UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
WASHINGTON, D.C. 20549
FORM 10-K
(Mark One)
| x | ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 |
For the fiscal period ended September 30, 2004
OR
| ¨ | TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 |
Commission File Number 1-14007
SONIC FOUNDRY, INC.
(Exact name of registrant as specified in its charter)
| MARYLAND | 39-1783372 | |
| (State or other jurisdiction of incorporation or organization) |
(I.R.S. Employer Identification No.) | |
| 222 W. Washington Ave, Suite 775, Madison, WI 53703 | (608) 443-1600 | |
| (Address of principal executive offices) | (Issuers telephone number) | |
Securities registered pursuant to Section 12(b) of the Act: None
Securities registered pursuant to Section 12(g) of the Act: Common stock par value $0.01 per share
Indicate by check mark whether the registrant (1) has filed all reports required to be filed by section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes x No ¨
Indicate by check mark if disclosure of delinquent filers pursuant to Item 405 of Regulation S-K is not contained herein, and will not be contained, to the best of registrants knowledge, in definitive proxy or information statements incorporated by reference in Part III of this Form 10-K or any amendment to this Form 10-K. Yes x No ¨
Indicate by check mark whether the registrant is an accelerated filer (as defined in Rule 12b-2 of the Exchange Act). Yes ¨ No x
The aggregate market value of the voting and non-voting stock held by non-affiliates computed by reference to the price at which the common equity was last sold, or the average bid and asked price of such common equity, as of the last business day of the Registrants most recently completed second fiscal quarter was approximately $55,138,000.
The number of shares outstanding of the issuers common equity was 30,010,019 as of November 29, 2004.
DOCUMENTS INCORPORATED BY REFERENCE
Portions of the Proxy Statement for the 2005 Annual Meeting of Stockholders are incorporated by reference into Part III. A definitive Proxy Statement pursuant to Regulation 14A will be filed with the Commission no later than January 28, 2005.
Annual Report on Form 10-K
For the Year Ended September 30, 2004
TABLE OF CONTENTS
| PAGE NO. | ||||
| Item 1. |
3 | |||
| Item 2. |
8 | |||
| Item 3. |
8 | |||
| Item 4. |
8 | |||
| Item 5. |
8 | |||
| Item 6. |
10 | |||
| 11 | ||||
| Item 7. |
Managements Discussion and Analysis of Financial Condition and Results of Operations |
18 | ||
| Item 7A. |
25 | |||
| Item 8. |
26 | |||
| Report of Grant Thornton LLP, Independent Registered Public Accounting Firm |
26 | |||
| Report of Ernst & Young LLP, Independent Registered Public Accounting Firm |
27 | |||
| 28 | ||||
| 29 | ||||
| 30 | ||||
| 31 | ||||
| 32 | ||||
| Item 9. |
Changes in and Disagreements with Accountants on Accounting and Financial Disclosure |
41 | ||
| Item 9A. |
41 | |||
| Item 9B. |
42 | |||
| Item 10. |
42 | |||
| Item 11. |
42 | |||
| Item 12. |
Security Ownership of Certain Beneficial Owners and Management and Related Stockholder Matters |
42 | ||
| Item 13. |
42 | |||
| Item 14. |
42 | |||
| Item 15. |
43 | |||
2
Sonic Foundry, Inc.
Annual Report on Form 10-K
For the Year Ended September 30, 2004
When used in this Report, the words anticipate, expects, plans, believes, seeks, estimates and similar expressions are intended to identify forward-looking statements. These are statements that relate to future periods and include, but are not limited to, statements about the features, benefits and performance of our Rich Media products, our ability to introduce new product offerings and increase revenue from existing products, expected expenses including those related to sales and marketing, research and development and general and administrative, our beliefs regarding the health and growth of the market for Rich Media products, anticipated increase in our customer base, expansion of our products functionalities, expected revenue levels and sources of revenue, expected impact, if any, of legal proceedings, the adequacy of liquidity and capital resources, and expected growth in business. Forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from those projected. These risks and uncertainties include, but are not limited to, market acceptance for our products, our ability to attract and retain customers and distribution partners for existing and new products, our ability to control our expenses, our ability to recruit and retain employees, the ability of distribution partners to successfully sell our products, legislation and government regulation, shifts in technology, global and local business conditions, our ability to effectively maintain and update our products and service portfolio, the strength of competitive offerings, the prices being charged by those competitors, and the risks discussed elsewhere herein. These forward-looking statements speak only as of the date hereof. We expressly disclaim any obligation or undertaking to release publicly any updates or revisions to any forward-looking statements contained herein to reflect any change in our expectations with regard thereto or any change in events, conditions or circumstances on which any such statement is based.
Sonic Foundry, Inc. is in the business of developing economical, timesaving and easy-to-use rich media products for one-to-many communications, (our Rich Media business). The Rich Media business was formed in October 2001, when our wholly-owned subsidiary, Sonic Foundry Systems Group, Inc. acquired the assets and assumed certain liabilities of Mediasite, Inc.. Our internally developed software code, coupled with our acquired systems technology, includes advanced publishing tools and media access technologies operating across multiple digital delivery platforms to significantly enhance a host of enterprise-based media applications. Our solutions are based on unique technologies that enhance media communications through the extensive use of rich media, defined as a media element that combines graphics, text, video, audio and metadata in a single data file. Our technology evolved from a four-year Carnegie Mellon University research effort funded by major government (DARPA, NSF, NASA) and private organizations (CNN, Intel, Boeing, Microsoft, Motorola, Bell Atlantic). Our core product is the family of Mediasite presentation recorders (Mediasite), complete presentation recording systems for live or on-demand viewing over the Internet, intranet or recording to physical media. Related products and services include server software applications and customer support, installation and training services.
Sonic Foundry, Inc., the parent company of our Rich Media business, was founded in 1991, incorporated in Wisconsin in March 1994 and merged into a Maryland corporation of the same name in October 1996. Our executive offices are located at 222 West Washington Ave., Suite 775, Madison, Wisconsin, 53703 and our telephone number is (608) 443-1600. Our corporate website is http://www.sonicfoundry.com. We make available, free of charge, at the Investor Information section of our website, our Annual Report on Form 10-K, Quarterly Reports on Form 10-Q, Current Reports on Form 8-K, and amendments to reports to be filed pursuant to Sections 13(a) and 15(d) of the Securities Exchange Act of 1934, as amended, as soon as reasonably practicable after the filing of such reports with the Securities and Exchange Commission.
Until late fiscal 2003, we were engaged in three businesses Media Services, Desktop Software and Rich Media.
Our media services operations (the Media Services business) was a mature business that was a result of several acquisitions we made over recent yearsperformed primarily through two subsidiaries of Sonic Foundry, Inc.: Sonic Foundry Media Services, Inc. and International Image Services Corporation, Inc. d/b/a Sonic Foundry Media Services. Media Services provided format conversion, tape duplication, film restoration and other services to the media, broadcast and entertainment industries including translating audio and video media into various compression and Internet streaming file formats. On May 16, 2003, we completed the sale of the Media Services business for approximately $5.6 million, including an estimate of the value of net working capital acquired. In fiscal 2002, our Media Services business generated revenue of $9.4 million, or approximately 36% of our total revenues.
3
Sonic Foundry, Inc.
Annual Report on Form 10-K
For the Year Ended September 30, 2004
Our desktop software operations (the Desktop Software business) designed, developed, marketed and supported software products for digitizing, converting, editing and publishing of audio, video, and/or multimedia content. The Desktop Software business included a number of mature products such as Sound Forge, ACID and Vegas. In 2002, annual revenue from our Desktop Software business was $15.9 million, or approximately 61% of our total revenues. We entered into an amended and restated asset purchase agreement to sell the Desktop Software business dated June 6, 2003 and effective May 2, 2003 with a subsidiary of Sony Pictures Digital. The transaction was completed on July 30, 2003 following shareholder approval on July 29, 2003. All revenue and expenses included in the results of operations of the Media Services and Desktop Software businesses have been presented as discontinued operations (the Discontinued Operations) and previously reported consolidated financial statements have been restated to reflect the discontinued operations presentation.
Business and Industry Background
Most organizations have a need to communicate, not just internally but externally. In the case of universities and colleges, capturing online lectures and materials is becoming a requirement. Likewise, outbound communications from corporate entities is essential to reach key partners and customers. There are ready examples of this need when investigating the workflow of product managers, customer service groups and product trainers. And yet, significant communication delivery barriers remain. The key problem has been producing communication content economically and delivering it quickly to the person who requires it.
Many organizations also have a need to capture multimedia information as an alternative to written notes or other documentation such as the capture of content presented in meetings, records of court proceedings or the results of electronic test equipment, used in certifying new products.
Reinforcing this need are the economics behind communication and content capture. More and more institutions are realizing a profit potential or significant cost savings by utilizing new rich media communications systems. In the case of secondary education, more institutions are establishing distance learning programs which offer a higher margin return on tuition. In the case of corporations, they are discovering true savings in rich media communications via their day to day functional duties such as channel communications, sales training, product support and customer and dealer training.
We offer an easy to use system for recording and publishing multimedia presentations and distributing them either in real-time over the Internet or an intranet, archiving them for on-demand use or saving them to portable physical media such as CD, DVD or Flash. This offering provides significant advantages related to creating and viewing the content. Our uniqueness is best understood through an appreciation of the way weve moved the content through the publishing workflow process, with a simple press of the record and stop button by the presenter, no authoring or post production and no required proprietary software other than standard Windows media and Internet Explorer required.
We believe this offering is powerful because it attempts to solve a very complex workflow integration problem. Specifically, all of the technologies involved in our offering, such as streaming, database integration, video and graphic capture and Internet viewing are not easily combined, much less understood. For this and other reasons, we believe Mediasite delivers an elegant, easy to implement solution that shows the promise of breaking through traditional barriers of content production and providing a new form of automated communication.
The engineering put into the product was intended to eliminate an overly complicated problem that has restricted market growth and expansion. We believe the breadth of potential users can grow quite broadly. By way of example, videoconferencing has been a technology with great promise but limited demonstrated use. We believe this market has stalled due to the complexity of actually invoking a videoconference, the need to have IT staff involved and the uncertainty of quality remote connections. Even with these handicaps, the video conferencing market has become a billion dollar industry having penetrated less than 10% of the estimated 25 million conference rooms that currently exist worldwide. Our own system offering is targeted at the same conference room setting and is primarily why we chose the audio / video (A/V) reseller channel as our primary distribution partner. Because many of the technology hurdles and use issues have been solved through an Internet approach, we believe the web presentation and webcasting markets will expand far beyond the established video conferencing market.
In many ways, the Mediasite appliance has the characteristic of an Internet projector. Just as projectors first extended overhead slides and Powerpoint presentations to the screen, Mediasite takes the same presentation outside the confines of a room to the rest of the world while also creating an archive. Projectors entered the market at a price of approximately $20 thousand and sold into large lecture rooms. Over time, the economies of manufacturing and distribution placed the device in many smaller rooms. Today, the LCD projector has become truly mobile and is often carried under the arm by presenters.
4
Sonic Foundry, Inc.
Annual Report on Form 10-K
For the Year Ended September 30, 2004
Some of our customers view Mediasite as a media event recorder. Our device is being used to capture critical communications and acts as an archiving tool. In some instances, Mediasite is being used as a knowledge capture device capable of archiving presentations. In general, were finding that our customers predominantly use Mediasite in this asynchronous mode (not live). They value the flexibility of capturing content and having it available for later retrieval. So while the live capability offers some feature appeal, the real utilization is tending towards on-demand, off line access.
Mediasite addresses a broad variety of communications for business, government, and education ranging from executive briefings, product marketing, and sales presentations to public safety/emergency management and community outreach, to online lectures and distance learning.
Rich Media Products and Services
Mediasite is a unique combination of hardware and software that automatically takes multiple media feeds (video, audio and graphics) from a variety of presentation devices and combines them into an Internet stream. This stream can be distributed live to remote users, as the presentation is occurring, thereby eliminating the entire authoring process. Similarly, following the creation of the presentation, the stream is made accessible on-demand from a website.
The Mediasite family of recorders includes a rack version for fixed location use in lecture halls, conference rooms and other wired locations (RL400) and a mobile version for use in multiple locations and remote capture of events (ML400). Our latest Mediasite engineering effort the RL400 released in late fiscal 2004 made further refinements to the product line including touch panel control operability, enhanced security and non-Windows operating system compatibility with third party Flash publishing.
Service contracts - We offer our customers support for our Mediasite products through annual maintenance contracts. The contracts are purchased by the majority of our customers at the time the Mediasite product is purchased at a price of approximately 18% of the Mediasite list price and includes an extension of the hardware warranty from the standard 90-days to one year, system upgrades, advance replacement, prioritized, unlimited technical support via phone, email or our web portal, access to product hot fixes, maintenance releases and documentation. We also offer additional fee-based services including installation, training and consulting.
We are also involved in advanced research related to the interpretation and further enhancement of rich media. A significant portion of this research is based on patented technology defined as the integration of speech, language and image processing (ISLIP) which provides the capability of extracting and creating metadata from time-based media and includes constructing meaningful indices enabling effective and efficient search and retrieval of rich media. Another patented technology video skimming provides users the capability of reviewing rich media faster than real-time. With continued funding being received from government entities, we are actively researching and developing further commercialization efforts of these technologies and applying the resulting products to broader market opportunities. Our most significant effort currently is a $496 thousand research grant with the United States Department of Justice for an 18-month project to examine how state and local law enforcement agencies can better process and manage audio and video media. We expect to develop a set of media analysis software components that will form the foundation for addressing multiple law enforcement applications related to media, such as the indexing and cataloging of media, data mining and electronic surveillance in 2005. We plan to apply for additional funds to further advance the research efforts performed for the Department of Justice and believe the outcome of our efforts will ultimately lead to commercialization of meta-tagging (identification and extraction of audio, visual and textual cues) as well as video mining technology. This will allow us to offer technologies that both produce and consume rich media content at a more personalized and more interactive level.
Publisher is a product for creating accessible and searchable rich media presentations by using meta-tagging tools to identify and extract audio, video, and other textual cues. Publisher then allows the user to quickly and accurately locate media files by keyword or topic. Users can view scores and descriptive information to determine relevancy of their search results, and watch the returned clips with Publishers Highlights Indexing Module.
Product line expansion - Software engineering on the Mediasite product line continues to expand the scale and scope of our offerings. Development efforts are targeted towards enhancing content access and viewing choices. Similarly, some of our advanced technologies are expected to be incorporated in making our content much more navigable and searchable, versus non-indexed media content. Fundamentally, without accurate and full indexes available, viewing media would be analogous to reading a text book with no chapters, no indexes and no cross references, making it very time-consuming.
5
Sonic Foundry, Inc.
Annual Report on Form 10-K
For the Year Ended September 30, 2004
Selling and Marketing
We sell and market our offerings through a sales force that manages a reseller channel of value-added resellers, system integrators, consultants and distributors. These third party representatives have a unique specialization and understanding of both audio/video systems and IT networking. For this reason, we have chosen to be highly selective and targeted by bringing on only the most qualified resellers that understand the nuances of media and IT network issues. To date, we have brought on roughly 40 resellers who have demonstrated these qualifications and have sold our products to 228 total customers. The focus has been primarily in the United States and primarily to customers weve identified as having the greatest potential for high use: presenters, trainers, lecturers, marketers and leaders who have a routine need to communicate to many people in the higher education, government, health industry and certain corporate markets. Despite our primary attention on the North American market, reseller and customer interest outside of North America resulted in the addition of seven extra-continental resellers of our Mediasite products, covering customers in Japan, Australia, New Zealand, the Middle East, Europe, Africa and South America. Total billings for Mediasite product and support outside North America totaled 13% in 2004. Billings for Mediasite product and support services to our two largest customers were 11% each in 2004, while no individual customer was over 10% in 2003. Our two largest customers were 29% and 25%, respectively, in 2002.
Vertical market expansion - Currently, nearly half our revenues are realized from the education and distance learning markets. Corporations lag education users in adoption, but have grown in 2004 to approximately 30% of revenues as market awareness of web presentation and conferencing solutions expand. Similarly, we are seeing expanded interest from government, associations, legal, medical, engineering and marketing organizations. Targeting each group specifically offers an opportunity to build new markets as others become more established.
Repeat orders - Most customers will buy a single system, often a mobile unit, to test the full capability of the system. Larger enterprises and facilities have followed up with multiple unit orders following a test of the capabilities of the system. For this reason, we have specifically targeted larger entities that have more than 500 employees and multiple offices and that have found service provider solutions in conferencing more costly.
Renewals - As is typical in the industry, we offer service contract extensions, for a fee to our customer base.
Marketing efforts span the spectrum of reseller sales demonstrations, tradeshows, web page information, webinars, brochures, direct mail, print advertisement and white papers. We often request and receive press release quotes and written or multimedia testimonials from satisfied, high-profile reference customers, particularly those that demonstrate innovative and valuable uses of the Mediasite product. We solicit respected industry magazines and trade organizations to review our product and use independent agents as introductions to new channels or customers. We have a database of potential customers in the government, education and corporate marketplaces and have established a selected process of targeting specific verticals that have a direct and demonstrated need for our offerings.
Operations
We contract with a third party to build the hardware of our Mediasite product and typically purchase quantities for specific customer orders. Product is shipped to us, where we load our proprietary software, test the unit and ship it either direct to the customer or to a reseller. The hardware manufacturer provides a limited one-year warranty on the hardware, which we pass on to our customers who purchase our support plan. We believe there are numerous sources and alternatives to the existing production process. To date, we have not experienced any material difficulties or delays in the manufacture and assembly of our system products, or material returns due to product defects.
OTHER INFORMATION
Competition
The market for digital rich media is relatively new, and we face competition from other companies that provide digital media applications. Companies, like Webex, Placeware (Microsoft), and Raindance offer collaboration and web conferencing applications, while Microsoft, Macromedia and Accordent provide authoring capability and other competitors such as Autonomy offer an enterprise approach to webcasting that attempts to sell a full rich media database and indexing system on top of the webcasting solution. The more successful we are in the emerging market for rich media, the more competitors are likely to emerge, including turnkey media application; streaming media platform developers; and digital media applications service providers (including for digital musical
6
Sonic Foundry, Inc.
Annual Report on Form 10-K
For the Year Ended September 30, 2004
subscription). We may also face competition from foreign suppliers and competition from LMS (learning management system) or education IT companies. We may also compete indirectly with larger system integrators who embed or integrate these directly competing technologies into their product offerings. It is possible that we may work with these same larger companies on one customer bid and compete with them on another. In the future, we may compete with other video services vendors as well as web conferencing vendors. In addition, we may compete with our current and potential customers who may develop software or perform application services internally.
We believe that the principal competitive factors in our market include:
| | functionality, quality and performance; |
| | ease of use, reliability, scalability and security of services; |
| | customer service and support; |
| | establishing a significant base of customers and distribution partners; |
| | ability to introduce new products to the market in a timely manner; |
| | ability to integrate with third-party offerings and services; and |
| | pricing. |
We believe we compete favorably with our competitors. However, the market for our products is relatively small today, and therefore even continued success against competitors does not guarantee that we can grow our business to profitable levels. Our ability to become a profitable and sustainable business is highly dependent on the growth of the Internet and the use of rich media for general communications.
Intellectual Property
The status of United States patent protection in the Internet industry is not well defined and will evolve as the U.S. Patent and Trademark Office grants additional patents. We currently have 4 patent applications pending in the United States, of which none have been issued. We may seek additional patents in the future. We do not know if our patent applications or any future patent application will result in any patents being issued with the scope of the claims we seek, if such patents are issued at all. We do not know whether any patents we may receive will be challenged, invalidated or be of any value. It is difficult to monitor unauthorized use of technology, particularly in foreign countries where the laws may not protect our proprietary rights as fully as in the United States, and our competitors may independently develop technology similar to ours. We will continue to seek patent and other intellectual property protections, when appropriate, for those aspects of our technology that we believe constitute innovations providing significant competitive advantages. The pending, and any future, patent applications may not result in the issuance of valid patents.
Our success depends in part upon our rights to proprietary technology. We rely on a combination of copyright, trade secret, trademark and contractual protection to establish and protect our proprietary rights. We have filed for five U.S. and one foreign country trademarks, of which three U.S. and one foreign country trademarks are registered. We require our employees to enter into confidentiality and nondisclosure agreements upon commencement of employment. Before we will disclose any confidential aspects of our services, technology or business plans to customers, potential business distribution partners and other non-employees, we routinely require such persons to enter into confidentiality and nondisclosure agreements. In addition, we require all employees, and those consultants involved in the deployment of our services, to agree to assign to us any proprietary information, inventions or other intellectual property they generate, or come to possess, while employed by us. Despite our efforts to protect our proprietary rights, unauthorized parties may attempt to copy or otherwise obtain and use our services or technology. These precautions may not prevent misappropriation or infringement of our intellectual property.
Third parties may infringe or misappropriate our copyrights, trademarks and similar proprietary rights. In addition, we may be subject to claims of alleged infringement of patents and other intellectual property rights of third parties. We may be unaware of filed patent applications which have not yet been made public and which relate to our services.
Intellectual property claims may be asserted against us in the future. Intellectual property litigation is expensive and time-consuming and could divert managements attention away from running our business. Intellectual property litigation could also require us to develop non-infringing technology or enter into royalty or license agreements. These royalty or license agreements, if required, may not be available on acceptable terms, if at all. Our failure or inability to develop non-infringing technology or license the proprietary rights on a timely basis would harm our business.
7
Sonic Foundry, Inc.
Annual Report on Form 10-K
For the Year Ended September 30, 2004
Research and Development
We believe that our future success will depend in part on our ability to continue to develop new, and to enhance our existing business. Accordingly, we invest a significant amount of our resources in research and development activities. During the fiscal years ended September 30, 2004 and 2003, we spent $1.6 million and $1.7 million on internal research and development activities for our Rich Media business. These amounts represent 36% and 138% of total revenues in each of those years. Internal research and development activities associated with our discontinued Media Services and Desktop Software operations are reflected in the discontinued operations line items of such businesses in the statement of operations.
In October 2001, we acquired the assets of Mediasite, Inc. which includes the underlying technology of our current Publisher and Mediasite products for a total of $9.1 million. Mediasite, Inc. derived its core technology from a Carnegie Mellon University (CMU) research effort funded by leading government agencies and private corporations for which it obtained a license. Simultaneously with the acquisition, we entered into a license agreement with CMU for the core technology.
Employees
As of September 30, 2004, 2003 and 2002, we had 47, 32 and 246 full-time employees, respectively. All of these employees were employed in our Rich Media business in 2004 and 2003, while 46 were employed in the Rich Media business as of September 30, 2002. Full time employees of our Media Services and Desktop Software businesses were terminated upon completion of the sales of the respective businesses in May and July, 2003. The majority of employees associated with both businesses were hired by the buyers. Our employees are not represented by a labor union, nor are they subject to a collective bargaining agreement. We have never experienced a work stoppage and believe that our employee relations are satisfactory.
Our principal office is located in Madison, Wisconsin in a leased facility of approximately 11,000 square feet. The building serves as our corporate headquarters, accommodating our G&A, R&D and Sales and Marketing departments. We believe this facility is adequate and suitable for our needs. The initial lease term for this office expires on October 1, 2008.
In addition, we lease 7,000 square feet in a building in downtown Pittsburgh, Pennsylvania for which we are attempting to sublet or negotiate a settlement. The lease ends in June 2005.
None
ITEM 4. SUBMISSION OF MATTERS TO A VOTE OF SECURITY HOLDERS
There were no matters submitted to a vote of security holders during the fourth quarter ended September 30, 2004.
ITEM 5. MARKET FOR REGISTRANTS COMMON EQUITY AND RELATED STOCKHOLDER MATTERS, AND ISSUER PURCHASES OF EQUITY SECURITIES
Our common stock was initially traded on the American Stock Exchange under the symbol SFO, beginning with our initial public offering in April of 1998. On April 24, 2000, our common stock began trading on the Nasdaq National Market under the symbol SOFO. The following table sets forth, for the periods indicated, the high and low sale prices per share of our common stock as reported on the Nasdaq National Market.
| High |
Low | |||||
| Year Ended September 30, 2005: |
||||||
| First Quarter (through November 29, 2004) |
$ | 1.72 | $ | 1.32 | ||
| Year Ended September 30, 2004: |
||||||
| First Quarter |
2.72 | 1.70 | ||||
| Second Quarter |
2.68 | 1.81 | ||||
| Third Quarter |
2.51 | 1.20 | ||||
| Fourth Quarter |
1.71 | 1.26 | ||||
| Year Ended September 30, 2003: |
||||||
| First Quarter |
0.90 | 0.10 | ||||
| Second Quarter |
0.60 | 0.32 | ||||
| Third Quarter |
1.45 | 0.27 | ||||
| Fourth Quarter |
2.74 | 0.72 | ||||
8
Sonic Foundry, Inc.
Annual Report on Form 10-K
For the Year Ended September 30, 2004
In October 2002, our common stock failed to maintain a minimum bid price of $1.00 per share for at least 30 consecutive days, which caused our stock price to fail to meet one of the minimum standards required by the Nasdaq Stock Market for continued listing as a Nasdaq National Market Security. We requested a hearing before a Nasdaq Listing Qualifications Panel to review the Staff Determination and made a presentation on February 27, 2003. At the hearing, we asked for and later received continued listing while pursuing the sale of the Desktop Software and Media Service business transactions. On June 27, 2003 we received a letter from a Nasdaq listing qualifications official indicating compliance with the minimum closing bid price requirement and that the hearing file was closed.
The Company has not paid any cash dividends and does not intend to pay any cash dividends in the foreseeable future.
At November 29, 2004 there were 480 common stockholders of record. Many shares are held by brokers and other institutions on behalf of shareholders.
Equity Compensation Plan Information
| Plan category |
Number of securities to be issued upon exercise of outstanding options, warrants and rights |
Weighted average exercise price of outstanding options, warrants and rights |
Number of securities remaining available for future issuance | ||||
| (a) | (b) | (c) | |||||
| Equity compensation plans approved by security holders (1) |
1,813,160 | $ | 3.90 | 3,883,312 | |||
| Equity compensation plans not approved by security holders (2) |
2,312,793 | 1.11 | 645,701 | ||||
| Total |
4,125,953 | $ | 2.34 | 4,529,013 | |||
| (1) | Consists of Employee Stock Option Plan and the Directors Stock Option Plan. For further information regarding these plans, reference is made to Note 5 of the financial statements. |
| (2) | Consists of the Non-Qualified Stock Option Plan. For further information regarding this plan, reference is made to Note 5 of the financial statements. |
RECENT SALES OF UNREGISTERED SECURITIES
None.
9
Sonic Foundry, Inc.
Annual Report on Form 10-K
For the Year Ended September 30, 2004
(B) USE OF PROCEEDS FROM REGISTERED SECURITIES
None
(C) ISSUER PURCHASES OF EQUITY SECURITIES
None
ITEM 6. SELECTED FINANCIAL DATA
The selected financial and operating data were derived from financial statements audited by Grant Thornton LLP as of and for the year ended September 30, 2004 and by Ernst & Young LLP as of and for the years ended September 30, 2003, 2002, 2001 and 2000. The selected financial data set forth below is qualified in its entirety by, and should be read in conjunction with, Managements Discussion and Analysis of Financial Condition and Results of Operations and our financial statements and notes thereto appearing elsewhere in this annual report on Form 10-K (in thousands except per share data).
| Years Ended September 30, |
||||||||||||||||||||
| 2004 |
2003 |
2002 |
2001 |
2000 |
||||||||||||||||
| Statement of Operations Data: |
||||||||||||||||||||
| Revenues |
$ | 4,413 | $ | 1,264 | $ | 859 | $ | | $ | | ||||||||||
| Gross profit |
2,654 | 376 | 479 | | | |||||||||||||||
| Loss from operations |
(5,607 | ) | (7,530 | ) | (7,876 | ) | (2,624 | ) | (3,349 | ) | ||||||||||
| Loss from continuing operations before cumulative effect of change in accounting principle |
(5,508 | ) | (7,549 | ) | (8,314 | ) | (2,085 | ) | (2,254 | ) | ||||||||||
| Loss from operations of discontinued operations |
| (2,930 | ) | (3,691 | ) | (47,775 | ) | (32,668 | ) | |||||||||||
| Gain on disposal of discontinued operations |
132 | 11,932 | | | | |||||||||||||||
| Cumulative effect of change in accounting principle |
| | (44,732 | ) | | | ||||||||||||||
| Net income (loss) |
(5,376 | ) | 1,453 | (56,737 | ) | (49,860 | ) | (34,922 | ) | |||||||||||
| Income (loss) per common share before cumulative effect of change in accounting principle: |
||||||||||||||||||||
| Continuing operations |
$ | (0.18 | ) | $ | (0.27 | ) | $ | (0.31 | ) | $ | (0.09 | ) | $ | (0.12 | ) | |||||
| Discontinued operations |
| 0.32 | (0.14 | ) | (2.16 | ) | (1.77 | ) | ||||||||||||
| Cumulative effect of change in accounting principle |
| | (1.67 | ) | | | ||||||||||||||
| Basic net income (loss) per common share |
$ | (0.18 | ) | $ | 0.05 | $ | (2.12 | ) | $ | (2.25 | ) | $ | (1.89 | ) | ||||||
| Diluted net income (loss) per common share |
$ | (0.18 | ) | $ | 0.05 | $ | (2.12 | ) | $ | (2.25 | ) | $ | (1.89 | ) | ||||||
| Weighted average common shares: - Basic |
29,457 | 27,794 | 26,812 | |||||||||||||||||