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8-K - 8-K - Activision Blizzard, Inc.a10-9423_18k.htm

Exhibit 99.1

 

 

Contacts:

Kristin Southey

 

SVP, Investor Relations

 

(310) 255-2635

 

ksouthey@activision.com

 

 

 

Maryanne Lataif

 

SVP, Corporate Communications

 

(310) 255-2704

 

mlataif@activision.com

 

FOR IMMEDIATE RELEASE

 

ACTIVISION BLIZZARD ANNOUNCES SIGNIFICANTLY BETTER-THAN-EXPECTED

FIRST QUARTER CY 2010 FINANCIAL RESULTS

 

- First Quarter Net Revenues and EPS Ahead of Prior Outlook -

 

- Company Increases CY 2010 EPS Outlook -

 

Santa Monica, CA — May 6, 2010 — Activision Blizzard, Inc. (Nasdaq: ATVI) today announced better-than-expected financial results for the first quarter 2010.

 

For the quarter ended March 31, 2010, Activision Blizzard’s GAAP net revenues were $1.3 billion, and its non-GAAP net revenues were $714 million.

 

For the quarter ended March 31, 2010, Activision Blizzard’s reported GAAP earnings per diluted share were $0.30, and the company’s non-GAAP earnings per diluted share were $0.09.

 

The company reports results on both a GAAP and a non-GAAP basis.  Please refer to the tables at the back of this press release for a reconciliation of the company’s GAAP and non-GAAP results.

 

Robert Kotick, CEO of Activision Blizzard, stated, “Our better-than-expected first quarter performance was driven by strong global consumer demand for Activision’s Call of Duty® and Blizzard Entertainment’s World of Warcraft®. Activision’s Call of Duty: Modern Warfare® 2 was the #1 title overall in the U.S. and Europe for the quarter, which illustrates the continued momentum of our catalogue.  Additionally, during the quarter, Activision launched DreamWorks’ How To Train Your DragonÔ and the Call of Duty: Modern Warfare 2 Stimulus Package, which shattered Xbox LIVE® records with more than one million packages downloaded in the first 24 hours.”

 

1



 

Activision Blizzard Announced Q1 2010 Financial Results

 

Kotick continued, “Throughout the remainder of the year, we plan to release our strongest video game lineup ever based on some of the industry’s highest quality, profitable franchises.  We expect to deliver record calendar year non-GAAP net earnings and expanded non-GAAP operating margins. In addition, we continue to strengthen our franchise portfolio and development resources for the future.  Our high-quality brands, industry leading operational capabilities and solid balance sheet should enable us to take full advantage of the opportunities afforded by the expanding interactive entertainment market and allow us to deliver continued superior returns to our shareholders.

 

“As of March 31, 2010, we have delivered compound shareholder returns of 28% compared to the S & P average of -2% over a ten-year period. We continue to find ways to add profitable franchises that allow us to increase our operating margins. In this regard we recently announced a ten-year alliance with Bungie, one of the premier studios in our industry.  This relationship will allow Activision to broaden its product portfolio with exciting new games and underscores our commitment to partnering with the best creative talent in the industry,” Kotick added.

 

Business Highlights

 

For the quarter ended March 31, 2010, according to The NPD Group, Charttrack and Gfk, in the U.S. and Europe, Activision’s Call of Duty was the #1 third-party franchise, and Call of Duty: Modern Warfare 2 became the #1 best-selling third-party video game of all time.  Additionally, in the U.S., Activision Blizzard was the #1 third-party publisher for the Nintendo WiiÔ and Nintendo DS Ô, according to The NPD Group.

 

Other business highlights are as follows:

 

·                 For the quarter, in the U.S., Activision’s Band Hero and Cabela’s Big Game Hunter 2010 were top-10 titles on the Nintendo Wii, according to The NPD Group.

 

·                  Activision’s Call of Duty: Modern Warfare 2 and Blizzard Entertainment’s World of Warcraft: Wrath of the Lich King® were top-10 U.S. PC titles for the quarter, according to The NPD Group.

 

·                  On February 10, 2010, Activision Blizzard announced that its Board of Directors had authorized a stock repurchase program under which the company can repurchase up to $1 billion of the company’s stock.  As of March 31, 2010, the company had purchased $92 million, or approximately 8.5 million shares, of common stock at an average price of $10.84 per share under this program.

 

2



 

·                  On April 2, 2010, Activision Blizzard paid a cash dividend of $0.15 per common share to shareholders of record at the close of business of February 22, 2010.

 

·                  On March 2, 2010, Activision Publishing announced the formation of a new business unit dedicated to the Call of Duty franchise that is expected to further the brand as the leading action entertainment franchise in new geographies and with new margin expanding digital business models.  Additionally, the company announced that it expects to release a new Call of Duty game in 2011.  The new business unit is being headed by Philip Earl, who previously was responsible for Activision Publishing’s Asia Pacific region and has held senior executive positions with Procter & Gamble and Nestle.

 

·                  On April 29, 2010, Bungie, the developer of  blockbuster game franchises including Halo, Myth and Marathon, and Activision announced an exclusive 10-year alliance to bring Bungie’s next big action game universe to market.

 

·                  On May 3, 2010, Blizzard Entertainment announced that its highly anticipated real-time strategy game, StarCraftâ II: Wings of Libertyä, will arrive in stores throughout the United States, Canada, Europe, South Korea, Australia, New Zealand, Russia, Mexico, Singapore, Indonesia, Malaysia, Thailand, the Philippines, and the regions of Taiwan, Hong Kong, and Macau starting on July 27, 2010.

 

During the quarter, Activision Blizzard announced two key appointments — Mike Griffith as Vice Chairman of Activision Blizzard and Thomas Tippl as Chief Operating Officer of Activision Blizzard.

 

Company Outlook

 

For the second quarter of calendar year 2010, Activision Publishing expects to release four exciting games — its new racing title Blur™, which delivers a fun and accessible experience; Shrek Forever After™, which is based on DreamWorks Animation’s upcoming feature film; an original Transformers game, Transformers: War For Cybertron, and Singularity™.

 

Activision Blizzard’s outlook is subject to significant risks and uncertainties including declines in demand for its products, competition, litigation and associated costs, fluctuations in foreign exchange and tax rates, counterparty risks relating to customers, licensees, licensors and manufacturers and risks relating to the ongoing ability of Blizzard Entertainment’s licensee, NetEase.com, Inc., to operate World of Warcraft in China on a paying basis without interruption.

 

3



 

The company’s outlook is also based on assumptions about sell through rates for its products, and the launch timing, success and pricing of its new slate of products.  Current macroeconomic conditions increase those risks and uncertainties.  As a result of these and other factors, actual results may deviate materially from the outlook presented below.

 

For calendar year 2010, Activision Blizzard still expects GAAP net revenues of $4.2 billion and non-GAAP net revenues of $4.4 billion, which were provided on February 10, 2010.

 

The company is increasing its calendar year GAAP earnings per diluted share outlook to $0.49, as compared with its prior GAAP earnings per diluted share outlook of $0.47,  which was provided on February 10, 2010.   On a non-GAAP basis, the company now expects earnings per diluted share of $0.72, as compared to its prior non-GAAP earnings per diluted share outlook of $0.70, provided on February 10, 2010.

 

For the second quarter 2010, Activision Blizzard expects GAAP net revenues of $925 million, and GAAP earnings per diluted share of $0.11. On a non-GAAP basis, the company expects net revenues of $700 million and $0.04 earnings per diluted share for the second quarter.

 

Conference Call

 

Today at 4:30 p.m. EDT, Activision Blizzard’s management will host a conference call and Webcast to discuss the company’s results for the quarter ended March 31, 2010 and management’s outlook for the remainder of the calendar year. The company welcomes all members of the financial and media communities and other interested parties to visit the “Investor Relations” area of www.activisionblizzard.com to listen to the conference call via live Webcast or to listen to the call live by dialing into 888-401-4669 in the U.S.

 

Non-GAAP Financial Measures

 

Activision Blizzard provides net revenues, net income (loss), earnings (loss) per share and operating margin data and guidance both including (in accordance with GAAP) and excluding (non-GAAP): the impact of the change in deferred net revenues and related cost of sales with respect to certain of the company’s online-enabled games; expenses related to share-based payments; Activision Blizzard’s non-core exit operations (which are the operating results of products and operations of the historical Vivendi Games, Inc. businesses that the company has exited or substantially wound down); costs related to the business combination between Activision, Inc. and Vivendi Games, Inc. (including transaction costs, integration costs, and restructuring activities); the amortization of intangibles and impairment of intangible assets; and the associated tax benefits.

 

4



 

Management believes that the presentation of these non-GAAP financial measures provides investors with additional useful information to measure Activision Blizzard’s financial and operating performance because they facilitate comparison of operating performance between periods and help investors to better understand the operating results of Activision Blizzard. Internally, management uses these non-GAAP financial measures in assessing the company’s operating results, as well as in planning and forecasting.

 

Non-GAAP financial measures should be considered in addition to, not as a substitute for or superior to, financial measures determined in accordance with GAAP.  Activision Blizzard recognizes that there are limitations associated with the use of these non-GAAP financial measures.

 

Activision Blizzard’s non-GAAP financial measures are not based on a comprehensive set of accounting rules or principles, and the terms non-GAAP net revenues, non-GAAP net income, non-GAAP earnings per share, and non-GAAP operating margin do not have a standardized meaning. Therefore, other companies may use the same or similarly named measures, but exclude different items, which may not provide investors a comparable view of Activision Blizzard’s performance in relation to other companies.

 

Management compensates for the limitations resulting from the exclusion of these items by considering the impact of the items separately and by considering Activision Blizzard’s GAAP as well as non-GAAP results and outlook and, in this release, by presenting the most comparable GAAP measures directly ahead of non-GAAP measures, and by providing a reconciliation that indicates and describes the adjustments made.

 

About Activision Blizzard

 

Headquartered in Santa Monica, California, Activision Blizzard, Inc. is a worldwide online, PC, console and handheld game publisher with leading positions across every major category of the rapidly growing interactive entertainment software industry.

 

Activision Blizzard maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, Norway, Denmark, the Netherlands, Australia, South Korea, China, and the region of Taiwan.  More information about Activision Blizzard and its products can be found on the company’s website, www.activisionblizzard.com.

 

5



 

Cautionary Note Regarding Forward-looking Statements:  Information in this press release that involves Activision Blizzard’s expectations, plans, intentions or strategies regarding the future, including statements under the heading “Company Outlook,” are forward-looking statements that are not facts and involve a number of risks and uncertainties.    Activision Blizzard generally uses words such as “outlook,” “will,”  “could,” “would,” “might,” “remains,” “to be,” “plans,” “believes,” “may,” “expects,” “intends,” “anticipates,” “estimate,” future,” “plan,” “positioned,” “potential,” “project,” “remain,” “scheduled,” “set to,” “subject to,” “upcoming” and similar expressions to identify forward-looking statements.  Factors that could cause Activision Blizzard’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include, but are not limited to, sales levels of Activision Blizzard’s titles, shifts in consumer spending trends, the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, any further difficulties related to World of Warcraft in China, Activision Blizzard’s ability to predict consumer preferences among competing hardware platforms, declines in software pricing, product returns and price protection, product delays, retail acceptance of Activision Blizzard’s products,  adoption rate and availability of new hardware (including peripherals) and related software, industry competition including from used games and other forms of entertainment, litigation risks and associated costs, rapid changes in technology, industry standards, business models including online and used games, and consumer preferences including interest in specific genres such as music, first-person action and massively multiplayer online games, protection of proprietary rights, maintenance of relationships with key personnel, customers, licensees, licensors, vendors, and third-party developers, including the ability to attract, retain and develop key personnel and developers that can create high quality “hit” titles, counterparty risks relating to customers, licensees, licensors and manufacturers, domestic and international economic, financial and political conditions and policies, foreign exchange rates and tax rates, and the identification of suitable future acquisition opportunities and potential challenges associated with geographic expansion, and the other  factors  identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q.   The forward-looking statements in this release are based upon information available to Activision Blizzard as of the date of this release, and Activision Blizzard assumes no obligation to update any such forward-looking statements.  Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.

 

###

 

(Tables to Follow)

 

6



 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS

(Unaudited)

(Amounts in millions, except per share data)

 

 

 

Three months ended March 31,

 

 

 

2010

 

2009

 

 

 

 

 

 

 

Net revenues:

 

 

 

 

 

Product sales

 

$

986

 

$

690

 

Subscription, licensing and other revenues

 

322

 

291

 

 

 

 

 

 

 

Total net revenues

 

1,308

 

981

 

 

 

 

 

 

 

Costs and expenses:

 

 

 

 

 

Cost of sales - product costs

 

337

 

296

 

Cost of sales - software royalties and amortization

 

99

 

72

 

Cost of sales - intellectual property licenses

 

43

 

64

 

Cost of sales - massively multi-player online role playing game (“MMORPG”)

 

54

 

52

 

Product development

 

143

 

117

 

Sales and marketing

 

56

 

83

 

General and administrative

 

65

 

103

 

Restructuring

 

 

15

 

 

 

 

 

 

 

Total costs and expenses

 

797

 

802

 

Operating income

 

511

 

179

 

Investment and other income, net

 

 

10

 

Income before income tax expense

 

511

 

189

 

Income tax expense

 

130

 

 

Net income

 

$

381

 

$

189

 

 

 

 

 

 

 

Basic earnings per common share

 

$

0.30

 

$

0.14

 

Weighted average common shares outstanding

 

1,248

 

1,308

 

 

 

 

 

 

 

Diluted earnings per common share

 

$

0.30

 

$

0.14

 

Weighted average common shares outstanding assuming dilution

 

1,264

 

1,359

 

 



 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

CONDENSED CONSOLIDATED BALANCE SHEETS

(Unaudited)

(Amounts in millions)

 

 

 

March 31,

 

December 31,

 

 

 

2010

 

2009

 

ASSETS

 

 

 

 

 

Current assets:

 

 

 

 

 

Cash and cash equivalents

 

$

2,695

 

$

2,768

 

Short-term investments

 

647

 

477

 

Accounts receivable, net

 

134

 

739

 

Inventories

 

194

 

241

 

Software development

 

217

 

224

 

Intellectual property licenses

 

40

 

55

 

Deferred income taxes, net

 

395

 

498

 

Other current assets

 

164

 

327

 

Total current assets

 

4,486

 

5,329

 

Long-term investments

 

23

 

23

 

Software development

 

4

 

10

 

Intellectual property licenses

 

29

 

28

 

Property and equipment, net

 

131

 

138

 

Other assets

 

11

 

9

 

Intangible assets, net

 

599

 

618

 

Trademark and trade names

 

433

 

433

 

Goodwill

 

7,150

 

7,154

 

Total assets

 

$

12,866

 

$

13,742

 

 

 

 

 

 

 

LIABILITIES AND SHAREHOLDERS’ EQUITY

 

 

 

 

 

Current liabilities:

 

 

 

 

 

Accounts payable

 

$

147

 

$

302

 

Deferred revenues

 

772

 

1,426

 

Accrued expenses and other liabilities

 

623

 

779

 

Total current liabilities

 

1,542

 

2,507

 

Deferred income taxes, net

 

254

 

270

 

Other liabilities

 

202

 

209

 

Total liabilities

 

1,998

 

2,986

 

 

 

 

 

 

 

Shareholders’ equity:

 

 

 

 

 

Common stock

 

 

 

Additional paid-in capital

 

12,234

 

12,376

 

Treasury stock

 

(1,342

)

(1,235

)

Retained earnings (accumulated deficit)

 

20

 

(361

)

Accumulated other comprehensive loss

 

(44

)

(24

)

Total shareholders’ equity

 

10,868

 

10,756

 

Total liabilities and shareholders’ equity

 

$

12,866

 

$

13,742

 

 



 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

RECONCILIATION OF GAAP NET INCOME TO NON-GAAP MEASURES

(Amounts in millions, except earnings per share data)

 

Three months ended March 31, 2010

 

Net Revenues

 

Cost of Sales -
Product Costs

 

Cost of Sales - 
Software
Royalties and
Amortization

 

Cost of Sales -
Intellectual
Property 
Licenses

 

Cost of Sales -
MMORPG

 

Product
Development

 

Sales and
Marketing

 

General and 
Administrative

 

Total Costs and
Expenses

 

GAAP Measurement

 

 

 

$

1,308

 

$

337

 

$

99

 

$

43

 

$

54

 

$

143

 

$

56

 

$

65

 

$

797

 

Less:  Net effect from deferral in net revenues and related cost of sales

 

(a)

 

(594

)

(133

)

(37

)

(14

)

 

 

 

 

(184

)

Less:  Stock-based compensation (including purchase price accounting related adjustments)

 

(b)

 

 

 

(29

)

 

 

(4

)

(2

)

(9

)

(44

)

Less:  Restructuring (included in general and administrative)

 

(c)

 

 

 

 

 

 

 

 

(3

)

(3

)

Less:  Amortization of intangible assets

 

(d)

 

 

(1

)

(4

)

(12

)

 

 

 

 

(17

)

Non-GAAP Measurement

 

 

 

$

714

 

$

203

 

$

29

 

$

17

 

$

54

 

$

139

 

$

54

 

$

53

 

$

549

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three months ended March 31, 2010

 

Operating
Income 

 

Net Income

 

Basic Earnings 
per Share

 

Diluted
Earnings per
Share

 

 

 

 

 

 

 

 

 

 

 

GAAP Measurement

 

 

 

$

511

 

$

381

 

$

0.30

 

$

0.30

 

 

 

 

 

 

 

 

 

 

 

Less:  Net effect from deferral in net revenues and related cost of sales

 

(a)

 

(410

)

(308

)

(0.24

)

(0.24

)

 

 

 

 

 

 

 

 

 

 

Less:  Stock-based compensation (including purchase price accounting related adjustments)

 

(b)

 

44

 

30

 

0.02

 

0.02

 

 

 

 

 

 

 

 

 

 

 

Less:  Restructuring (included in general and administrative)

 

(c)

 

3

 

2

 

0.00

 

0.00

 

 

 

 

 

 

 

 

 

 

 

Less:  Amortization of intangible assets

 

(d)

 

17

 

11

 

0.01

 

0.01

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP Measurement

 

 

 

$

165

 

$

116

 

$

0.09

 

$

0.09

 

 

 

 

 

 

 

 

 

 

 

 


(a) Reflects the net change in deferred net revenues and related cost of sales.

(b) Includes expense related to stock-based compensation.

(c) Reflects restructuring related to the Business Combination with Vivendi Games. Restructuring activities includes severance costs, facility exit costs and balance sheet write down and exit costs from the cancellation of projects.

(d) Reflects amortization of intangible assets.

 

The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings per share information is also presented as calculated. The sum of these measures, as presented, may differ due to the impact of rounding.

 

Three months ended March 31, 2009

 

Net Revenues

 

Cost of Sales -
Product Costs

 

Cost of Sales - 
Software
Royalties and
Amortization

 

Cost of Sales -
Intellectual
Property
Licenses

 

Cost of Sales -
MMORPG

 

Product
Development

 

Sales and
Marketing

 

General and
Administrative

 

Restructuring

 

Total Costs 
and Expenses

 

GAAP Measurement

 

 

 

$

981

 

$

296

 

$

72

 

$

64

 

$

52

 

$

117

 

$

83

 

$

103

 

$

15

 

$

802

 

Less:  Net effect from deferral in net revenues and related cost of sales

 

(a)

 

(256

)

(57

)

(23

)

(9

)

 

 

 

 

 

(89

)

Less:  Stock-based compensation (including purchase price accounting related adjustments)

 

(b)

 

 

 

(4

)

 

 

(9

)

(3

)

(12

)

 

(28

)

Less:  Results of Activision Blizzard's non-core exit operations

 

(c)

 

(1

)

 

 

 

 

3

 

(2

)

(6

)

 

(5

)

Less:  Costs related to the Business Combination, integration and restructuring

 

(d)

 

 

 

 

 

 

 

 

(14

)

(15

)

(29

)

Less:  Amortization of intangible assets and purchase price accounting related adjustments

 

(e)

 

 

(1

)

(17

)

(27

)

 

 

 

(1

)

 

(46

)

Non-GAAP Measurement

 

 

 

$

724

 

$

238

 

$

28

 

$

28

 

$

52

 

$

111

 

$

78

 

$

70

 

$

 

$

605

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Three months ended March 31, 2009

 

Operating
Income

 

Net Income 

 

Basic Earnings 
per Share

 

Diluted
Earnings per 
Share

 

 

 

 

 

 

 

 

 

 

 

 

 

GAAP Measurement

 

 

 

$

179

 

$

189

 

$

0.14

 

$

0.14

 

 

 

 

 

 

 

 

 

 

 

 

 

Less:  Net effect from deferral in net revenues and related cost of sales

 

(a)

 

(167

)

(134

)

(0.09

)

(0.09

)

 

 

 

 

 

 

 

 

 

 

 

 

Less:  Stock-based compensation (including purchase price accounting related adjustments)

 

(b)

 

28

 

17

 

0.01

 

0.01

 

 

 

 

 

 

 

 

 

 

 

 

 

Less:  Results of Activision Blizzard's non-core exit operations

 

(c)

 

4

 

3

 

0.00

 

0.00

 

 

 

 

 

 

 

 

 

 

 

 

 

Less:  Costs related to the Business Combination, integration and restructuring

 

(d)

 

29

 

17

 

0.01

 

0.01

 

 

 

 

 

 

 

 

 

 

 

 

 

Less:  Amortization of intangible assets and purchase price accounting related adjustments

 

(e)

 

46

 

19

 

0.01

 

0.01

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP Measurement

 

 

 

$

119

 

$

111

 

$

0.08

 

$

0.08

 

 

 

 

 

 

 

 

 

 

 

 

 

 


(a) Reflects the net change in deferred net revenues and related cost of sales.

(b) Includes expense related to stock-based compensation.

(c) Reflects the results of products and operations from the historical Vivendi Games businesses that the company has exited, divested or wound down.

(d) Reflects costs related to the Business Combination with Vivendi Games (including transaction costs, integration costs and restructuring activities). Restructuring activities includes severance costs, facility exit costs and balance sheet write down and exit costs from the cancellation of projects.

(e) Reflects amortization of intangible assets, and the change in the fair value of assets and liabilities from purchase price accounting related adjustments.

 

The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings per share information is also presented as calculated. The sum of these measures, as presented, may differ due to the impact of rounding.

 



 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

FINANCIAL INFORMATION

For the Three Months Ended March 31, 2010 and 2009

(Amounts in millions)

 

 

 

Three Months Ended

 

 

 

March 31, 2010

 

March 31, 2009

 

$ Increase

 

% Increase

 

 

 

Amount

 

% of Total

 

Amount

 

% of Total

 

(Decrease)

 

(Decrease)

 

GAAP Net Revenues by Segment/Platform Mix

 

 

 

 

 

 

 

 

 

 

 

 

 

Activision and Blizzard:

 

 

 

 

 

 

 

 

 

 

 

 

 

MMORPG

 

$

306

 

24

%

$

314

 

32

%

$

(8

)

(3

)%

PC and other

 

53

 

4

 

46

 

5

 

7

 

15

 

Sony PlayStation 3

 

304

 

23

 

131

 

13

 

173

 

132

 

Sony PlayStation 2

 

15

 

1

 

40

 

4

 

(25

)

(63

)

Microsoft Xbox 360

 

384

 

29

 

198

 

20

 

186

 

94

 

Nintendo Wii

 

136

 

11

 

134

 

14

 

2

 

1

 

Total console

 

839

 

64

 

503

 

51

 

336

 

67

 

Sony PlayStation Portable

 

5

 

 

6

 

 

(1

)

(17

)

Nintendo Dual Screen

 

34

 

3

 

26

 

3

 

8

 

31

 

Total handheld

 

39

 

3

 

32

 

3

 

7

 

22

 

Total Activision and Blizzard

 

1,237

 

95

 

895

 

91

 

342

 

38

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Distribution:

 

 

 

 

 

 

 

 

 

 

 

 

 

Total Distribution

 

71

 

5

 

85

 

9

 

(14

)

(16

)

Total platform mix net revenues

 

1,308

 

100

 

980

 

100

 

328

 

33

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Other (1)

 

 

 

1

 

 

(1

)

(100

)

Total consolidated GAAP net revenues

 

1,308

 

100

%

981

 

100

%

327

 

33

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Change in Deferred Net Revenues (1)

 

 

 

 

 

 

 

 

 

 

 

 

 

Activision and Blizzard:

 

 

 

 

 

 

 

 

 

 

 

 

 

MMORPG

 

(9

)

 

 

(33

)

 

 

24

 

(73

)

PC and other

 

(23

)

 

 

(17

)

 

 

(6

)

35

 

Sony PlayStation 3

 

(222

)

 

 

(71

)

 

 

(151

)

213

 

Microsoft Xbox 360

 

(280

)

 

 

(92

)

 

 

(188

)

204

 

Nintendo Wii

 

(60

)

 

 

(43

)

 

 

(17

)

40

 

Total Console

 

(562

)

 

 

(206

)

 

 

(356

)

173

 

Total changes in deferred net revenues

 

(594

)

 

 

(256

)

 

 

(338

)

132

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Other (1)

 

 

 

 

(1

)

 

 

1

 

NM

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP Net Revenues by Segment/Platform Mix

 

 

 

 

 

 

 

 

 

 

 

 

 

Activision and Blizzard:

 

 

 

 

 

 

 

 

 

 

 

 

 

MMORPG

 

297

 

42

%

281

 

39

%

16

 

6

 

PC and other

 

30

 

4

 

29

 

4

 

1

 

3

 

Sony PlayStation 3

 

82

 

11

 

60

 

8

 

22

 

37

 

Sony PlayStation 2

 

15

 

2

 

40

 

5

 

(25

)

(63

)

Microsoft Xbox 360

 

104

 

15

 

106

 

15

 

(2

)

(2

)

Nintendo Wii

 

76

 

11

 

91

 

13

 

(15

)

(16

)

Total console

 

277

 

39

 

297

 

41

 

(20

)

(7

)

Sony PlayStation Portable

 

5

 

1

 

6

 

1

 

(1

)

(17

)

Nintendo Dual Screen

 

34

 

4

 

26

 

3

 

8

 

31

 

Total handheld

 

39

 

5

 

32

 

4

 

7

 

22

 

Total Activision and Blizzard

 

643

 

90

 

639

 

88

 

4

 

1

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Total Distribution

 

71

 

10

 

85

 

12

 

(14

)

(16

)

Total non-GAAP net revenues (2)

 

$

714

 

100

%

$

724

 

100

%

$

(10

)

(1

)

 


(1) We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues and other.

(2) Total non-GAAP net revenues presented also represents our total operating segments net revenues.

 



 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

FINANCIAL INFORMATION

For the Three Months Ended March 31, 2010 and 2009

(Amounts in millions)

 

 

 

Three Months Ended

 

 

 

March 31, 2010

 

March 31, 2009

 

$ Increase

 

% Increase

 

 

 

Amount

 

% of Total

 

Amount

 

% of Total

 

(Decrease)

 

(Decrease)

 

GAAP Net Revenues by Geographic Region

 

 

 

 

 

 

 

 

 

 

 

 

 

North America

 

$

703

 

54

%

$

524

 

53

%

$

179

 

34

%

Europe

 

524

 

40

 

392

 

40

 

132

 

34

 

Asia Pacific

 

81

 

6

 

64

 

7

 

17

 

27

 

Total geographic region net revenues

 

1,308

 

100

 

980

 

100

 

328

 

33

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Other (1)

 

 

 

1

 

 

(1

)

NM

 

Total consolidated GAAP net revenues

 

1,308

 

100

%

981

 

100

%

327

 

33

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Change in Deferred Net Revenues (1)

 

 

 

 

 

 

 

 

 

 

 

 

 

North America

 

(312

)

 

 

(150

)

 

 

(162

)

108

 

Europe

 

(254

)

 

 

(99

)

 

 

(155

)

157

 

Asia Pacific

 

(28

)

 

 

(7

)

 

 

(21

)

300

 

Total changes in net revenues

 

(594

)

 

 

(256

)

 

 

(338

)

132

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Other (1)

 

 

 

 

(1

)

 

 

1

 

NM

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Non-GAAP Net Revenues by Geographic Region

 

 

 

 

 

 

 

 

 

 

 

 

 

North America

 

391

 

55

%

374

 

52

%

17

 

5

 

Europe

 

270

 

38

 

293

 

40

 

(23

)

(8

)

Asia Pacific

 

53

 

7

 

57

 

8

 

(4

)

(7

)

Total non-GAAP net revenues (2)

 

$

714

 

100

%

$

724

 

100

%

$

(10

)

(1

)

 


(1) We provide net revenues including (in accordance with GAAP) and excluding (non-GAAP) the impact of changes in deferred net revenues and other.

(2) Total non-GAAP net revenues presented also represents our total operating segments net revenues.

 



 

ACTIVISION BLIZZARD, INC. AND SUBSIDIARIES

SEGMENT INFORMATION

For the Three Months Ended March 31, 2010 and 2009

(Amounts in millions)

 

 

 

Three Months Ended

 

 

 

March 31, 2010

 

March 31, 2009

 

$ Increase

 

% Increase

 

 

 

Amount

 

% of Total

 

Amount

 

% of Total

 

(Decrease)

 

(Decrease)

 

Segment net revenues:

 

 

 

 

 

 

 

 

 

 

 

 

 

Activision (i)

 

$

337

 

26

%

$

348

 

35

%

$

(11

)

(3

)%

Blizzard (ii)

 

306

 

23

 

291

 

30

 

15

 

5

 

Distribution (iii)

 

71

 

6

 

85

 

9

 

(14

)

(16

)

Operating segments total

 

714

 

55

 

724

 

74

 

(10

)

(1

)

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Reconciliation to consolidated net revenues:

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect from deferral of net revenues

 

594

 

45

 

256

 

26

 

338

 

132

 

Other (iv)

 

 

 

1

 

 

(1

)

NM

 

Consolidated net revenues

 

1,308

 

100

%

981

 

100

%

327

 

33

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Segment income (loss) from operations:

 

 

 

 

 

 

 

 

 

 

 

 

 

Activision (i)

 

7

 

 

 

(27

)

 

 

34

 

(126

)

Blizzard (ii)

 

158

 

 

 

143

 

 

 

15

 

10

 

Distribution (iii)

 

 

 

 

3

 

 

 

(3

)

NM

 

Operating segments total

 

165

 

 

 

119

 

 

 

46

 

39

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Reconciliation to consolidated operating income:

 

 

 

 

 

 

 

 

 

 

 

 

 

Net effect from deferral of net revenues and related cost of sales

 

410

 

 

 

167

 

 

 

243

 

146

 

Stock-based compensation expense

 

(44

)

 

 

(28

)

 

 

(16

)

57

 

Restructuring

 

(3

)

 

 

(15

)

 

 

12

 

(80

)

Amortization of intangible assets and purchase price accounting related adjustments

 

(17

)

 

 

(46

)

 

 

29

 

(63

)

Integration and transactions costs

 

 

 

 

(14

)

 

 

14

 

NM

 

Other (iv)

 

 

 

 

(4

)

 

 

4

 

NM

 

Consolidated operating income

 

$

511

 

 

 

$

179

 

 

 

$

332

 

185

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Operating margin from total operating segments

 

23

%

 

 

16

%

 

 

 

 

 

 

 


(i) Activision Publishing (“Activision”) — publishes interactive entertainment software and peripherals.

(ii) Blizzard — Blizzard Entertainment, Inc. and its subsidiaries (“Blizzard”) publishes games and online subscription-based games in the MMORPG category.

(iii) Activision Blizzard Distribution (“Distribution”) — distributes interactive entertainment software and hardware products.

(iv) Other represents Non-Core activities, which are legacy Vivendi Games’ divisions or business units that we have exited, divested or wound down as part of our restructuring and integration efforts as a result of the Business Combination. Prior to July 1, 2009, Non-Core activities were managed as a stand alone operating segment; however, in light of the minimal activities and insignificance of Non-Core activities, as of that date we ceased their management as a separate operating segment and consequently, we are no longer providing separate operating segment disclosure.

 



 

Activision Blizzard, Inc. and Subsidiaries Outlook

For the Quarter Ending June 30, 2010 and

Year Ending December 31, 2010

GAAP to Non-GAAP Reconciliation

(Amounts in millions, except per share data)

 

 

 

 

Outlook for

 

Outlook for

 

 

 

 

Three Months Ending

 

Year Ending

 

 

 

 

June 30, 2010

 

December 31, 2010

 

 

 

 

 

 

 

 

Net Revenues (GAAP)

 

 

$

925

 

$

4,180

 

 

 

 

 

 

 

 

Excluding the impact of:

 

 

 

 

 

 

Change in deferred net revenues

(a)

 

(225

)

220

 

 

 

 

 

 

 

 

Non-GAAP Net Revenues

 

 

$

700

 

$

4,400

 

 

 

 

 

 

 

 

Earnings Per Diluted Share (GAAP)

 

 

$

0.11

 

$

0.49

 

 

 

 

 

 

 

 

Excluding the impact of:

 

 

 

 

 

 

Change in deferred net revenues and related cost of sales

(b)

 

(0.10

)

0.09

 

Stock based compensation

(c)

 

0.02

 

0.08

 

Amortization of intangible assets

(d)

 

0.01

 

0.06

 

 

 

 

 

 

 

 

Non-GAAP Earnings Per Diluted Share

 

 

$

0.04

 

$

0.72

 

 


(a)     Reflects the net change in deferred net revenues.

(b)    Reflects the net change in deferred net revenues and related cost of sales.

(c)     Reflects stock based compensation costs. Also includes the costs of the Blizzard Entertainment equity plan and Vivendi awards to historical Vivendi Games employees.

(d)    Reflects amortization of intangible assets

 

The per share adjustments are presented as calculated, and the GAAP and non-GAAP earnings (loss) per share information is also presented as calculated. The sum of these measures, as presented, may differ due to the impact of rounding.