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8-K - FORM 8-K - ELECTRONIC ARTS INC.d290891d8k.htm

Exhibit 99.1

 

 

ELECTRONIC ARTS REPORTS

Q3 FY12 FINANCIAL RESULTS

     LOGO      
            
            

Q3 Non-GAAP Revenue and EPS Ahead of Expectations

Highest Operating Cash Flow in 31 Quarters

More Than $1 Billion in Non-GAAP Digital Revenue in Calendar Year 2011

Battlefield 3 and FIFA 12 Each Sells-Through Over 10 Million Units

Origin Generates $100 Million in Calendar Year 2011

Star Wars: The Old Republic Has More Than 1.7 Million Active Subscribers

REDWOOD CITY, CA – February 1, 2012 – Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its third fiscal quarter ended December 31, 2011.

“We are pleased to report a strong holiday quarter driven by Battlefield 3, FIFA12 and a strong showing by our digital games and services,” said Chief Executive Officer John Riccitiello. “Star Wars: The Old Republic is developing a committed community of players with more than 1.7 million active subscribers and growing.”

“We recorded our highest operating cash flow in 31 quarters and grew segment share in both Europe and North America,” said Eric Brown, Chief Financial Officer. “Third quarter non-GAAP digital revenue grew 79% year-over year, and we achieved our goal of generating over $1 billion in non-GAAP digital revenue on a trailing-twelve-month basis.”

Selected Operating Highlights and Metrics:

 

   

Star Wars®: The Old Republic™ has generated 1.7 million active subscribers and sold through more than 2 million units in a little over one month.

 

   

Battlefield 3™ and FIFA 12 each sold through more than 10 million units. Madden NFL 12 has sold through almost 5 million units life-to-date.

 

   

EA was the number one publisher by segment share in Western markets for the calendar year, where EA segment share grew by 3% to 20% in Europe and by 1% to 17% in North America.

 

   

PopCap – which joined EA in August has grown revenue by 30 percent on a trailing-twelve-month basis.

 

   

EA’s Playfish social gaming network released Risk™: Factions in partnership with Hasbro.

 

   

EA was the number one game publisher in the Apple App StoreSM in December. In December, EA’s first free-to-play mobile game, The Sims™: FreePlay, reached the number one position on the list of top-grossing iPad® Apps.

 

   

EA’s Nucleus registration system now has a database of more than 168 million consumers.

 

   

Origin™ – EA’s direct-to-consumer digital service has registered more than 9.3 million consumers and generated more than $100 million in non-GAAP revenue since launch. Origin has publishing agreements with Warner Brothers, THQ, CapCom and recently added 11 new publishing partners including Trion and Robot Entertainment.

 

   

Non-GAAP digital revenue exceeded $1 billion in calendar year 2011 and continues to grow significantly with new subscriptions, micro-transactions and advertising.

 

 

Investors: Rob Sison, 650-628-7787

  Media: Jeff Brown, 650-628-7922            


Q3 FY12 Financial Highlights:

Non-GAAP net revenue of $1,651 million exceeded our guidance of $1,550 million to $1,650 million. Non-GAAP diluted earnings per share of $0.99 exceeded our guidance of $0.85 to $0.95. Non-GAAP net revenue in Q3 fiscal 2012 was higher as compared to Q3 fiscal 2011 driven by digital growth and by the successful launches of Battlefield 3 and Star Wars: The Old Republic.

 

(in millions of $ except per share amounts)    Quarter
Ended
12/31/11
    Quarter
Ended
12/31/10
 

Net Digital Revenue

   $ 274      $ 195   

Net Publishing Packaged Goods and Other Revenue

     738        767   

Net Distribution Packaged Goods Revenue

     49        91   
  

 

 

   

 

 

 

GAAP Total Net Revenue

     1,061        1,053   
  

 

 

   

 

 

 

Non-GAAP Net Digital Revenue

   $ 377      $ 211   

Non-GAAP Net Publishing Packaged Goods and Other Revenue

     1,225        1,108   

Non-GAAP Net Distribution Packaged Goods Revenue

     49        91   
  

 

 

   

 

 

 

Non-GAAP Total Net Revenue

     1,651        1,410   
  

 

 

   

 

 

 

GAAP Net Loss

     (205     (322

Non-GAAP Net Income

     334        196   

GAAP Diluted Loss Per Share

     (0.62     (0.97

Non-GAAP Diluted Earnings Per Share

     0.99        0.59   

Cash Flow from Operations

     475        349   

Trailing Twelve Month (TTM) Financial Highlights:

 

(in millions of $ except per share data)    TTM
Ended
12/31/11
    TTM
Ended
12/31/10
 

GAAP Net Revenue

   $ 3,865      $ 3,478   

GAAP Net Loss

     (173     (397

GAAP Diluted Loss Per Share

     (0.54     (1.20

Non-GAAP Net Revenue

     4,204        3,683   

Non-GAAP Net Income

     311        173   

Non-GAAP Diluted Earnings Per Share

     0.92        0.52   

Cash Flow from Operations

     243        320   

 

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Q3 FY12 Digital Metrics:

 

(in millions)    Quarter
Ended
12/31/11
     Quarter
Ended
12/31/10
 

GAAP Net Mobile Revenue

   $ 70       $
59
  

Non-GAAP Net Mobile Revenue

   $ 83       $ 64   

Monthly Active Users (MAU) in Social Games

     52         39   

Core Registered Users

     160         98   

Business Outlook as of February 1, 2012

The following forward-looking statements, as well as those made above, reflect expectations as of February 1, 2012. Electronic Arts assumes no obligation to update these statements. Results may be materially different and are affected by many factors, including: product development delays; competition in the industry; the health of the economy in the U.S. and abroad and the related impact on discretionary consumer spending; changes in anticipated costs; the financial impact of acquisitions by EA; the popular appeal of EA’s products; EA’s effective tax rate; and other factors detailed in this release and in EA’s annual and quarterly SEC filings.

Fourth Quarter Fiscal Year 2012 Expectations – Ending March 31, 2012

 

   

GAAP net revenue is expected to be approximately $1.425 billion to $1.475 billion.

 

   

Non-GAAP net revenue is expected to be approximately $925 million to $975 million.

 

   

GAAP diluted earnings per share is expected to be approximately $1.45 to $1.59.

 

   

Non-GAAP diluted earnings per share is expected to be approximately $0.10 to $0.20.

 

   

For purposes of calculating fourth quarter fiscal year 2012 diluted earnings per share, the Company estimates a share count of 338 million.

 

   

Expected non-GAAP net income excludes the following from expected GAAP net income:

 

   

Non-GAAP net revenue is expected to be approximately $500 million lower than GAAP net revenue due to the impact of the change in deferred net revenue (packaged goods and digital content);

 

   

Approximately $45 million of estimated stock-based compensation;

 

   

Approximately $20 million of acquisition-related expenses;

 

   

Approximately $2 million of restructuring charges;

 

   

Approximately $5 million from the amortization of debt discount; and

 

   

Non-GAAP tax expense is expected to be $28 million to $41 million higher than GAAP tax benefit.

 

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Fiscal Year 2012 Key Titles by Label and Platform

 

Q1    Games    Alice: Madness Returns(2)    Console       PC
      Portal 2(1)    Console       PC
      Shadows of the Damned(2)    Console      
   Maxis    Darkspore          PC
Q2    Sports    FIFA 12    Console    Handheld/Mobile    PC
      Madden NFL 12    Console    Handheld/Mobile   
      NCAA Football 12    Console      
      NHL 12    Console      
   Maxis    Harry Potter And The Deathly Hallows Part 2    Console    Handheld/Mobile    PC
Q3    Games    Battlefield 3    Console       PC
      Need for Speed The Run    Console    Handheld/Mobile    PC
   Sports    FIFA Manager 12          PC
   Maxis    The Sims 3 Pets    Console    Handheld/Mobile    PC
   EAi    Hasbro Family Game Night 4    Console      
   BioWare    Star Wars: The Old Republic          PC
Q4    Games    Kingdoms of Amalur: Reckoning(2)    Console       PC
      Syndicate(2)    Console       PC
   BioWare    Mass Effect 3    Console    Handheld/Mobile    PC
   Sports    SSX    Console      
      EA SPORTS Grand Slam Tennis 2    Console      
      FIFA Street    Console      
      Tiger Woods PGA TOUR 13    Console      

Note: (1) Distribution Title, (2) Co-Published Title.

This Key Titles Schedule is current as of February 1, 2012 and is subject to change. Electronic Arts assumes no obligation to update this schedule.

 

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Conference Call and Supporting Documents

Electronic Arts will host a conference call on February 1, 2012 at 2:00 pm PT (5:00 pm ET) to review its results for the third quarter ended December 31, 2011 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number: 773-799-3213 (domestic) or 888-677-1083 (international), using the password “EA” or via webcast at http://ir.ea.com.

EA will also post a slide presentation that accompanies the call at http://ir.ea.com.

A dial-in replay of the conference call will be provided until February 15, 2012 at the following number: 203-369-0099 (domestic) or 866-356-3373 (international). A webcast replay of the conference call will be available for one year at http://ir.ea.com.

Non-GAAP Financial Measures

To supplement the Company’s unaudited condensed consolidated financial statements presented in accordance with GAAP, Electronic Arts uses certain non-GAAP measures of financial performance. The presentation of these non-GAAP financial measures is not intended to be considered in isolation from, as a substitute for, or superior to, the financial information prepared and presented in accordance with GAAP, and may be different from non-GAAP financial measures used by other companies. In addition, these non-GAAP measures have limitations in that they do not reflect all of the amounts associated with the Company’s results of operations as determined in accordance with GAAP. The non-GAAP financial measures used by Electronic Arts include: non-GAAP net revenue, non-GAAP gross profit, non-GAAP operating income (loss), non-GAAP net income (loss) and historical and estimated non-GAAP diluted earnings (loss) per share. These non-GAAP financial measures exclude the following items, as applicable in a given reporting period, from the Company’s unaudited condensed consolidated statements of operations:

 

   

Acquisition-related expenses

 

   

Amortization of debt discount

 

   

Change in deferred net revenue (packaged goods and digital content)

 

   

Loss on licensed intellectual property commitment

 

   

Loss (gain) on strategic investments

 

   

Restructuring charges

 

   

Stock-based compensation

 

   

Income tax adjustments

Electronic Arts may consider whether other significant non-recurring items that arise in the future should also be excluded in calculating the non-GAAP financial measures it uses.

Electronic Arts believes that these non-GAAP financial measures, when taken together with the corresponding GAAP financial measures, provide meaningful supplemental information regarding the Company’s performance by excluding certain items that may not be indicative of the Company’s core business, operating results or future outlook. Electronic Arts’ management uses, and believes that investors benefit from referring to, these non-GAAP financial measures in assessing the Company’s operating results both as a consolidated entity and at the business unit level, as well as when planning, forecasting and analyzing future periods. These non-GAAP financial measures also facilitate comparisons of the Company’s performance to prior periods.

 

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In addition to the reasons stated above, which are generally applicable to each of the items Electronic Arts excludes from its non-GAAP financial measures, the Company believes it is appropriate to exclude certain items for the following reasons:

Acquisition-Related Expenses. GAAP requires expenses to be recognized for various types of events associated with a business acquisition. These events include, expensing acquired intangible assets, including acquired in-process technology, post-closing adjustments associated with changes in the estimated amount of contingent consideration to be paid in an acquisition, and the impairment of accounting goodwill created as a result of an acquisition when future events indicated there has a decline in its value. When analyzing the operating performance of an acquired entity, Electronic Arts’ management focuses on the total return provided by the investment (i.e., operating profit generated from the acquired entity as compared to the purchase price paid including the final amounts paid for contingent consideration) without taking into consideration any allocations made for accounting purposes. Because the final purchase price paid for an acquisition necessarily reflects the accounting value assigned to both contingent consideration and to the intangible assets (including goodwill), when analyzing the operating performance of an acquisition in subsequent periods, the Company’s management excludes the GAAP impact of any adjustments to the fair value of these acquisition-related balances to its financial results.

Amortization of Debt Discount on the Convertible Senior Notes. Under GAAP, certain convertible debt instruments that may be settled in cash on conversion are required to be separately accounted for as liability (debt) and equity (conversion option) components of the instrument in a manner that reflects the issuer’s non-convertible debt borrowing rate. Accordingly, for GAAP purposes, we are required to amortize as a debt discount an amount equal to the fair value of the conversion option as interest expense on the Company’s $632.5 million of 0.75% convertible senior notes that were issued in a private placement in July 2011 over the term of the notes. Electronic Arts’ management will exclude the effect of this amortization when evaluating the Company’s operating performance and the performance of its management team during this period and will continue to do so, when it plans, forecasts and analyzes future periods.

Change in Deferred Net Revenue (Packaged Goods and Digital Content). Electronic Arts is not able to objectively determine the fair value of the online service included in certain of its packaged goods and digital content. As a result, the Company recognizes the revenue from the sale of these games and content over the estimated online service period. In other transactions, at the date we sell the software product we have an obligation to provide incremental unspecified digital content in the future without an additional fee. In these cases, we account for the sale of the software product as a multiple element arrangement and recognize the revenue on a straight-line basis over the estimated period of game play. Internally, Electronic Arts’ management excludes the impact of the change in deferred net revenue related to packaged goods games and digital content in its non-GAAP financial measures when evaluating the Company’s operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. The Company believes that excluding the impact of the change in deferred net revenue from its operating results is important to (1) facilitate comparisons to prior periods during which the Company was able to objectively determine the fair value of the online service and not delay the recognition of significant amounts of net revenue related to online-enabled packaged goods and (2) understanding our operations because all related costs are expensed as incurred instead of deferred and recognized ratably.

 

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Loss on Licensed Intellectual Property Commitment. During the fourth quarter of fiscal 2009, Electronic Arts amended an agreement with a content licensor. This amendment resulted in the termination of our rights to use the licensor’s intellectual property in certain products and we incurred a related estimated loss of $38 million. This significant non-recurring loss is excluded from our non-GAAP financial measures in order to provide comparability between periods. Further, the Company excluded this loss when evaluating its operating performance and the performance of its management team during this period and will continue to do so when it plans, forecasts and analyzes future periods.

Loss (Gain) on Strategic Investments. From time to time, the Company makes strategic investments. Electronic Arts’ management excludes the impact of any losses and gains on such investments when evaluating the Company’s operating performance, when planning, forecasting and analyzing future periods, and when assessing the performance of its management team. In addition, the Company believes that excluding the impact of such losses and gains on these investments from its operating results is important to facilitate comparisons to prior periods.

Restructuring Charges. Although Electronic Arts has engaged in various restructuring activities in the past, each has been a discrete, extraordinary event based on a unique set of business objectives. Each of these restructurings has been unlike its predecessors in terms of its operational implementation, business impact and scope. As such, the Company believes it is appropriate to exclude restructuring charges from its non-GAAP financial measures.

Stock-Based Compensation. When evaluating the performance of its individual business units, the Company does not consider stock-based compensation charges. Likewise, the Company’s management teams exclude stock-based compensation expense from their short and long-term operating plans. In contrast, the Company’s management teams are held accountable for cash-based compensation and such amounts are included in their operating plans. Further, when considering the impact of equity award grants, Electronic Arts places a greater emphasis on overall shareholder dilution rather than the accounting charges associated with such grants.

Income Tax Adjustments. The Company uses a fixed, long-term projected tax rate of 28 percent internally to evaluate its operating performance, to forecast, plan and analyze future periods, and to assess the performance of its management team. Accordingly, the Company has applied the same 28 percent tax rate to its non-GAAP financial results.

In the financial tables below, Electronic Arts has provided a reconciliation of the most comparable GAAP financial measure to the historical non-GAAP financial measures used in this press release.

Forward-Looking Statements

Some statements set forth in this release, including the estimates relating to EA’s fourth quarter guidance information under the heading “Business Outlook”, and the fiscal year 2012 key title slate, contain forward-looking statements that are subject to change. Statements including words such as “anticipate”, “believe”, “estimate” or “expect” and statements in the future tense are forward-looking statements. These forward-looking statements are preliminary estimates and expectations based on current information and are subject to business and economic risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements.

 

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Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s titles; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; the effectiveness of the Company’s sales and marketing programs; timely development and release of Electronic Arts’ products; the Company’s ability to realize the anticipated benefits of acquisitions, including the PopCap acquisition; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to service and support digital product offerings, including managing online security; general economic conditions; and other factors described in the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended September 30, 2011.

These forward-looking statements are current as of February 1, 2012. Electronic Arts assumes no obligation and does not intend to update these forward-looking statements. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2011. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended December 31, 2011.

About Electronic Arts

Electronic Arts (NASDAQ:EA) is a global leader in digital interactive entertainment. The Company’s game franchises are offered as both packaged goods products and online services delivered through Internet-connected consoles, personal computers, mobile phones and tablets. EA has more than 100 million registered players and operates in 75 countries. In fiscal year 2011, EA posted GAAP net revenue of $3.6 billion. Headquartered in Redwood City, California, EA is recognized for critically acclaimed, high-quality blockbuster franchises such as The Sims™, Madden NFL, FIFA Soccer, Need for Speed™, Battlefield, and Mass Effect™. More information about EA is available at http://info.ea.com.

For additional information, please contact:

 

Rob Sison    Jeff Brown
Vice President, Investor Relations    Senior Vice President, Corporate Communications
650-628-7787    650-628-7922

rsison@ea.com

  

jbrown@ea.com

The Sims Social, Need for Speed, The Sims, Pogo, EA SPORTS, Alice: Madness Returns, SSX, Darkspore, Origin and Syndicate are trademarks of Electronic Arts Inc. Mass Effect is a trademark of EA International (Studio and Publishing) Ltd. Battlefield 3 is a trademarks of EA Digital Illusions CE AB. Playfish is a trademark of Electronic Arts Ltd. FAMILY GAME NIGHT is a trademark of Hasbro and used with permission. GRAND SLAM is a registered Trademark jointly owned by Tennis Australia, French Tennis Federation, All England Lawn Tennis Club (AELTC) and the United States Tennis Association. GRAND SLAM is used by EA with the permission of the GSTP. HARRY POTTER characters, names and related indicia are trademarks of and © Warner Bros. Entertainment Inc. STAR WARS and related properties are trademarks in the United States and/or other countries of Lucasfilm Ltd. and/or its affiliates. Shadows of the Damned is a trademark of GRASSHOPPER MANUFACTURE INC. RISK is a trademark of Hasbro and is used with permission. John Madden, NFL, NCAA, NHL, FIFA, Tiger Woods, PGA TOUR are trademarks of their

 

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respective owners and used with permission. App Store is at service mark of Apple Inc. iPad is a trademark of Apple Inc., registered in the U.S. and other countries. All other trademarks are the property of their respective owners.

 

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ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Operations

(in millions, except per share data)

 

     Three Months Ended
December 31,
    Nine Months Ended
December 31,
 
     2011     2010     2011     2010  

Net revenue

   $ 1,061      $ 1,053      $ 2,775      $ 2,499   

Cost of goods sold

     552        586        1,224        1,171   
  

 

 

   

 

 

   

 

 

   

 

 

 

Gross profit

     509        467        1,551        1,328   

Operating expenses:

        

Marketing and sales

     269        253        631        553   

General and administrative

     98        75        260        226   

Research and development

     325        273        928        825   

Acquisition-related contingent consideration

     (11     1        8        (25

Amortization of intangibles

     11        14        37        44   

Restructuring and other

     —          154        17        162   
  

 

 

   

 

 

   

 

 

   

 

 

 

Total operating expenses

     692        770        1,881        1,785   
  

 

 

   

 

 

   

 

 

   

 

 

 

Operating loss

     (183     (303     (330     (457

Gain on strategic investments, net

     —          —          —          23   

Interest and other income (expense), net

     (10     —          (13     6   
  

 

 

   

 

 

   

 

 

   

 

 

 

Loss before provision for (benefit from) income taxes

     (193     (303     (343     (428

Provision for (benefit from) income taxes

     12        19        (19     (1
  

 

 

   

 

 

   

 

 

   

 

 

 

Net loss

   $ (205   $ (322   $ (324   $ (427
  

 

 

   

 

 

   

 

 

   

 

 

 

Loss per share

        

Basic and Diluted

   $ (0.62   $ (0.97   $ (0.98   $ (1.29

Number of shares used in computation

        

Basic and diluted

     332        332        331        330   

Non-GAAP Results (in millions, except per share data)

The following tables reconcile the Company’s net loss and loss per share as presented in its Unaudited Condensed Consolidated Statements of Operations and prepared in accordance with Generally Accepted Accounting Principles (“GAAP”) to its non-GAAP net income and non-GAAP earnings per share.

 

     Three Months Ended
December 31,
    Nine Months Ended
December 31,
 
     2011     2010     2011     2010  

Net loss

   $ (205   $ (322   $ (324   $ (427

Acquisition-related expenses

     14        18        70        28   

Amortization of debt discount

     5        —          9        —     

Change in deferred net revenue (packaged goods and digital content)

     590        357        434        334   

Gain on strategic investments

     —          —          —          (23

Loss on licensed intellectual property commitment (COGS)

     —          —          —          (1

Restructuring and other

     —          154        17        162   

Stock-based compensation

     48        46        129        136   

Income tax adjustments

     (118     (57     (107     (59
  

 

 

   

 

 

   

 

 

   

 

 

 

Non-GAAP net income

   $ 334      $ 196      $ 228      $ 150   
  

 

 

   

 

 

   

 

 

   

 

 

 

Non-GAAP earnings per share

        

Basic

   $ 1.01      $ 0.59      $ 0.69      $ 0.45   

Diluted

   $ 0.99      $ 0.59      $ 0.67      $ 0.45   

Number of shares used in Non-GAAP computation

        

Basic

     332        332        331        330   

Diluted

     338        335        338        333   


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Balance Sheets

(in millions)

 

     December 31,     March 31,  
     2011     2011 (a)  

ASSETS

    

Current assets:

    

Cash and cash equivalents

   $ 1,242      $ 1,579   

Short-term investments

     406        497   

Marketable equity securities

     143        161   

Receivables, net of allowances of $295 and $304, respectively

     526        335   

Inventories

     69        77   

Deferred income taxes, net

     92        56   

Other current assets

     328        327   
  

 

 

   

 

 

 

Total current assets

     2,806        3,032   

Property and equipment, net

     547        513   

Goodwill

     1,716        1,110   

Acquisition-related intangibles, net

     402        144   

Deferred income taxes, net

     44        49   

Other assets

     181        80   
  

 

 

   

 

 

 

TOTAL ASSETS

   $ 5,696      $ 4,928   
  

 

 

   

 

 

 

LIABILITIES AND STOCKHOLDERS’ EQUITY

    

Current liabilities:

    

Accounts payable

   $ 112      $ 228   

Accrued and other current liabilities

     846        768   

Deferred net revenue (packaged goods and digital content)

     1,439        1,005   
  

 

 

   

 

 

 

Total current liabilities

     2,397        2,001   

0.75% convertible senior notes due 2016, net

     534        —     

Income tax obligations

     183        192   

Deferred income taxes, net

     82        37   

Other liabilities

     235        134   
  

 

 

   

 

 

 

Total liabilities

     3,431        2,364   

Common stock

     3        3   

Paid-in capital

     2,549        2,495   

Accumulated deficit

     (477     (153

Accumulated other comprehensive income

     190        219   
  

 

 

   

 

 

 

Total stockholders’ equity

     2,265        2,564   
  

 

 

   

 

 

 

TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY

   $ 5,696      $ 4,928   
  

 

 

   

 

 

 

 

(a) 

Derived from audited consolidated financial statements.


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Condensed Consolidated Statements of Cash Flows

(in millions)

 

     Three Months Ended
December 31,
    Nine Months Ended
December 31,
 
     2011     2010     2011     2010  

OPERATING ACTIVITIES

        
        

Net loss

   $ (205   $ (322   $ (324   $ (427

Adjustments to reconcile net loss to net cash provided by (used in) operating activities:

        

Acquisition-related contingent consideration

     (11     1        8        (25

Depreciation, amortization and accretion, net

     54        44        148        138   

Net gains on investments and sale of property and equipment

     —          —          (12     (24

Other non-cash restructuring charges

     (3     2        (3     1   

Stock-based compensation

     48        48        129        138   

Change in assets and liabilities:

        

Receivables, net

     39        57        (176     (180

Inventories

     22        51        11        (4

Other assets

     (18     (23     (81     (9

Accounts payable

     (93     (47     (150     59   

Accrued and other liabilities

     48        176        50        34   

Deferred income taxes, net

     4        5        (44     32   

Deferred net revenue (packaged goods and digital content)

     590        357        434        334   
  

 

 

   

 

 

   

 

 

   

 

 

 

Net cash provided by (used in) operating activities

     475        349        (10 )      67   
  

 

 

   

 

 

   

 

 

   

 

 

 

INVESTING ACTIVITIES

        
        

Capital expenditures

     (44     (15     (128     (38

Proceeds from sale of property

     —          —          26        —     

Proceeds from sale of marketable equity securities

     —          —          —          132   

Proceeds from maturities and sales of short-term investments

     144        85        463        282   

Purchase of short-term investments

     (195     (105     (374     (367

Acquisition of subsidiaries, net of cash acquired

     (19     (16     (676     (16
  

 

 

   

 

 

   

 

 

   

 

 

 

Net cash used in investing activities

     (114 )      (51 )      (689 )      (7 ) 
  

 

 

   

 

 

   

 

 

   

 

 

 

FINANCING ACTIVITIES

        

Proceeds from borrowings on convertible senior notes, net of issuance costs

     —          —          617        —     

Proceeds from issuance of warrants

     —          —          65        —     

Purchase of convertible note hedge

     —          —          (107     —     

Proceeds from issuance of common stock

     4        —          39        17   

Excess tax benefit from stock-based compensation

     1        —          4        —     

Repurchase and retirement of common stock

     (41     —          (230     —     
  

 

 

   

 

 

   

 

 

   

 

 

 

Net cash provided by (used in) financing activities

     (36 )      —          388        17   
  

 

 

   

 

 

   

 

 

   

 

 

 

Effect of foreign exchange on cash and cash equivalents

     (13     (1     (26     3   
  

 

 

   

 

 

   

 

 

   

 

 

 

Increase (decrease) in cash and cash equivalents

     312        297        (337     80   

Beginning cash and cash equivalents

     930        1,056        1,579        1,273   
  

 

 

   

 

 

   

 

 

   

 

 

 

Ending cash and cash equivalents

   $ 1,242      $ 1,353      $ 1,242      $ 1,353   
  

 

 

   

 

 

   

 

 

   

 

 

 


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and headcount)

 

     Q3
FY11
    Q4
FY11
    Q1
FY12
    Q2
FY12
    Q3
FY12
    YOY %
Change
 

QUARTERLY RECONCILIATION OF RESULTS

            

Net Revenue

            

GAAP net revenue

   $ 1,053      $ 1,090      $ 999      $ 715      $ 1,061        1 % 

Change in deferred net revenue (packaged goods and digital content)

     357        (95     (475     319        590     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Non-GAAP net revenue

   $ 1,410      $ 995      $ 524      $ 1,034      $ 1,651        17 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Gross Profit

            

GAAP gross profit

   $ 467      $ 762      $ 759      $ 283      $ 509        9 % 

Acquisition-related expenses

     3        3        3        8        14     

Change in deferred net revenue (packaged goods and digital content)

     357        (95     (475     319        590     

Stock-based compensation

     1        —          1        —          —       
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Non-GAAP gross profit

   $ 828      $ 670      $ 288      $ 610      $ 1,113        34 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

GAAP gross profit % (as a % of GAAP net revenue)

     44     70     76     40     48  

Non-GAAP gross profit % (as a % of non-GAAP net revenue)

     59     67     55     59     67  

Operating Income (Loss)

            

GAAP operating income (loss)

   $ (303   $ 145      $ 227      $ (374   $ (183     (40 %) 

Acquisition-related expenses

     18        24        18        38        14     

Change in deferred net revenue (packaged goods and digital content)

     357        (95     (475     319        590     

Restructuring and other

     154        (1     18        (1     —       

Stock-based compensation

     46        38        38        43        48     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Non-GAAP operating income (loss)

   $ 272      $ 111      $ (174   $ 25      $ 469        72 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

GAAP operating income (loss) % (as a % of GAAP net revenue)

     (29 %)      13     23     (52 %)      (17 %)   

Non-GAAP operating income (loss) % (as a % of non-GAAP net revenue)

     19     11     (33 %)      2     28  
            

Net Income (Loss)

            

GAAP net income (loss)

   $ (322   $ 151      $ 221      $ (340   $ (205     (36 %) 

Acquisition-related expenses

     18        24        18        38        14     

Amortization of debt discount

     —          —          —          4        5     

Change in deferred net revenue (packaged goods and digital content)

     357        (95     (475     319        590     

Restructuring and other

     154        (1     18        (1     —       

Stock-based compensation

     46        38        38        43        48     

Income tax adjustments

     (57     (34     57        (46     (118  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Non-GAAP net income (loss)

   $ 196      $ 83      $ (123   $ 17      $ 334        70 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

GAAP net income (loss) % (as a % of GAAP net revenue)

     (31 %)      14     22     (48 %)      (19 %)   

Non-GAAP net income (loss) % (as a % of non-GAAP net revenue)

     14     8     (23 %)      2     20  
            

Diluted Earnings (Loss) Per Share

            

GAAP earnings (loss) per share

   $ (0.97   $ 0.45      $ 0.66      $ (1.03   $ (0.62     (36 %) 

Non-GAAP earnings (loss) per share

   $ 0.59      $ 0.25      $ (0.37   $ 0.05      $ 0.99        68 % 
            

Number of diluted shares used in computation

            

GAAP

     332        336        337        331        332     

Non-GAAP

     335        336        331        337        338     


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and headcount)

 

     Q3
FY11
    Q4
FY11
    Q1
FY12
    Q2
FY12
    Q3
FY12
    YOY %
Change
 

QUARTERLY NET REVENUE PRESENTATIONS - GAAP AND NON-GAAP

            

Geography Net Revenue

            

North America

     528        530        501        337        500        (5 %) 

Europe

     477        507        438        328        505        6

Asia

     48        53        60        50        56        17
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue

     1,053        1,090        999        715        1,061        1 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

North America

     169        (56     (240     144        310     

Europe

     163        (45     (215     174        235     

Asia

     25        6        (20     1        45     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Change In Deferred Net Revenue (Packaged Goods and Digital Content)

     357        (95 )      (475 )      319        590     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

North America

     697        474        261        481        810        16

Europe

     640        462        223        502        740        16

Asia

     73        59        40        51        101        38
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue

     1,410        995        524        1,034        1,651        17 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

North America

     50     49     50     47     47  

Europe

     45     46     44     46     48  

Asia

     5     5     6     7     5  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue %

     100 %      100 %      100 %      100 %      100 %   
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

North America

     50     48     50     46     49  

Europe

     45     46     42     49     45  

Asia

     5     6     8     5     6  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue %

     100 %      100 %      100 %      100 %      100 %   
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Net Revenue Composition

            

Publishing and Other

     767        838        647        450        738        (4 %) 

Wireless, Internet-derived, and Advertising (Digital)

     195        211        232        234        274        41

Distribution

     91        41        120        31        49        (46 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue

     1,053        1,090        999        715        1,061        1 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Publishing and Other

     341        (152     (452     337        487     

Wireless, Internet-derived, and Advertising (Digital)

     16        57        (23     (18     103     

Distribution

     —          —          —          —          —       
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Change In Deferred Net Revenue (Packaged Goods and Digital Content)

     357        (95     (475     319        590     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Publishing and Other

     1,108        686        195        787        1,225        11

Wireless, Internet-derived, and Advertising (Digital)

     211        268        209        216        377        79

Distribution

     91        41        120        31        49        (46 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue

     1,410        995        524        1,034        1,651        17 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Publishing and Other

     73     77     65     63     69  

Wireless, Internet-derived, and Advertising (Digital)

     18     19     23     33     26  

Distribution

     9     4     12     4     5  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue %

     100 %      100 %      100 %      100 %      100 %   
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Publishing and Other

     79     69     37     76     74  

Wireless, Internet-derived, and Advertising (Digital)

     15     27     40     21     23  

Distribution

     6     4     23     3     3  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue %

     100 %      100 %      100 %      100 %      100 %   
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   
            


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and headcount)

 

     Q3
FY11
    Q4
FY11
    Q1
FY12
    Q2
FY12
    Q3
FY12
    YOY %
Change
 

QUARTERLY NET REVENUE PRESENTATIONS - GAAP AND NON – GAAP

            

Platform Net Revenue

            

Xbox 360

     285        336        345        213        331        16

PLAYSTATION 3

     282        357        308        169        314        11

Wii

     130        71        42        35        49        (62 %) 

PlayStation 2

     20        4        3        15        7        (65 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Consoles

     717        768        698        432        701        (2 %) 

Mobile

     59        70        57        55        70        19

PSP

     22        16        11        17        14        (36 %) 

Nintendo DS

     49        28        8        7        15        (69 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Mobile and Handhelds

     130        114        76        79        99        (24 %) 

PC

     155        171        205        178        214        38

Other

     51        37        20        26        47        (8 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue

     1,053        1,090        999        715        1,061        1 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Xbox 360

     126        (12     (193     140        174     

PLAYSTATION 3

     131        (75     (197     205        179     

Wii

     39        (44     (26     (1     3     

PlayStation 2

     (1     —          —          —          —       

Mobile

     5        (3     —          —          13     

PSP

     —          (6     (6     —          (2  

Nintendo DS

     8        (6     (2     —          9     

PC

     49        51        (51     (25     214     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Change in Deferred Net Revenue (Packaged Goods and Digital Content)

     357        (95     (475     319        590     
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Xbox 360

     411        324        152        353        505        23

PLAYSTATION 3

     413        282        111        374        493        19

Wii

     169        27        16        34        52        (69 %) 

PlayStation 2

     19        4        3        15        7        (63 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Consoles

     1,012        637        282        776        1,057        4

Mobile

     64        67        57        55        83        30

PSP

     22        10        5        17        12        (45 %) 

Nintendo DS

     57        22        6        7        24        (58 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Mobile and Handhelds

     143        99        68        79        119        (17 %) 

PC

     204        222        154        153        428        110

Other

     51        37        20        26        47        (8 %) 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue

     1,410        995        524        1,034        1,651        17 % 
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Xbox 360

     27     31     35     30     31  

PLAYSTATION 3

     27     33     31     23     29  

Wii

     12     6     4     5     5  

PlayStation 2

     2     —          —          2     1  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Consoles

     68     70     70     60     66  

Mobile

     5     6     6     8     7  

PSP

     2     1     1     2     1  

Nintendo DS

     5     3     1     1     1  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Mobile and Handhelds

     12     10     8     11     9  

PC

     15     16     20     25     20  

Other

     5     4     2     4     5  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total GAAP Net Revenue %

     100 %      100 %      100 %      100 %      100 %   
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Xbox 360

     29     33     29     34     31  

PLAYSTATION 3

     30     28     21     36     30  

Wii

     12     3     3     4     3  

PlayStation 2

     1     —          1     1     —       
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Consoles

     72     64     54     75     64  

Mobile

     4     7     11     5     5  

PSP

     2     1     1     2     1  

Nintendo DS

     4     2     1     1     1  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Mobile and Handhelds

     10     10     13     8     7  

PC

     14     22     29     15     26  

Other

     4     4     4     2     3  
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   

Total Non-GAAP Net Revenue %

     100 %      100 %      100 %      100 %      100 %   
  

 

 

   

 

 

   

 

 

   

 

 

   

 

 

   


ELECTRONIC ARTS INC. AND SUBSIDIARIES

Unaudited Supplemental Financial Information and Business Metrics

(in millions, except per share data, SKU count and headcount)

 

     Q3      Q4     Q1     Q2     Q3      YOY %  
     FY11      FY11     FY12     FY12     FY12      Change  

CASH FLOW DATA

              

Operating cash flow

     349         253        (274     (211     475         36

Operating cash flow – TTM

     320         320        194        117        243         (24 %) 

Capital expenditures

     15         21        32        52        44         193

Capital expenditures – TTM

     60         59        80        120        149         148

BALANCE SHEET DATA

              

Cash and cash equivalents

     1,353         1,579        1,173        930        1,242         (8 %) 

Short-term investments

     511         497        503        355        406         (21 %) 

Marketable equity securities

     107         161        172        214        143         34

Receivables, net

     390         335        30        562        526         35

Inventories

     105         77        75        90        69         (34 %) 

Deferred net revenue (packaged goods and digital content)

              

End of the quarter

     1,100         1,005        530        849        1,439      

Less: Beginning of the quarter

     743         1,100        1,005        530        849      
  

 

 

    

 

 

   

 

 

   

 

 

   

 

 

    

Change in deferred net revenue (packaged goods and digital content)

     357         (95     (475     319        590      
  

 

 

    

 

 

   

 

 

   

 

 

   

 

 

    

STOCK-BASED COMPENSATION

              

Cost of goods sold

     1         —          1        —          —        

Marketing and sales

     6         5        5        6        7      

General and administrative

     10         8        9        9        11      

Research and development

     29         25        23        28        30      
  

 

 

    

 

 

   

 

 

   

 

 

   

 

 

    

Total Stock-Based Compensation (excluding restructuring and other)

     46         38        38        43        48      

Restructuring and other

     2         —          —          —          —        
  

 

 

    

 

 

   

 

 

   

 

 

   

 

 

    

Total Stock-Based Compensation (including restructuring and other)

     48         38        38        43        48      
  

 

 

    

 

 

   

 

 

   

 

 

   

 

 

    

EMPLOYEES

     7,742         7,645        7,973        8,687        9,043         17