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UNITED STATES
SECURITIES AND EXCHANGE COMMISSION

WASHINGTON, D.C. 20549

FORM 10-Q

  QUARTERLY REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES
EXCHANGE ACT OF 1934
     
    For the quarterly period ended April 30, 2003
     

0-29230
(Commission file number)

TAKE-TWO INTERACTIVE SOFTWARE, INC.
(Exact Name of Registrant as Specified in Its Charter)

Delaware
(State or Other Jurisdiction
of Incorporation or Organization)
 51-0350842  
(I.R.S. Employer  
Identification No.) 

      622 Broadway, New York, New York                    10012
       (Address of principal executive offices)               (zip code)

Registrant's Telephone Number, Including Area Code (646) 536-2842

Indicate by check mark whether the Registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months, and (2) has been subject to such filing requirements for the past 90 days. Yes    No

Indicate by check mark whether the Registrant is an accelerated filer (as defined in Rule 12b-2 of the Exchange Act). Yes   No

As of June 3, 2003, there were 41,669,399 shares of the Registrant's Common Stock outstanding.



TAKE-TWO INTERACTIVE SOFTWARE, INC.
QUARTER ENDED APRIL 30, 2003


INDEX

  PART I. FINANCIAL INFORMATION  
     
Item 1.  
     
  1
     
  2
 
 
   
  3
     
  5
     
  6
     
Item 2. 18
     
Item 3. 36
     
Item 4. 36
     
  PART II. OTHER INFORMATION  
     
Item 1. 37
     
Item 2. 37
     
Item 4. 37
     
Item 5. 37
     
Item 6. 37
     
  38
     
  39
     
  40

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PART I.  FINANCIAL INFORMATION
Item 1.   Financial Statements

TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Consolidated Condensed Balance Sheets
As of April 30, 2003 and October 31, 2002 (unaudited)
(In thousands, except share data)


   
April 30,
2003
 
 
October 31,
2002
 
 

 

 
ASSETS
 
 
 
 
 
 
Current assets
 
 
 
 
 
 
  Cash and cash equivalents
$
188,350
 
$
108,369
 
  Accounts receivable, net of provision for doubtful accounts, returns
  and sales allowances of $42,831 and $29,194 at April 30,
  2003 and October 31, 2002, respectively
 
100,213
 
 
107,188
 
  Inventories
 
71,342
 
 
74,391
 
  Prepaid royalties
 
12,566
 
 
13,723
 
  Prepaid expenses and other current assets
 
15,614
 
 
19,569
 
  Deferred tax asset
 
5,392
 
 
5,392
 
 

 


 
Total current assets
 
393,477
 
 
328,632
 
 

 


 
  Fixed assets, net
 
18,432
 
 
15,319
 
  Prepaid royalties
 
7,183
 
 
12,203
 
  Capitalized software development costs, net
 
11,780
 
 
10,385
 
  Investments
 
 
 
97
 
  Goodwill, net
 
99,831
 
 
61,529
 
  Intangibles, net.
 
42,102
 
 
55,293
 
  Deferred tax asset
 
7,983
 
 
7,983
 
  Other assets, net
 
190
 
 
266
 
 

 

 
Total assets
$
580,978
 
$
491,707
 
 

 

 
LIABILITIES and STOCKHOLDERS’ EQUITY
 
 
 
 
 
 
 
 
 
 
 
 
 
Current liabilities
 
 
 
 
 
 
  Accounts payable
$
63,902
 
$
79,660
 
  Accrued expenses and other current liabilities
 
49,527
 
 
49,821
 
  Income taxes payable
 
16,124
 
 
1,603
 
  Current portion of capital lease obligation
 
100
 
 
95
 
 

 

 
Total current liabilities
 
129,653
 
 
131,179
 
  Capital lease obligation, net of current portion
 
125
 
 
201
 
  Deferred tax liability
 
6,178
 
 
3,885
 
 

 

 
Total liabilities
 
135,956
 
 
135,265
 
 

 


 
Stockholders’ equity
 
 
 
 
 
 
  Common stock, par value $.01 per share; 50,000,000 shares authorized; 41,526,787 and 40,361,739 shares issued and outstanding, at April 30, 2003 and October 31, 2002, respectively
 
415
 
 
404
 
  Additional paid-in capital
 
295,245
 
 
273,502
 
  Deferred compensation
 
(1,908
)
 
(227
)
  Retained earnings
 
153,505
 
 
87,804
 
  Accumulated other comprehensive loss
 
(2,235
)
 
(5,041
)
 

 

 
Total Stockholders’ Equity
 
445,022
 
 
356,442
 
 

 


 
Total Liabilities and Stockholders’ Equity
$
580,978
 
$
491,707
 
 

 

 
 
The accompanying notes are an integral part of the unaudited consolidated condensed financial statements.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Consolidated Condensed Statements of Operations
For the three and six months ended April 30, 2003 and 2002 (unaudited)
(In thousands, except per share data)


    Three months ended
April 30,
    Six months ended
April 30,
 
 
 
 
    2003     2002     2003     2002  
 

 

 

 

 
Net sales $ 194,213   $ 170,330   $ 603,007   $ 453,256  
 

 

 

 

 
Cost of sales                        
 Product costs
  98,914     84,614     303,342     241,313  
 Royalties
  19,460     21,481     56,348     41,649  
 Software development costs
  3,365     938     6,716     3,893  
 

 

 

 

 
  Total cost of sales
  121,739     107,033     366,406     286,855  
 

 

 

 

 
  Gross profit
  72,474     63,297     236,601     166,401  
 

 

 

 

 
Operating expenses
                       
 Selling and marketing
  22,461     20,522     56,915     42,517  
 General and administrative
  16,970     18,924     48,329     37,921  
 Research and development
  4,761     3,937     10,376     5,891  
 Depreciation and amortization
  3,197     2,159     10,759     4,073  
 

 

 

 

 
  Total operating expenses
  47,389     45,542     126,379     90,402  
 

 

 

 

 
  Income from operations
  25,085     17,755     110,222     75,999  
 

 

 

 

 
 Interest (income) expense, net
  (743 )   53     (1,088 )   1,027  
 Gain on Internet investments
      (32 )   (39 )   (159 )
 Class action settlement costs
      1,468         1,468  
 

 

 

 

 
  Total non-operating (income) expenses
  (743 )   1,489     (1,127 )   2,336  
 

 

 

 

 
  Income before income taxes
  25,828     16,266     111,349     73,663  
Provision for income taxes
  10,589     6,629     45,648     29,197  
 

 

 

 

 
  Net income
$ 15,239   $ 9,637   $ 65,701   $ 44,466  
 

 

 

 

 
Per share data:                        
  Basic:
                       
  Weighted average common shares outstanding
  41,262     37,057     41,020     36,888  
 

 

 

 

 
  Net income per share
$ 0.37   $ 0.26   $ 1.60   $ 1.21  
 

 

 

 

 
  Diluted:
                       
  Weighted average common shares outstanding
  42,281     38,768     42,279     38,280  
 

 

 

 

 
  Net income per share
$ 0.36   $ 0.25   $ 1.55   $ 1.16  
 

 

 

 

 

The accompanying notes are an integral part of the unaudited consolidated condensed financial statements.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Consolidated Condensed Statements of Cash Flows

For the six months ended April 30, 2003 and 2002 (unaudited)
(In thousands)


       Six months ended April 30,     





  2003      2002




Cash flows from operating activities:
           
Net income
$ 65,701   $ 44,466  
Adjustment to reconcile net income to net cash provided by operating activities:
           
Depreciation and amortization
  6,352     4,073  
(Gain) loss on disposal of fixed assets
  (30 )   122  
Gain on sale of Internet investments
  (39 )   (159 )
Amortization of various expenses and discounts
  3,856     2,529  
Impairment of intellectual property and technology
  7,892      
Non-cash charges for consolidation of distribution facilities
  5,406      
Write off of prepaid royalties and capitalized software
  6,712     3,187  
Tax benefit from exercise of stock options
  3,403     3,782  
Issuance of compensatory stock and stock options
  900     2,299  
Foreign currency transaction loss (gain)
  435     (241 )
Changes in operating assets and liabilities, net of effects of acquisitions:
           
Decrease in accounts receivable, net
  6,814     31,867  
Decrease in inventories
  4,378     15,450  
Increase in prepaid royalties
  (6,528 )   (1,984 )
Decrease (increase) in prepaid expenses and other current assets
  6,731     (9,667 )
(Increase) decrease in capitalized software development costs
  (1,070 )   1,423  
Decrease in other non-current assets
      1,411  
Decrease in accounts payable
  (20,509 )   (21,871 )
(Decrease) increase in accrued expenses and other current liabilities
  (686 )   17,675  
Increase in income taxes payable
  15,032     13,794  
 

 

 
Net cash provided by operating activities
  104,750     108,156  
 

 

 
Cash flows from investing activities:
           
Purchase of fixed assets
  (7,563 )   (6,834 )
Proceeds from sale of investments
  114     5,888  
Acquisitions, net of cash acquired
  (27,225 )    
Direct transaction costs, current and prior year acquisitions
  (70 )    
 

 

 
Net cash used in investing activities
  (34,744 )   (946 )
 

 

 
Cash flows from financing activities:
           
Net repayments under lines of credit
      (54,044 )
Proceeds from exercise of stock options and warrants
  9,213     7,396  
Deferred financing costs
      (463 )
Repayment of capital lease obligation
  (71 )   (73 )
 

 

 
Net cash provided by (used in) financing activities
  9,142     (47,184 )
 

 

 
Effect of foreign exchange rates
  833     3,535  
 

 

 
Net increase in cash for the period
  79,981     63,561  
Cash and cash equivalents, beginning of the period
  108,369     6,056  
 

 

 
Cash and cash equivalents, end of the period
$ 188,350   $ 69,617  
 

 

 

The accompanying notes are an integral part of the unaudited consolidated condensed financial statements.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Consolidated Condensed Statements of Cash Flows (continued)

For the six months ended April 30, 2003 and 2002 (unaudited)
(In thousands)


         
     
Six months ended April 30,
 
     




 
        2003     2002  
     

 

 
Supplemental information on intangibles and businesses acquired:            
  Fair value of assets acquired            
    Cash $ 1,275   $  
    Other current assets   438      
    Property and equipment, net   481      
    Intangible assets   4,720      
    Goodwill   37,425      
  Less, liabilities assumed and non-cash consideration          
    Liabilities   (3,339 )    
    Stock and prepaid advances   (12,488 )    
    Direct transaction costs   (12 )    
     

 

 
Cash paid   28,500      
Less cash acquired   (1,275 )    
     

 

 
Net cash paid $ 27,225   $  
     

 

 

The accompanying notes are an integral part of the unaudited consolidated condensed financial statements.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Consolidated Condensed Statements of Stockholders’ Equity
For the year ended October 31, 2002 and the six months ended April 30, 2003 (unaudited)
(In thousands)



  Common Stock   Additional
Paid-in
Capital
  Deferred
Compensation
  Retained
Earnings
  Accumulated
Other
Comprehensive
Income (Loss)
  Total  

Shares   Amount
 
 

 

 

 

 

 

 
Balance, November 1, 1999
36,641   $ 366   $ 213,908   $   $ 16,239   $ (10,452 ) $ 220,061  
Foreign currency translation adjustment
                    5,553     5,553  
Net unrealized loss on investments, net of taxes
                    (142 )   (142 )
Net income                 71,565     –      71,565  
                                   

 
Comprehensive income                                     76,976  
                                   

 
Proceeds from exercise of stock options and warrants
2,434     25     23,283                 23,308  
Amortization of deferred compensation
            682             682  
Deferred compensation in connection with restricted stock issued
50     1     908     (909 )            
Issuance of common stock in connection with acquisitions
1,212     12     22,332        
 
     
   
 
22,344  
Issuance of compensatory stock and stock options
25         2,371  

            2,371  
Tax benefit in connection with the exercise of stock options
        10,700                
 
10,700  
 
 

 

 

 

 

 

 
Balance, October 31, 2002
40,362     404     273,502     (227 )   87,804     (5,041 )   356,442  
                                         
Foreign currency translation adjustment
                    2,820     2,820  
Net unrealized loss on investment, net of taxes
         
            (14 )   (14 )
Net income                 65,701         65,701  
                                   

 
Comprehensive income                                     68,507  
                                   

 
Proceeds from exercise of stock options and warrants
804     8     9,205                 9,213  
Amortization of deferred compensation
            882             882  
Issuance of common stock in connection with acquisition
236     2     6,555                
 
6,557  
Issuance of compensatory stock and stock options
125     1     2,580     (2,563 )           18  
Tax benefit in connection with the exercise of stock options
        3,403      
 
       
 
3,403  
 
 

 

 

 

 

 

 
Balance, April 30, 2003 41,527   $ 415   $ 295,245   $ (1,908 ) $ 153,505   $ (2,235 ) $ 445,022  
 
 

 

 

 

 

 

 

The accompanying notes are an integral part of the unaudited consolidated condensed financial statements.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements
(Dollars in thousands, except per share amounts)


1.   ORGANIZATION

Take-Two Interactive Software, Inc. (the “Company”) develops, publishes and distributes interactive software games designed for PCs and video game console platforms.

2.   SIGNIFICANT ACCOUNTING POLICIES AND TRANSACTIONS

Basis of Presentation

The unaudited Consolidated Condensed Financial Statements of the Company have been prepared in accordance with the instructions to Form 10-Q and Article 10 of Regulation S-X. Accordingly, the financial statements do not include all information and disclosures necessary for a presentation of the Company’s financial position, results of operations and cash flows in conformity with generally accepted accounting principles. In the opinion of management, the financial statements reflect all adjustments (consisting only of normal recurring accruals) necessary for a fair presentation of the Company’s financial position, results of operations and cash flows. The results of operations for any interim periods are not necessarily indicative of the results for the full year. The financial statements should be read in conjunction with the audited financial statements and notes thereto contained in the Company’s Annual Report on Form 10-K for the fiscal year ended October 31, 2002.

Estimates

The preparation of financial statements in conformity with generally accepted accounting principles requires management to make estimates and assumptions that affect the reported amounts of assets and liabilities and disclosure of contingent assets and liabilities at the dates of the financial statements and the reported amounts of revenues and expenses during the reported periods. The most significant estimates and assumptions relate to the recoverability of prepaid royalties, capitalized software development costs and other intangibles, realization of deferred income taxes, valuation of inventories and the adequacy of allowances for doubtful accounts, returns and sales allowances. Actual amounts could differ significantly from these estimates.

Recently Adopted Accounting Pronouncements

In August 2001, the Financial Accounting Standards Board (“FASB”) issued Statement of Financial Accounting Standards No. 143, “Accounting for Obligations Associated with the Retirement of Long-Lived Assets” (“SFAS 143”). The objective of SFAS 143 is to provide accounting guidance for legal obligations associated with the retirement of long-lived assets. The provisions of SFAS 143 are effective for financial statements issued for fiscal years beginning after June 15, 2002. The adoption of SFAS 143 in the first quarter of fiscal 2003 did not have an impact on the Company’s financial condition, cash flows and results of operations.

In October 2001, the FASB issued Statement of Financial Accounting Standards No. 144, “Accounting for the Impairment or Disposal of Long-Lived Assets” (“SFAS 144”). The objectives of SFAS 144 are to address significant issues relating to the implementation of Statement of Financial Accounting Standards No. 121, “Accounting for the Impairment of Long-Lived Assets and for Long-Lived Assets to Be Disposed Of” (“SFAS 121”) and to develop a single accounting model, based on the framework established in SFAS 121, for the long-lived assets to be disposed of by sale, whether previously held and used or newly acquired. The provisions of SFAS 144 are effective for financial statements issued for fiscal years beginning after December 15, 2001. The adoption of SFAS 144 in the first quarter of fiscal 2003 did not have a material impact on the Company’s financial condition and results of operations.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)
(Dollars in thousands, except per share amounts)


In April 2002, the FASB issued Statement of Financial Accounting Standards No. 145, “Rescission of FASB Statements No. 4, 44 and 64, Amendment to FASB Statement No. 13, and Technical Corrections” (“SFAS 145”). SFAS 145 eliminates the requirement (in SFAS No. 4) that gains and losses from the extinguishments of debt be aggregated and classified as extraordinary items, net of the related income tax. The rescission of SFAS No. 4 is effective for fiscal years beginning after May 15, 2002, which for the Company was November 1, 2002. Under this pronouncement, the $1,948 net loss on extinguishment of debt for the year ended October 31, 2001 classified as an extraordinary item will be reclassified as follows: $3,165 of loss on extinguishment to non-operating expenses and $1,217 of tax benefit to provision for income taxes in the Company’s Annual Report on Form 10-K for the year ending October 31, 2003. The Company does not expect that the rescission of SFAS No. 4 will have a material impact on the Company’s financial condition, cash flows and results of operations.

In January 2002, the FASB issued Statement of Financial Accounting Standards No. 146, “Accounting for Costs Associated with Exit or Disposal Activities” (“SFAS 146”). SFAS 146 requires the recognition of such costs when they are incurred rather than at the date of a commitment to an exit or disposal plan. The provisions of SFAS 146 are to be applied prospectively to exit or disposal activities initiated after December 31, 2002. The adoption of SFAS 146 in the first quarter of fiscal 2003 did not have a material impact on the Company’s financial condition and results of operations.

In December 2002, the FASB issued Statement of Financial Accounting Standards No. 148, “Accounting for Stock-Based Compensation – Transition and Disclosure” (“SFAS 148”). SFAS 148 amends the transition provisions of FASB No. 123, “Accounting for Stock-Based Compensation” (“SFAS 123”), for entities that voluntarily change to the fair value method of accounting for stock-based employee compensation. The Company does not currently intend to change its accounting to the fair value method. SFAS 148 also amends the disclosure provisions of SFAS 123 to require prominent disclosure about the effects on reported net income of an entity’s accounting policy decisions with respect to stock-based employee compensation and amends APB Opinion No. 28, “Interim Financial Reporting” (“APB 28”) to require disclosures about such effects in interim financial information. The amendments to FASB 123 are e ffective for years ending after December 15, 2002. The amendments to APB 28 for interim disclosure of pro forma results are disclosed in this Report.

In November 2002, the FASB issued Interpretation No. 45, “Guarantor’s Accounting and Disclosure Requirements for Guarantees, Including Indirect Guarantees of Indebtedness of Others” (“FIN 45”). FIN 45 expands previously issued accounting guidance and disclosure requirements for certain guarantees and requires recognition of an initial liability for the fair value of an obligation assumed by issuing a guarantee. The provision for initial recognition and measurement of liability will be applied on a prospective basis to guarantees issued or modified after December 31, 2002. The adoption of FIN 45 in the first quarter of fiscal 2003 did not and is not expected to have a material impact on the Company’s financial condition or results of operations.

In January 2003, the FASB issued Interpretation No. 46, “Consolidation of Variable Interest Entities” (“FIN 46”). FIN 46 requires a variable interest entity to be consolidated by a company if that company is subject to a majority of the risk of loss from the variable interest entity’s activities or is entitled to receive a majority of the entity’s residual return or both. FIN 46 also provides criteria for determining whether an entity is a variable interest entity subject to consolidation. FIN 46 requires immediate consolidation of variable interest entities created after January 31, 2003. For variable interest entities created prior to February 1, 2003, consolidation is required on July 1, 2003. The Company is currently evaluating the impact, if any, of adoption of the provisions of FIN 46 on July 1, 2003.

Recently Issued Accounting Pronouncements

In April 2003, the FASB issued SFAS No. 149, “Amendment of Statement 133 on Derivative Instruments and Hedging Activities.” SFAS No. 149 amends and clarifies financial accounting and reporting for derivative instruments, including certain derivative instruments embedded in other contracts and for hedging activities under SFAS No. 133, “Accounting for Derivative Instruments and Hedging Activities.” In general, SFAS No. 149 is effective for contracts entered into or modified after June 30, 2003 and for hedging relationships designated after June 30, 2003. The adoption of SFAS 149 is not expected to have a material impact on the Company’s financial condition or results of operations.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)
(Dollars in thousands, except per share amounts)


In May 2003, the FASB issued SFAS No. 150, “Accounting for Certain Financial Instruments with Characteristics of both Liabilities and Equity”.  SFAS 150 establishes standards for how an issuer classifies and measures in its statement of financial position certain financial instruments with characteristics of both liabilities and equity.  In accordance with SFAS 150, financial instruments that embody obligations for the issuer are required to be classified as liabilities. SFAS 150 is effective for financial instruments entered into or modified after May 31, 2003, and otherwise shall be effective at the beginning of the first interim period beginning after June 15, 2003. The Company does not expect the provisions of this statement to have a significant impact on the statement of financial position.

Reclassifications

Certain prior year amounts have been reclassified to conform with current year presentation.

3.   STOCK-BASED COMPENSATION

The Company accounts for its employee stock option plans in accordance with Accounting Principles Board Opinion No. 25, “Accounting for Stock Issued to Employees” (“APB 25”). Under APB 25, generally no compensation expense is recorded when the terms of the award are fixed and the exercise price of the employee stock option equals or exceeds the fair value of the underlying stock on the date of grant. The Company adopted the disclosure-only provisions of Statement of Financial Accounting Standards No. 123, “Accounting for Stock-Based Compensation” (“SFAS 123”).

Had compensation cost for the Company’s stock option plans been determined based on the fair value at the grant date for awards consistent with the provisions of SFAS No. 123, the Company’s net income and the net income per share would have been reduced to the pro forma amounts indicated below.

      Three months ended     Six months ended    
April 30, April 30,


      2003     2002   2003     2002
   

 

 

 

 
Net income, as reported   $ 15,239   $ 9,637   $ 65,701   $ 44,466  
                           
Add: Stock-based employee compensation expense included in reported net income, net of related tax effects
    394     1,555     542     1,555  
                           
Deduct: Total stock-based employee compensation expense determined under fair value based method for all awards, net of related tax effects
    (3,684 )   (5,441   (7,437 )   (8,145 )
   

 

 

 

 
Pro forma, net income   $ 11,949   $ 5,751   $ 58,806   $ 37,876  
   

 

 

 

 
Earnings per share:                          
     Basic – as reported   $ 0.37   $ 0.26   $ 1.60   $ 1.21  
   

 

 

 

 
     Basic – pro forma   $ 0.29   $ 0.16   $ 1.43   $ 1.03  
   

 

 

 

 
     Diluted – as reported   $ 0.36   $ 0.25   $ 1.55   $ 1.16  
   

 

 

 

 
     Diluted – pro forma   $ 0.28   $ 0.15   $ 1.39   $ 0.99  
   

 

 

 

 

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)
(Dollars in thousands, except per share amounts)


The pro forma disclosures shown are not representative of the effects on net income and the net income per share in future periods.

In connection with the preparation of this report, which for the first time required disclosure of quarterly pro forma financial information under SFAS 148, the Company discovered that computational errors were made when preparing the pro forma net income (loss) and net income (loss) per share for the years ended October 31, 2002 and 2001. This information was disclosed in Note 17 of the Notes to Consolidated Financial Statements contained in the Company’s Annual Report on Form 10-K for the year ended October 31, 2002. The table below presents the pro forma amounts as reported and as corrected for such periods. No other changes were made to such note.

    Years ended October 31,  

  2002     2001
 



Pro forma net income (loss) as reported $ 62,574   $ (14,942 )
Pro forma net income (loss) as corrected $ 57,028   $ (20,290 )
             
Pro forma net income (loss) per share – basic as reported $ 1.65   $ (0.44 )
Pro forma net income (loss) per share – basic as corrected $ 1.50   $ (0.60 )
             
Pro forma net income (loss) per share – diluted as reported $ 1.58   $ (0.44 )
Pro forma net income (loss) per share – diluted as corrected $ 1.44   $ (0.60 )

4.   BUSINESS ACQUISITIONS

In November 2002, the Company acquired all of the outstanding capital stock of Angel Studios, Inc. (“Angel”), the developer of Midnight Club and Smuggler’s Run franchises. The purchase price consisted of 235,679 shares of restricted common stock (valued at $6,557), $28,500 in cash and $5,931 (net of $801 of royalties payable to Angel) of prepaid royalties previously advanced to Angel. In connection with the acquisition, the Company recorded identifiable intangibles of $4,720, comprised of intellectual property of $2,810, technology of $1,600 and non-competition agreements of $310, and goodwill of $37,425 on a preliminary basis.

In August 2002, the Company acquired all of the outstanding capital stock of Barking Dog Studios Ltd. (“Barking Dog”), a Canadian-based development studio. The purchase price consisted of 242,450 shares of restricted common stock (valued at $3,801), $3,000 in cash, $825 of prepaid royalties previously advanced to Barking Dog and assumed net liabilities of $70. In connection with the acquisition, the Company recorded identifiable intangibles of $2,200, comprised of non-competition agreements of $2,000 and intellectual property of $200, and goodwill of $6,372 on a preliminary basis.

The acquisitions have been accounted for as purchase transactions in accordance with SFAS 141 and, accordingly, the results of operations and financial position of the acquired businesses are included in the Company's consolidated financial statements from the respective dates of acquisition. The pro forma results of operations and related per share information for the current and prior fiscal periods have not been presented as the impact is not material.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)
(Dollars in thousands, except per share amounts)


5.   NET INCOME PER SHARE

The following table provides a reconciliation of basic net income per share to diluted net income per share for the three and six months ended April 30, 2003 and 2002:

     Net
Income
    Shares
(in
thousands)
    Per Share
Amount
 
 

 

 

 
Three Months Ended April 30, 2003:                  
   Basic $ 15,239     41,262   $ 0.37  
   Effect of dilutive securities- Stock options and warrants       1,019      
 

 

 

 
   Diluted $ 15,239     42,281   $ 0.36  
 

 

 

 
Three months ended April 30, 2002:                  
   Basic $ 9,637     37,057   $ 0.26  
   Effect of dilutive securities- Stock options and warrants       1,711      
 

 

 

 
   Diluted $ 9,637     38,768   $ 0.25  
 

 

 

 
Six Months Ended April 30, 2003:                  
   Basic $ 65,701     41,020   $ 1.60  
   Effect of dilutive securities- Stock options and warrants       1,259      
 

 

 

 
   Diluted $ 65,701     42,279   $ 1.55  
 

 

 

 
Six months ended April 30, 2002:                  
   Basic $ 44,466     36,888   $ 1.21  
   Effect of dilutive securities- Stock options and warrants       1,392      
 

 

 

 
   Diluted $ 44,466     38,280   $ 1.16  
 

 

 

 

The computation of diluted number of shares excludes 1,399,000 and 1,147,000 unexercised stock options for the three and six months ended April 30, 2003, respectively, which are anti-dilutive. The computation of diluted number of shares excludes 60,000 and 660,000 unexercised stock options for the three and six months ended April 30, 2002, respectively, which are anti-dilutive.

The Board of Directors authorized a stock repurchase program under which the Company may repurchase up to $25,000 of its common stock from time to time in the open market or in privately negotiated transactions. The Company has not repurchased any shares under this program.

6.   INVENTORY

As of April 30, 2003 and October 31, 2002, inventories consist of:

  April 30,
2003
  October 31,
2002
 
 

 

 
Parts and supplies
$ 2,653   $ 3,221  
Finished products
  68,689     71,170  
 

 

 
  $ 71,342   $ 74,391  
 

 

 

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)
(Dollars in thousands, except per share amounts)


7.   PREPAID ROYALTIES

The Company’s agreements with licensors and developers generally provide it with exclusive publishing rights and require it to make advance royalty payments that are recouped against royalties due to the licensor or developer based on product sales. The Company continually evaluates the recoverability of prepaid royalties and charges to cost of sales the amount that management determines is impaired and probable that will not be recouped at the contractual royalty rate in the period in which such determination is made or if the Company determines that it will cancel a development project.

The following table sets forth for the periods indicated changes in total prepaid royalties:

     Fiscal       Fiscal  
2003 2002
 

 

 
Balance at November 1 $ 25,926   $ 32,989  
Additions   3,457     11,528  
Amortization   (1,344 )   (15,238 )
Reclassification   (6,932 )   1,419  
Write down   (6,649 )   (740 )
Foreign exchange   17     (137 )
 

 

 
Balance at January 31   14,475     29,821  
Additions   10,114     12,972  
Amortization   (4,843 )   (8,307 )
Write down       (2,428 )
Foreign exchange   3     (256 )
 

 

 
Balance at April 30   19,749     31,802  
Less current balance   12,566     18,852  
 

 

 
Non-current balance $ 7,183   $ 12,950  
 

 

 

The reclassification in the three months ended January 31, 2003 principally reflects the transfer of prepaid royalties paid to Angel prior to its acquisition by the Company as a component of the purchase price of Angel.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)
(Dollars in thousands, except per share amounts)


8.   CAPITALIZED SOFTWARE DEVELOPMENT COSTS

The Company capitalizes internal software development costs, as well as other content costs, subsequent to establishing technological feasibility of a title.

The following table sets forth for the periods indicated changes in capitalized software development costs:

      Fiscal       Fiscal  
2003 2002
 

 

Balance at November 1 $ 10,385   $ 9,739  
Additions   3,444     1,484  
Amortization   (3,288 )   (2,955 )
Reclassification       (1,419 )
Write down   (63 )    
Foreign exchange   150     (114 )
 

 

 
Balance at January 31   10,628     6,735  
             
Additions   4,390     2,524  
Amortization   (3,365 )   (919 )
Write down       (19 )
Foreign exchange   127     133  
 

 

 
Balance at April 30 $ 11,780   $ 8,454  
 

 

 

9.   INVESTMENTS

Investments are comprised of equity securities and are classified as current and non-current assets. Investments are accounted for under the average cost method as “available-for-sale” in accordance with Statement of Financial Accounting Standards No. 115, “Accounting for Certain Investments in Debt and Equity Securities.” Investments are stated at fair value, with unrealized appreciation (loss) reported as a separate component of accumulated other comprehensive income (loss) in stockholders' equity.

As of October 31, 2002, non-current investments, which consist solely of an investment in Gameplay plc stock, are summarized as follows:

 
October 31,
2002
 
 

 
Average cost $ 75  
Unrealized gain   22  
 

 
Fair value   $ 97  
 

 

During the six months ended April 30, 2003, the Company sold all the shares of Gameplay plc held by it for gross proceeds of $114. The Company realized a gain of $39 based on the average cost of the securities sold.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)
(Dollars in thousands, except per share amounts)


10.   LINES OF CREDIT

In December 1999, the Company entered into a credit agreement, as amended and restated in August 2002, with a group of lenders led by Bank of America, N.A., as agent. The agreement provides for borrowings of up to $40,000 through the expiration of the line of credit on August 28, 2005. Generally, advances under the line of credit are based on a borrowing formula equal to 75% of eligible accounts receivable plus 35% of eligible inventory. Interest accrues on such advances at the bank’s prime rate plus 0.25% to 1.25%, or at LIBOR plus 2.25% to 2.75% depending on the Company’s consolidated leverage ratio (as defined). The Company is required to pay a commitment fee to the bank equal to 0.5% of the unused loan balance. Borrowings under the line of credit are collateralized by the Company’s accounts receivable, inventory, equipment, general intangibles, securities and other personal property, including the capital stock of the Company’s domestic sub sidiaries. Available borrowings under the agreement are reduced by the amount of outstanding letters of credit, which were $5,546 at April 30, 2003. The loan agreement contains certain financial and other covenants, including the maintenance of consolidated net worth, consolidated leverage ratio and consolidated fixed charge coverage ratio. As of April 30, 2003, the Company was in compliance with such covenants. The loan agreement limits or prohibits the Company from declaring or paying cash dividends, merging or consolidating with another corporation, selling assets (other than in the ordinary course of business), creating liens and incurring additional indebtedness. The Company had no outstanding borrowings under the revolving line of credit as of April 30, 2003.

In February 2001, the Company’s United Kingdom subsidiary entered into a credit facility agreement, as amended in March 2002, with Lloyds TSB Bank plc (“Lloyds”) under which Lloyds agreed to make available borrowings of up to approximately $20,953. Advances under the credit facility bear interest at the rate of 1.25% per annum over the bank’s base rate, and are guaranteed by the Company. Available borrowings under the agreement are reduced by the amount of outstanding guarantees. The facility expires on March 31, 2004. The Company had no outstanding guarantees or borrowings under this facility as of April 30, 2003.

11.   INTANGIBLE ASSETS

Intangible assets consist of trademarks, intellectual property, customer lists and acquired technology in connection with acquisitions. Intangible assets are amortized under the straight-line method over the period of expected benefit ranging from three to ten years, except for intellectual property, which is amortized based on the shorter of the useful life or expected revenue stream.

In May 2002, the Company acquired all right, title and interest to the Max Payne product franchise, including all of the intellectual property rights associated with the brand, and a perpetual, royalty-free license to use the Max Payne game engine and related technology. The purchase price consisted of $10,000 in cash and 969,932 shares of restricted common stock (valued at $18,543). In addition, the Company is contingently obligated to make aggregate payments of up to $8,000 in cash upon the timely delivery of the final version of Max Payne 2 for the PC and the achievement of certain sales targets for such product. On a preliminary basis, the Max Payne assets acquired have been recorded as intellectual property and are included in intangible assets. The $8,000 will be recorded as an additional intangible asset upon resolution of the contingency.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)
(Dollars in thousands, except per share amounts)


          As of April 30, 2003     As of October 31, 2002  
       

   
 
    Range of
Useful Life
    Gross Carrying Amount     Accumulated Amortization     Net     Gross Carrying Amount     Accumulated Amortization     Net  
 

 

 

 

 

 

 

 
Trademarks   7-10 years   $ 23,342   $ (5,256 ) $ 18,086   $ 23,342   $ (4,515 ) $ 18,827  
Customer lists
   and relationships
  5-10 years     4,674     (2,596 )   2,078     9,081     (2,352 )   6,729  
Intellectual
   property
  2-6 years     22,737     (6,080 )   16,657     25,771     (2,869 )   22,902  
Non-competition
   agreements
  3-6 years     5,190     (1,979 )   3,211     4,880     (906 )   3,974  
Technology   3 years     4,192     (2,122 )   2,070     4,640     (1,779 )   2,861  
       

 

 

 

 

 

 
        $ 60,135   $ (18,033 ) $ 42,102   $ 67,714   $ (12,421 ) $ 55,293  
       

 

 

 

 

 

 

Amortization expense for the three months ended April 30, 2003 and 2002 was $3,772 and $1,260, respectively, and for the six months ended April 30, 2003 and 2002 was $5,613 and $2,732, respectively.

Estimated amortization expense for the fiscal years ending October 31, is as follows:

       
2003
$ 6,562  
2004
  3,453  
2005
  2,851  
2006
  1,818  
2007
  1,463  
 

 
Total
$ 16,147  
 

 

During the six months ended April 30, 2003, the Company recorded a charge of $4,407 related to the impairment of a customer list, which was included in depreciation and amortization. (See Note 14.) In addition, cost of sales – product costs include $7,892 of intellectual property and technology written off during the six months ended April 30, 2003, of which $5,499 related to Duke Nukem Forever and a sequel, reflecting the continued development delays for these products.

12.   LEGAL AND OTHER PROCEEDINGS

The Securities and Exchange Commission has issued a formal order of investigation into, among other things, certain accounting matters relating to the Company’s financial statements, periodic reporting and internal accounting control provisions of the federal securities laws.

The Company is involved in routine litigation arising in the ordinary course of its business. In the opinion of the Company’s management, none of the pending routine litigation will have a material adverse effect on the Company’s consolidated financial condition, cash flows or results of operations.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)
(Dollars in thousands, except per share amounts)


13.   COMMITMENTS AND CONTINGENCIES

The Company periodically enters into agreements that require the Company to make minimum guaranteed payments. During the year ended October 31, 2002, the Company entered into agreements to purchase various software games. These agreements, which expire between September 30, 2003 and September 30, 2004, require remaining aggregate minimum guaranteed payments of $8,577 at April 30, 2003. These agreements are collateralized by standby letters of credit of $3,986 at April 30, 2003. Additionally, assuming performance by third-party developers, the Company has outstanding commitments under various software development agreements to pay developers an aggregate of $22,028 over the twelve months ending April 30, 2004.

In connection with the Company’s acquisition of the publishing rights to the Duke Nukem franchise for PC and video games in December 2000, the Company is contingently obligated to pay $6,000 in cash upon delivery of the final PC version of Duke Nukem Forever. In addition, in connection with the Company’s acquisition of the Max Payne product franchise, the Company is contingently obligated to make aggregate payments of up to $8,000 in cash upon the timely delivery of the final PC version of Max Payne 2 and the achievement of certain sales targets for such product. In May 2003, the Company agreed to make further payments of up to $6,000 in cash upon the timely commercial release of console versions of Max Payne 2 and the achievement of certain sales targets. The payables will be recorded when the contingencies are resolved.

14.   CONSOLIDATION OF DISTRIBUTION FACILITIES

In January 2003, based on management’s strategy to consolidate the Company’s distribution business, and after taking into account the relative cost savings involved, the Company closed its warehouse operations in Ottawa, Illinois and College Point, New York. Operations at these warehouses ceased by January 31 and the business conducted there was consolidated with the operations of the Company’s Jack of All Games’ distribution facility in Ohio.

As a result of the closures, the Company recorded a charge of $7,501. The charge consisted of: (1) lease termination costs, representing the fair value of remaining lease payments, net of estimated sublease rent; (2) disposition of fixed assets, representing the net book value of fixed assets and leasehold improvements; (3) other exit costs; and (4) an impairment charge with respect to an intangible asset, representing a customer list relating to the business conducted at the Illinois facility. The accruals are included in accrued expenses in the consolidated condensed balance sheet. The lease termination costs are expected to be paid through the year 2010.

These costs are included in general and administrative expense for the three months ended January 31, 2003, except for the intangibles impairment which is included in depreciation and amortization expense, and are summarized in the table below:

    Lease     Fixed           Other        
Termination Asset Intangibles Exit  
Costs Dispositions Impairment Costs Total
 

 

 

 

 

 
Accruals during quarter ended January 31, 2003 $ 2,015   $ 999   $ 4,407   $ 80   $ 7,501  
Asset write-offs       (999 )   (4,407 )       (5,406 )
Cash payments   (146 )           (6 )   (152 )
 

 

 

 

 

 
Remaining obligations at April 30, 2003 $ 1,869   $   $   $ 74   $ 1,943  
 

 

 

 

 

 

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TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (continued)

(Dollars in thousands, except per share amounts)


15.   SEGMENT REPORTING

The Company has adopted Statement of Financial Accounting Standards No. 131, “Disclosures about Segments of an Enterprise and Related Information” (“SFAS 131”), which establishes standards for reporting by public business enterprises of information about product lines, geographic areas and major customers. The method for determining what information to report is based on the way management organizes the Company for making operational decisions and assessment of financial performance. The Company’s chief operating decision maker is considered to be the Company’s Chief Executive Officer (“CEO”). The CEO reviews financial information presented on a consolidated basis accompanied by disaggregated information about sales by geographic region and by product platforms. The Company’s Board of Directors reviews consolidated financial information. The Company’s operations employ the same products and types of customers worldwide. The Company’s product development, publishing and marketing activities are centralized in the United States under one management team, with distribution activities managed geographically. Accordingly, the Company’s operations fall within one reportable segment as defined in SFAS 131.

Information about the Company’s non-current assets in the United States and international areas as of April 30, 2003 and October 31, 2002 are presented below:

        April 30,      October 31,   
2003   2002
     

 

Total non-current assets:            
  United States $ 123,234   $ 98,849  
  International            
    United Kingdom   19,642     20,505  
    All other Europe   15,161     17,685  
    Other   29,464     26,036  
     

 

 
      $ 187,501   $ 163,075  
     

 

 

Information about the Company’s net sales in the United States, Canada and international areas for the three and six months ended April 30, 2003 and 2002 are presented below:

        Three months ended
April 30,
    Six months ended
April 30,
 
     




 




 
        2003     2002     2003     2002  
     

 

 

 

 
Net Sales:                        
  United States $ 125,983   $ 123,954   $ 386,487   $ 343,962  
  Canada   14,382     5,456     44,917     9,522  
  International                        
    United Kingdom   14,973     18,226     63,963     33,817  
    All other Europe   35,101     18,896     96,266     59,363  
    Asia Pacific   3,403     3,406     10,776     5,894  
    Other   371     392     598     698  
     

 

 

 

 
      $ 194,213   $  170,330   $ 603,007   $ 453,256  
     

 

 

 

 

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Notes to Unaudited Consolidated Condensed Financial Statements (concluded)
(Dollars in thousands, except per share amounts)


Information about the Company’s net sales by product platforms for the three and six months ended April 30, 2003 and 2002 are presented below:

    Three months ended     Six months ended  
    April 30,     April 30,  
 
 
 
    2003     2002     2003     2002  
 

 

 

 

 
Platforms:                        
Sony PlayStation 2 $ 110,946   $ 118,516   $ 432,097   $ 306,984  
Sony PlayStation   13,794     10,774     34,845     38,649  
Microsoft Xbox   12,250     12,852     26,438     37,058  
PC   23,939     11,858     34,508     24,990  
Nintendo GameBoy Color, GameBoy Advance and N64   11,943     2,657     23,515     11,367  
Nintendo GameCube   6,641     2,093     13,760     6,494  
Sega Dreamcast   14     412     112     1,376  
Accessories   6,132     4,690     9,953     12,366  
Hardware   8,554     6,478     27,779     13,972  
 

 

 

 

 
  $ 194,213   $ 170,330   $ 603,007   $ 453,256  
 

 

 

 

 

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Item 2. Management’s Discussion and Analysis of Financial Condition and Results of Operations
(Dollars in thousands, except per share amounts)


Critical Accounting Policies

Estimates

The preparation of financial statements in conformity with generally accepted accounting principles requires management to make estimates and assumptions that affect the reported amounts of assets and liabilities and the disclosure of contingent assets and liabilities at the dates of the financial statements and the reported amounts of revenues and expenses during the reporting periods. The most significant estimates and assumptions relate to the recoverability of prepaid royalties, capitalized software development costs and other intangibles, inventories, realization of deferred income taxes and the adequacy of allowances for doubtful accounts, returns and sales allowances. Actual amounts could differ significantly from these estimates.

Revenue Recognition

Our principal sources of revenues are derived from publishing and distribution operations. Publishing revenues are derived from the sale of internally developed software titles or software titles licensed from third parties. Distribution revenues are derived from the sale of third-party software titles, accessories and hardware. Publishing activities generally generate significantly higher margins than distribution activities, with sales of PC software titles resulting in higher margins than sales of CDs designed for video game consoles.

We recognize revenue net of allowances for returns and sales allowances when title and risk of loss pass to customers (generally, upon receipt of products by customers). In accordance with Statement of Position 97-2, “Software Revenue Recognition,” we recognize revenue when the price is fixed and determinable, upon persuasive evidence of an agreement, our fulfillment of our obligations under any such agreement and a determination that collection is probable. Our payment arrangements with customers provide primarily 60 day terms and to a limited extent with certain customers 30 or 90 day terms. We may not have a reliable basis to estimate returns and allowances for certain customers or may be unable to determine that collection of receivables is probable. In such circumstances, we defer revenue at the time of sale and recognize revenue when collection of the related receivable becomes probable or cash is collected.

Returns and Reserves

We generally accept returns and grant price protection in connection with our publishing arrangements. We establish a reserve for future returns of published titles and sales allowances based primarily on historical return rates, return policies and price protection policies, and recognize revenue net of allowances for returns and sales allowances. Our distribution arrangements with customers generally do not give them the right to return titles or to cancel firm orders. However, we sometimes accept returns for stock balancing and negotiate accommodations to customers, which includes price discounts, credits and returns, when demand for specific titles falls below expectations. If future returns or price protection significantly exceed established reserves, our operating results would be adversely affected.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Prepaid Royalties

Our agreements with licensors and developers generally provide us with exclusive publishing rights and require us to make advance royalty payments that are recouped against royalties due to the licensor or developer based on product sales. Prepaid royalties are amortized as a component of cost of sales on a title-by-title basis based on the greater of the proportion of current year sales to total of current and estimated future sales for that title or the contractual royalty rate based on actual net product sales. We continually evaluate the recoverability of prepaid royalties and charge to cost of sales the amount that management determines is probable that will not be recouped at the contractual royalty rate in the period in which such determination is made or if we determine that we will cancel a development project. Prepaid royalties are classified as current and non-current assets based upon estimated net product sales within the next year.

The following table sets forth for the periods indicated changes in total prepaid royalties:

    Fiscal     Fiscal  
  2003   2002




             
Balance at November 1
$ 25,926   $ 32,989  
Additions
  3,457     11,528  
Amortization
  (1,344 )   (15,238 )
Reclassification
  (6,932 )   1,419  
Write down
  (6,649 )   (740 )
Foreign exchange
  17     (137 )
 

 

 
Balance at January 31
  14,475     29,821  
Additions
  10,114     12,972  
Amortization
  (4,843 )   (8,307 )
Write down
      (2,428 )
Foreign exchange
  3     (256 )
 

 

 
Balance at April 30
  19,749     31,802  
Less current balance
  12,566     18,852  
 

 

 
Non-current balance
$ 7,183   $ 12,950  
 

 

 

The reclassification in the three months ended January 31, 2003 principally reflects the transfer of prepaid royalties paid to Angel Studios, Inc. (“Angel”) prior to its acquisition by us, as a component of the purchase price of Angel.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Capitalized Software Development Costs

We capitalize internal software development costs subsequent to establishing technological feasibility of a title. Capitalized software development costs represent the costs associated with the internal development of our publishing products. Amortization of such costs as a component of cost of sales is recorded on a title-by-title basis based on the greater of the proportion of current year sales to total of current and estimated future sales for the title or the straight-line method over the remaining estimated useful life of the title. We continually evaluate the recoverability of capitalized software development costs and will charge to cost of sales any amounts that are deemed unrecoverable or for projects that we abandon.

The following table sets forth for the periods indicated changes in capitalized software development costs:

    
Fiscal
     
Fiscal
  
 
2003
2002
 

 

 
Balance at November 1
$ 10,385   $ 9,739  
Additions
  3,444     1,484  
Amortization
  (3,288 )   (2,955 )
Reclassification
      (1,419 )
Write down
  (63 )    
Foreign exchange
  150     (114 )
 

 

 
Balance at January 31
  10,628     6,735  
Additions
  4,390     2,524  
Amortization
  (3,365 )   (919 )
Write down
      (19 )
Foreign exchange
  127     133  
 

 

 
Balance at April 30
$ 11,780   $ 8,454  
 

 

 

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Results of Operations

The following table sets forth for the periods indicated the percentage of net sales represented by certain items reflected in our statement of operations, and sets forth net sales by territory, sales mix, platform and principal products:

   Three months ended
April 30,
   Six months ended
April 30,
 
 
 
 
Operating data: 2003   2002   2003   2002  
 
 
 
 
 
Net sales 100.0 % 100.0 % 100.0 % 100.0 %
Cost of sales                
 Product costs
51.0   49.6   50.4   53.2  
  Royalties
10.0   12.6   9.3   9.2  
  Software development costs
1.7   0.6   1.1   0.9  
                 
Total cost of sales
62.7   62.8   60.8   63.3  
                 
Selling and marketing 11.6   12.0   9.4   9.4  
General and administrative 8.7   11.1   8.0   8.4  
Research and development 2.5   2.3   1.7   1.3  
Depreciation and amortization 1.6   1.3   1.8   0.9  
Interest (income) expense, net (0.4 )   (0.2 ) 0.2  
Provision for income taxes 5.5   3.9   7.6   6.4  
Net income 7.8   5.7   10.9   9.8  
Net Sales by Territory:                
North America
72.3 % 76.0 % 71.5 % 78.0 %
International
27.7   24.0   28.5   22.0  
                 
Net Sales Mix:                
Publishing
65.3 % 78.5 % 71.7 % 71.9 %
Distribution
34.7   21.5   28.3   28.1  
                 
Platform Mix (publishing):                
Console
83.3 % 93.7 % 93.6 % 94.5 %
PC
14.3   5.0   5.0   4.0  
Accessories and hand-held
2.4   1.3   1.4   1.5  
                 
Principal Products:                
Grand Theft Auto: Vice City, PS2
(released October – November 2002)
19.2 % %  
52.6
% %
Midnight Club 2, PS2 (released April 2003)
13.7     4.4    
Vietcong, PC (released March 2003)
4.4     1.4    
Tropico 2: Pirate Cove, PC (released April 2003)
2.9     0.9    
Grand Theft Auto 3, PS2 (released October 2001)
2.8   35.5   1.7   39.2  
State of Emergency, PS2 (released February 2002)
0.3   22.0   0.1   8.3  
Max Payne, PS2 (released December 2001)
2.6   8.0   1.1   10.2  
Max Payne, Xbox (released December 2001)
0.5   4.9     4.6  
Ten largest titles
53.1   75.0   65.8   66.5  

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Three Months Ended April 30, 2003 and 2002

Net Sales.Net sales increased by $23,883, or 14.0%, to $194,213 for the three months ended April 30, 2003 from $170,330 for the three months ended April 30, 2002. The increase was primarily attributable to higher distribution revenues during the period, partly offset by lower publishing revenues.

Publishing revenues decreased by $6,924, or 5.2%, to $126,866 for the three months ended April 30, 2003 from $133,790 for the three months ended April 30, 2002, as lower revenues from domestic publishing operations were partly offset by higher international revenues. The decrease was primarily attributable to a slowing of sales of Grand Theft Auto: Vice City for PlayStation 2 in the current quarter as compared to the stronger sales of Grand Theft Auto 3 for PlayStation 2 sales in the prior comparable quarter. Publishing revenues represented 65.3% and 78.5% of net sales for the three months ended April 30, 2003 and 2002, respectively.

Products designed for video game console platforms accounted for 83.3% of publishing revenues as compared to 93.7% for the comparable period last year. Products designed for PC platforms accounted for 14.3% of publishing revenues as compared to 5.0% for the prior comparable period. These changes resulted from the higher number of releases of titles for the PC in the current quarter.

Distribution revenues increased by $30,807, or 84.3%, to $67,347 for the three months ended April 30, 2003 from $36,540 for the three months ended April 30, 2002. The increase was primarily attributable to increased sales of third-party titles and reflected our increasing market share for budget titles in North American retail channels. Distribution revenues represented 34.7% and 21.5% of net sales for the three months ended April 30, 2003 and 2002, respectively.

International operations accounted for approximately $53,848, or 27.7% of net sales for the three months ended April 30, 2003 compared to $40,921 or 24.0% of net sales for the three months ended April 30, 2002. The increases were primarily attributable to expanded publishing operations in Europe, which benefited from the November 2002 release of Grand Theft Auto: Vice City for PlayStation 2, Midnight Club 2 for PlayStation 2, Tropico 2: Pirate Cove for the PC and Vietcong for the PC.

Cost of Sales. Total cost of sales increased by $14,706 or 13.7%, to $121,739 for the three months ended April 30, 2003 from $107,033 for the three months ended April 30, 2002. Cost of sales as a percentage of net sales remained comparable to the prior comparable period.

Product costs increased $14,300, or 16.9%, to $98,914 for the three months ended April 30, 2003 from $84,614 from the prior comparable quarter, and increased as a percentage of net sales to 51.0% from 49.6%. The increases principally reflect the shift to the higher cost distribution operations, partly offset by favorable product pricing from suppliers and shift in platform mix to lower cost PC titles.

Royalties decreased $2,021, or 9.4%, to $19,460 for the three months ended April 30, 2003 from $21,481 for the prior comparable quarter, and decreased as a percentage of net sales to 10.0% from 12.6%. The decreases were due to (1) lower royalty payments to third parties as compared to higher royalty payments associated with State of Emergency in the prior comparable quarter, (2) lower amortization of prepaid royalties reflecting the release of fewer third-party titles during the current quarter and (3) the absence of write downs of prepaid royalties related to products in development this period. The decreases were partly offset by royalty expense under a royalty program for certain of our internal development personnel.

Software development costs increased $2,427, or 258.7% to $3,365 for the three months ended April 30, 2003 from $938 for the three months ended April 30, 2002, and increased as a percentage of sales for the three months ended April 30, 2003 to 1.7% from 0.6% for the comparable period in 2002. The increases were due to the release of a greater number of internally developed titles during the quarter resulting in higher amortization in the current period.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Selling and Marketing. Selling and marketing expenses increased by $1,939, or 9.4%, to $22,461 for the three months ended April 30, 2003 from $20,522 for the three months ended April 30, 2002. The increase was attributable to increased levels of advertising and promotional support for existing and new titles as well as higher personnel expenses. Selling and marketing expenses as a percentage of net sales for the three months ended April 30, 2003 decreased to 11.6% from 12.0% for the three months ended April 30, 2002.

General and Administrative. General and administrative expenses decreased by $1,954, or 10.3%, to $16,970 for the three months ended April 30, 2003 from $18,924 for the three months ended April 30, 2002, and decreased as a percentage of net sales to 8.7% from 11.1%. The decreases were primarily attributable to lower professional fees, including the reimbursement of $800 of legal fees from insurance proceeds during this quarter relating to costs recorded in the prior year.

Research and Development. Research and development costs increased by $824, or 20.9%, to $4,761 for the three months ended April 30, 2003 from $3,937 for the three months ended April 30, 2002, principally due to the acquisitions of the Angel and Barking Dog development studios and increased personnel costs. Research and development costs as a percentage of net sales increased to 2.5% for the three months ended April 30, 2003 from 2.3% for the three months ended April 30, 2002.

Depreciation and Amortization. Depreciation and amortization expense increased $1,038, or 48.1%, to $3,197 for the three months ended April 30, 2003 from $2,159 for the prior comparable period. The increase reflects higher amortization of intangible assets as a result of acquisitions and higher depreciation related to implementation of accounting software systems. Depreciation and amortization expenses as a percentage of net sales increased to 1.6% for the three months ended April 30, 2003 from 1.3% for the three months ended April 30, 2002.

Income from Operations. Income from operations increased by $7,330, or 41.3%, to $25,085 for the three months ended April 30, 2003 from $17,755 for the three months ended April 30, 2002, due to the changes referred to above.

Interest (Income) Expense, net. Interest income of $743 during the three months ended April 30, 2003 was attributable to interest earned on the invested cash. Interest expense of $53 for the three months ended April 30, 2002 reflected borrowings from our credit facilities, which were repaid in early fiscal 2002.

Class Action Settlement Costs. During the three months ended April 30, 2002, we recorded $1,468 of class action settlement costs, which represents a settlement of $7,500 and related legal fees, net of $6,145 of insurance proceeds.

Provision for Income Taxes. Income tax expense was $10,589 for the three months ended April 30, 2003 as compared to $6,629 for the three months ended April 30, 2002. The increase was primarily attributable to increased taxable income. The effective tax rate was 41.0% for the three months ended April 30, 2003, as compared to an effective tax rate of 40.8% for the 2002 quarter. The effective income tax rate differs from the statutory rate as a result of non-deductible expenses and the mix of foreign and domestic taxes as applied to the income.

Net Income. Net income increased $5,602, or 58.1%, to $15,239 for the three months ended April 30, 2003 from $9,637 for the three months ended April 30, 2002, due to the changes referred to above.

Diluted Net Income per Share. Diluted net income per share increased $0.11, or 44.0%, to $0.36 for the three months ended April 30, 2003 from $0.25 for the three months ended April 30, 2002, as the increase in net income was partly offset by the higher weighted average shares outstanding. The increase in weighted shares outstanding resulted from the issuance of shares underlying stock options and the acquisitions of the Max Payne intellectual property and the development studios.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)

(Dollars in thousands, except per share amounts)


Six Months Ended April 30, 2003 and 2002

Net Sales. Net sales increased by $149,751, or 33.0%, to $603,007 for the six months ended April 30, 2003 from $453,256 for the six months ended April 30, 2002. The increase was attributable to growth in publishing and distribution operations which both increased at comparable rates.

Publishing revenues increased by $106,380, or 32.7%, to $432,126 for the six months ended April 30, 2003 from $325,746 for the six months ended April 30, 2002. The increase was primarily attributable to sales of Grand Theft Auto: Vice City for PlayStation 2,which was released in October 2002 in North America and in November 2002 internationally. Publishing revenues represented 71.7% and 71.9% of net sales for the six months ended April 30, 2003 and 2002, respectively.

Products designed for video game console platforms accounted for 93.6% of publishing revenues as compared to 94.5% for the comparable period last year. Products designed for PC platforms accounted for 5.0% of publishing revenues as compared to 4.0% for the prior comparable period.

Distribution revenues increased by $43,371, or 34.0%, to $170,881 for the six months ended April 30, 2003 from $127,510 for the six months ended April 30, 2002.The increase was primarily attributable to increased sales of third-party titles and reflected our increasing market share for budget titles in North American retail channels. Distribution revenues represented 28.3% and 28.1% of net sales for the six months ended April 30, 2003 and 2002, respectively.

International operations accounted for approximately $171,603, or 28.5% of net sales for the six months ended April 30, 2003 compared to $99,772 or 22.0% of net sales for the six months ended April 30, 2002. The increases were primarily attributable to expanded publishing operations in Europe, which benefited from the November 2002 release of Grand Theft Auto: Vice City for PlayStation 2.

Cost of Sales. Total cost of sales increased by $79,551, or 27.7%, to $366,406 for the six months ended April 30, 2003 from $286,855 for the six months ended April 30, 2002. Cost of sales as a percentage of net sales decreased to 60.8% for the six months ended April 30, 2003 from 63.3% for the prior comparable period.

Product costs increased $62,029, or 25.7%, to $303,342 for the six months ended April 30, 2003 from $241,313 from the prior comparable quarter, but decreased as a percentage of net sales to 50.4% from 53.2%. The decrease in cost of sales as a percentage of net sales was due to lower manufacturing costs and lower product pricing from suppliers. The decrease was partly offset by a charge of $7,892 relating to the impairment of intangibles related to certain products in development, including Duke Nukem Forever and a sequel. The impairment was based on continued product development delays and our assessment of current market acceptance and projected cash flows for these products.

Royalties increased $14,699, or 35.3%, to $56,348 for the six months ended April 30, 2003 from $41,649 for the prior comparable period and increased slightly as a percentage of net sales to 9.3% from 9.2%. The increase in absolute dollars was primarily due to significant royalty expense under a royalty program for certain of our internal development personnel, as well as higher write downs of prepaid royalties related to products in development, partly offset by lower amortization of prepaid royalties and lower royalties to third parties. Our royalty program may continue to be a significant expense in future periods.

Software development costs increased $2,823, or 72.5% to $6,716 for the six months ended April 30, 2003 from $3,893 for the six months ended April 30, 2002 and increased as a percentage of sales for the six months ended April 30, 2003 to 1.1% from 0.9% for the comparable period in 2002. The increases were due to the release of a greater number of internally developed titles during this period resulting in higher amortization in the current period.

In future periods, cost of sales may be adversely affected by manufacturing and other costs, price competition and by changes in product and sales mix and distribution channels.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Selling and Marketing. Selling and marketing expenses increased by $14,398, or 33.9%, to $56,915 for the six months ended April 30, 2003 from $42,517 for the six months ended April 30, 2002. The increase was attributable to increased levels of advertising and promotional support for existing and new titles as well as higher personnel expenses. Selling and marketing expenses as a percentage of net sales for the six months ended April 30, 2003 and for the six months ended April 30, 2002 remained constant at 9.4%.

General and Administrative. General and administrative expenses increased by $10,408, or 27.4%, to $48,329 for the six months ended April 30, 2003 from $37,921 for the six months ended April 30, 2002, but decreased as a percentage of net sales to 8.0% from 8.4%. The increase in absolute dollars was attributable to costs associated with the consolidation of our distribution operations, as well as increased personnel, bonus compensation, rent and bad debt expenses, partly offset by lower professional fees, including the reimbursement of $800 of legal fees from insurance proceeds this year relating to costs recorded in the prior year. The current year consolidation charge of $3,094 consisted of: lease termination costs, representing the fair value of remaining lease payments, net of estimated sublease rent; disposition of fixed assets, representing the net book value of fixed assets and leasehold improvements; and other exit costs. Bad debt expense increased a s a result of customer bankruptcies during the current year.

Research and Development. Research and development costs increased by $4,485, or 76.1%, to $10,376 for the six months ended April 30, 2003 from $5,891 for the six months ended April 30, 2002, principally due to the acquisitions of the Angel and Barking Dog development studios and increased personnel costs. Research and development costs as a percentage of net sales increased to 1.7% for the six months ended April 30, 2003 from 1.3% for the six months ended April 30, 2002.

Depreciation and Amortization. Depreciation and amortization expense increased $6,686, or 164.2%, to $10,759 for the six months ended April 30, 2003 from $4,073 for the prior comparable period. The increase includes $4,407 related to the impairment of a customer list from a previous acquisition as a result of the consolidation of our distribution operations, higher amortization of intangible assets as a result of acquisitions and higher depreciation related to implementation of accounting software systems. Depreciation and amortization expenses as a percentage of net sales increased to 1.8% for the six months ended April 30, 2003 from 0.9% for the six months ended April 30, 2002.

Income from Operations. Income from operations increased by $34,223, or 45.0%, to $110,222 for the six months ended April 30, 2003 from $75,999 for the six months ended April 30, 2002, due to the changes referred to above.

Interest (Income) Expense, net. Interest income of $1,088 during the six months ended April 30, 2003 was attributable to interest earned on the invested cash. Interest expense of $1,027 for the six months ended April 30, 2002 reflected borrowings from our credit facilities, which were repaid in early fiscal 2002.

Class Action Settlement Costs. During the three months ended April 30, 2002, we recorded $1,468 of class action settlement costs, which represents a settlement of $7,500 and related legal fees, net of $6,145 of insurance proceeds.

Provision for Income Taxes. Income tax expense was $45,648 for the six months ended April 30, 2003 as compared to $29,197 for the six months ended April 30, 2002. The increase was primarily attributable to increased taxable income. The effective tax rate was 41.0% for the six months ended April 30, 2003, as compared to an effective tax rate of 39.6% for the 2002 period. The effective income tax rate differs from the statutory rate as a result of non-deductible expenses and the mix of foreign and domestic taxes as applied to the income.

At October 31, 2002, we had capital loss carryforwards totaling approximately $21,000. The capital loss carryforwards expire in fiscal 2006. Failure to achieve sufficient levels of taxable income from capital transactions might affect the ultimate realization of the capital loss carryforwards. If this were to occur, management is committed to implementing tax planning strategies, such as the sale of our net appreciated assets to the extent required (if any) to generate sufficient taxable income prior to the expiration of these benefits.

Net Income. Net income increased $21,235, or 47.8%, to $65,701 for the six months ended April 30, 2003 from $44,466 for the six months ended April 30, 200, due to the changes referred to above.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Diluted Net Income per Share. Diluted net income per share increased $0.39, or 33.6%, to $1.55 for the six months ended April 30, 2003 from $1.16 for the six months ended April 30, 2002, as the increase in net income was partly offset by the higher weighted average shares outstanding. The increase in weighted shares outstanding resulted from the issuance of shares underlying stock options and to the acquisitions of the Max Payne intellectual property and the development studios.

Liquidity and Capital Resources

Our primary cash requirements have been and will continue to be to fund developing, manufacturing, publishing and distributing our and third-party products. We have historically satisfied our working capital requirements primarily through cash flow from operations, the issuance of debt and equity securities and bank borrowings. At April 30, 2003, we had working capital of $263,824 as compared to working capital of $197,453 at October 31, 2002.

Cash and cash equivalents increased $79,981 to $188,350 at April 30, 2003, from $108,369 at October 31, 2002. The increase is primarily attributable to $104,750 of cash provided by operating activities and $9,142 provided by financing activities, partly offset by $34,744 used in investing activities.

Cash provided by operating activities for the six months ended April 30, 2003 was $104,750, down slightly compared to $108,156 for the six months ended April 30, 2002 as the increase in net income and higher non-cash adjustments were more than offset by lower benefit from changes in operating assets and liabilities.

Net cash used in investing activities for the six months ended April 30, 2003 was $34,744 as compared to net cash used in investing activities of $946 for the six months ended April 30, 2002. The increase is primarily attributable to the acquisition of Angel in the current period and the lower proceeds from sale of investments.

Net cash provided by financing activities for the six months ended April 30, 2003 was $9,142, as compared to net cash used in financing activities of $47,184 for the six months ended April 30, 2002. The change was primarily attributable to the absence of repayment of indebtedness during the current period and higher proceeds from the exercise of stock options.

In December 1999, we entered into a credit agreement, as amended and restated in August 2002, with a group of lenders led by Bank of America, N.A., as agent. The agreement provides for borrowings of up to $40,000 through the expiration of the line of credit on August 28, 2005. Generally, advances under the line of credit are based on a borrowing formula equal to 75% of eligible accounts receivable plus 35% of eligible inventory. Interest accrues on such advances at the bank’s prime rate plus 0.25% to 1.25%, or at LIBOR plus 2.25% to 2.75% depending on our consolidated leverage ratio (as defined). We are required to pay a commitment fee to the bank equal to 0.5% of the unused loan balance. Borrowings under the line of credit are collateralized by our accounts receivable, inventory, equipment, general intangibles, securities and other personal property, including the capital stock of our domestic subsidiaries. Available borrowings under the agreement are reduced by the amount of outstanding letters of credit, which were $5,546 at April 30, 2003. The loan agreement contains certain financial and other covenants, including the maintenance of consolidated net worth, consolidated leverage ratio and consolidated fixed charge coverage ratio. As of April 30, 2003, we were in compliance with such covenants. The loan agreement limits or prohibits us from declaring or paying cash dividends, merging or consolidating with another corporation, selling assets (other than in the ordinary course of business), creating liens and incurring additional indebtedness. We had no outstanding borrowings under the revolving line of credit as of April 30, 2003.

In February 2001, our United Kingdom subsidiary entered into a credit facility agreement, as amended in March 2002, with Lloyds TSB Bank plc (“Lloyds”) under which Lloyds agreed to make available borrowings of up to approximately $20,953. Advances under the credit facility bear interest at the rate of 1.25% per annum over the bank’s base rate, and are guaranteed by us. Available borrowings under the agreement are reduced by the amount of outstanding guarantees. The facility expires on March 31, 2004. We had no outstanding guarantees or borrowings under this facility as of April 30, 2003.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


For the six months ended April 30, 2003 and 2002, we received proceeds of $9,213 and $7,396, respectively, relating to the exercise of stock options and warrants.

Our accounts receivable, less an allowance for doubtful accounts, returns and sales allowances at April 30, 2003 was $100,213. Of such receivables, each of four retail customers accounted for more than 10% of the receivable balance (55.0% in aggregate) at April 30, 2003. Most of our receivables are covered by insurance, with certain limits and deductibles, in the event of a customer’s bankruptcy or insolvency. Generally, we have been able to collect our receivables in the ordinary course of business. We do not hold any collateral to secure payment from customers. As a result, we are subject to credit risks, particularly in the event that any of the receivables represent a limited number of retailers or are concentrated in foreign markets. If we are unable to collect our accounts receivable as they become due and such accounts are not covered by insurance, we could be required to increase our allowance for doubtful accounts, which could adversely affect our liquidity and working capital position.

Our allowance for doubtful accounts, returns and sales allowances increased during the six months ended April 30, 2003 as a result of additional price protection for our published products and included additional bad debt expense, net of deductibles and insurance proceeds, related to the bankruptcy of two customers the losses from which were not entirely covered by insurance. We had accounts receivable days outstanding of 46 days for the three months ended April 30, 2003, as compared to 34 days for the three months ended April 30, 2002. The increase is attributable to shipments of Midnight Club 2 and Tropico 2; Pirate Cove late in the 2003 second quarter.

In September 2002, we relocated our principal executive offices to 622 Broadway, New York, New York. We estimate that as of April 30, 2003 we will incur an additional $1,300 in capital expenditures for renovations and leasehold improvements for this space. In connection with signing a ten year lease, we provided a standby letter of credit of $1,560, expiring December 31, 2003. As a result of the relocation, during the six months ended April 30, 2003, we recorded expenses of $363 related to lease costs with regard to our former executive offices. In addition, we expect to spend an additional $750 in connection with the implementation of accounting software systems for our international operations. As of the date of this report, we have no other material commitments for capital expenditures.

The Board of Directors authorized a stock repurchase program under which we may repurchase up to $25,000 of our common stock from time to time in the open market or in privately negotiated transactions. We have not repurchased any shares under this program.

In January 2003, we recorded a charge of $7,501 relating to the consolidation of our distribution operations, of which $5,406 represented non-cash charges. The balance principally represents lease payments, net of estimated sublease rents, that continue through 2010.

We have incurred and may continue to incur significant legal, accounting and other professional fees and expenses in connection with pending regulatory matters.

Based on our currently proposed operating plans and assumptions, we believe that projected cash flow from operations and available cash resources will be sufficient to satisfy our cash requirements for the reasonably foreseeable future.

Contractual Obligations and Contingent Liabilities and Commitments

Our offices and warehouse facilities are occupied under non-cancelable operating leases expiring at various times from October 2003 to October 2011. We also lease certain furniture, equipment and automobiles under non-cancelable leases expiring through September 2007.

We have entered into distribution agreements under which we purchase various software games. These agreements, which expire between September 30, 2003 and September 30, 2004, require remaining aggregate minimum guaranteed payments of $8,577 at April 30, 2003. These agreements are collateralized by standby letters of credit of $3,986 at April 30, 2003. Additionally, assuming performance by third-party developers, we have outstanding commitments under various software development agreements to pay developers an aggregate of $22,028 over the twelve months ending April 30, 2004.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


In connection with our acquisition of the publishing rights to the Duke Nukem franchise for PC and video games in December 2000, we are contingently obligated to pay $6,000 in cash upon delivery of the final version of Duke Nukem Forever for the PC. In addition, in connection with our acquisition of the Max Payne product franchise in May 2002, we are contingently obligated to make aggregate payments of up to $8,000 in cash upon the timely delivery of the final version of Max Payne 2 for the PC and the achievement of certain sales targets for such product. In May 2003, we agreed to make further payments of up to $6,000 in cash upon the timely commercial release of console versions of Max Payne 2 and the achievement of certain sales targets. The payables will be recorded when the contingencies are resolved.

Fluctuations in Operating Results and Seasonality

We have experienced fluctuations in quarterly operating results as a result of the timing of the introduction of new titles; variations in sales of titles developed for particular platforms; market acceptance of our titles; development and promotional expenses relating to the introduction of new titles, sequels or enhancements of existing titles; projected and actual changes in platforms; the timing and success of title introductions by our competitors; product returns; changes in pricing policies by us and our competitors; the accuracy of retailers’ forecasts of consumer demand; the size and timing of acquisitions; the timing of orders from major customers; and order cancellations and delays in product shipment. Sales of our titles are also seasonal, with peak shipments typically occurring in the fourth calendar quarter (our fourth and first fiscal quarters) as a result of increased demand for titles during the holiday season. Quarterly comparisons of operating results are not necessarily indicative of future operating results.

International Operations

Sales in international markets, principally in the United Kingdom and other countries in Europe, have accounted for a significant portion of our net sales. For the six months ended April 30, 2003 and 2002, sales in international markets accounted for approximately 28.5% and 22.0%, respectively, of our net sales. We are subject to risks inherent in foreign trade, including increased credit risks, tariffs and duties, fluctuations in foreign currency exchange rates, shipping delays and international political, regulatory and economic developments, all of which can have a significant impact on our operating results.

Recently Adopted Accounting Pronouncements

In August 2001, the Financial Accounting Standards Board (“FASB”) issued Statement of Financial Accounting Standards No. 143, “Accounting for Obligations Associated with the Retirement of Long-Lived Assets” (“SFAS 143”). The objective of SFAS 143 is to provide accounting guidance for legal obligations associated with the retirement of long-lived assets. The provisions of SFAS 143 are effective for financial statements issued for fiscal years beginning after June 15, 2002. The adoption of SFAS 143 in fiscal 2003 did not have an impact on our financial condition, cash flows and results of operations.

In October 2001, the FASB issued Statement of Financial Accounting Standards No. 144, “Accounting for the Impairment or Disposal of Long-Lived Assets” (“SFAS 144”). The objectives of SFAS 144 are to address significant issues relating to the implementation of Statement of Financial Accounting Standards No. 121, “Accounting for the Impairment of Long-Lived Assets and for Long-Lived Assets to Be Disposed Of” (“SFAS 121”) and to develop a single accounting model, based on the framework established in SFAS 121, for the long-lived assets to be disposed of by sale, whether previously held and used or newly acquired. The provisions of SFAS 144 are effective for financial statements issued for fiscal years beginning after December 15, 2001. The adoption of SFAS 144 in the first quarter of fiscal 2003 did not have a material impact on our financial condition and results of operations.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)

(Dollars in thousands, except per share amounts)


In April 2002, the FASB issued Statement of Financial Accounting Standards No. 145, “Rescission of FASB Statements No. 4, 44 and 64, Amendment to FASB Statement No. 13, and Technical Corrections” (“SFAS 145”). SFAS 145 eliminates the requirement (in SFAS No. 4) that gains and losses from the extinguishments of debt be aggregated and classified as extraordinary items, net of the related income tax. The rescission of SFAS No. 4 is effective for fiscal years beginning after May 15, 2002, which for us was November 1, 2002. Under this pronouncement, the $1,948 net loss on extinguishment of debt for the year ended October 31, 2001 classified as an extraordinary item will be reclassified as follows: $3,165 of loss on extinguishment to non-operating expenses and $1,217 of tax benefit to provision for income taxes in our Annual Report on Form 10-K for the year ending October 31, 2003. We do not expect that the rescission of SFAS No. 4 will have a material impact on our financial condition, cash flows and results of operations.

In January 2002, the FASB issued Statement of Financial Accounting Standards No. 146, “Accounting for Costs Associated with Exit or Disposal Activities” (“SFAS 146”). SFAS 146 requires the recognition of such costs when they are incurred rather than at the date of a commitment to an exit or disposal plan. The provisions of SFAS 146 are to be applied prospectively to exit or disposal activities initiated after December 31, 2002. The adoption of SFAS 146 in the first quarter of fiscal 2003 did not have a material impact on our financial condition and results of operations.

In December 2002, the FASB issued Statement of Financial Accounting Standards No. 148, “Accounting for Stock-Based Compensation – Transition and Disclosure” (“SFAS 148”). SFAS 148 amends the transition provisions of FASB No. 123, “Accounting for Stock-Based Compensation” (“SFAS 123”), for entities that voluntarily change to the fair value method of accounting for stock-based employee compensation. We do not currently intend to change our accounting to the fair value method. SFAS 148 also amends the disclosure provisions of SFAS 123 to require prominent disclosure about the effects on reported net income of an entity’s accounting policy decisions with respect to stock-based employee compensation and amends APB Opinion No. 28, “Interim Financial Reporting” (“APB 28”) to require disclosures about such effects in interim financial information. The amendments to FASB 123 are e ffective for years ending after December 15, 2002. The amendments to APB 28 for interim disclosure of pro forma results are disclosed in this Report.

In November 2002, the FASB issued Interpretation No. 45, “Guarantor’s Accounting and Disclosure Requirements for Guarantees, Including Indirect Guarantees of Indebtedness of Others” (“FIN 45”). FIN 45 expands previously issued accounting guidance and disclosure requirements for certain guarantees and requires recognition of an initial liability for the fair value of an obligation assumed by issuing a guarantee. The provision for initial recognition and measurement of liability will be applied on a prospective basis to guarantees issued or modified after December 31, 2002. The adoption of FIN 45 in the first quarter of fiscal 2003 did not and is not expected to have a material impact on our financial condition or results of operations.

In January 2003, the FASB issued Interpretation No. 46, “Consolidation of Variable Interest Entities” (“FIN 46”). FIN 46 requires a variable interest entity to be consolidated by a company if that company is subject to a majority of the risk of loss from the variable interest entity’s activities or is entitled to receive a majority of the entity’s residual return or both. FIN 46 also provides criteria for determining whether an entity is a variable interest entity subject to consolidation. FIN 46 requires immediate consolidation of variable interest entities created after January 31, 2003. For variable interest entities created prior to February 1, 2003, consolidation is required on July 1, 2003. We are currently evaluating the impact, if any, of adoption of the provisions of FIN 46 on July 1, 2003.

Recently Issued Accounting Pronouncements

In April 2003, the FASB issued SFAS No. 149, “Amendment of Statement 133 on Derivative Instruments and Hedging Activities.” SFAS No. 149 amends and clarifies financial accounting and reporting for derivative instruments, including certain derivative instruments embedded in other contracts and for hedging activities under SFAS No. 133, “Accounting for Derivative Instruments and Hedging Activities.” In general, SFAS No. 149 is effective for contracts entered into or modified after June 30, 2003 and for hedging relationships designated after June 30, 2003. The adoption of SFAS 149 is not expected to have a material impact on our financial condition or results of operations.

In May 2003, the FASB issued SFAS No. 150, “Accounting for Certain Financial Instruments with Characteristics of both Liabilities and Equity”.  SFAS 150 establishes standards for how an issuer classifies and measures in its statement of financial position certain financial instruments with characteristics of both liabilities and equity.  In accordance with SFAS 150, financial instruments that embody obligations for the issuer are required to be classified as liabilities. SFAS 150 is effective for financial instruments entered into or modified after May 31, 2003, and otherwise shall be effective at the beginning of the first interim period beginning after June 15, 2003.   We do not expect the provisions of this statement to have a significant impact on the statement of financial position.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Cautionary Statement and Risk Factors

Safe Harbor Statement under the Securities Litigation Reform Act of 1995: We make statements in this report that are considered forward-looking statements under federal securities laws. Such forward-looking statements are based on the beliefs of management as well as assumptions made by and information currently available to them. The words “expect,” “anticipate,” “believe,” “may,” “estimate,” “intend” and similar expressions are intended to identify such forward-looking statements. Forward-looking statements involve risks, uncertainties and assumptions including, but not limited to, the following which could cause our actual results, performance or achievements to be materially different from results, performance or achievements, expressed or implied by such forward-looking statements:

The market for interactive entertainment software titles is characterized by short product life cycles. The interactive entertainment software market is characterized by short product life cycles and frequent introductions of new products. New products introduced by us may not achieve significant market acceptance or achieve sufficient sales to permit us to recover development, manufacturing and marketing costs. Historically, few interactive entertainment software products have achieved sustained market acceptance. Even the most successful titles remain popular for only limited periods of time, often less than six months. The life cycle of a game generally involves a relatively high level of sales during the first few months after introduction followed by a decline in sales. Because revenues associated with the initial shipments of a new product generally constitute a high percentage of the total revenues associated with the life of a product, any delay in the introduction of one or more new products could harm our operating results. Additionally, because we introduce a relatively limited number of new products in any period, the failure of one or more of our products to achieve market acceptance could result in losses.

A significant portion of our revenues is derived from a limited number of titles. For the six months ended April 30, 2003, our ten best selling titles accounted for approximately 65.8% of our revenues, with Grand Theft Auto: Vice City for PlayStation 2 accounting for 52.6% of our revenues, Midnight Club 2 for PlayStation 2 accounting for 4.4% of our revenues and Grand Theft Auto 3 for PlayStation 2 accounting for 1.7% of our revenues. Our ten best selling titles accounted for approximately 66.5% of our revenues for the six months ended April 30, 2002. For this period, Grand Theft Auto 3 for PlayStation 2 accounted for 39.2% of our revenues and Max Payne for PlayStation 2 accounted for 10.2% of our revenues. Our ten best selling titles accounted for approximately 59.9% of our revenues for the fiscal year ended October 31, 2002. Our future titles may not be commercially viable. If we fail to continue to develop and sell new, commercially successful titles, our revenues and profits may decrease substantially and we may incur losses.

Our quarterly operating results may vary significantly, which could cause our stock price to decline. We have experienced and may continue to experience wide fluctuations in quarterly operating results. The interactive entertainment industry is highly seasonal, with sales typically higher during the fourth and first calendar quarters, due primarily to the increased demand for games during and immediately following the holiday buying season. Our failure or inability to introduce products on a timely basis to meet seasonal fluctuations in demand will harm our business and operating results. These fluctuations could also cause our stock price to decline. Other factors that cause fluctuations include:

    delays in the introduction of new titles;
    the size and timing of product and business acquisitions;
    variations in sales of titles designed to operate on particular platforms;
    development and promotional expenses relating to the introduction of new titles;
    availability of hardware platforms;
    the timing and success of title introductions by our competitors;
    product returns;
    the accuracy of retailers’ forecasts of consumer demand; and
    the timing of orders from major customers.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Our expense levels are based, in part, on our expectations regarding future sales and therefore our operating results would be harmed by a decrease in sales or a failure to meet our sales expectations. The uncertainties associated with interactive entertainment software development, lengthy manufacturing lead times, production delays and the approval process for products by hardware manufacturers and other licensors make it difficult to predict the quarter in which our products will ship and therefore may cause us to fail to meet financial expectations. In future quarters our operating results may fall below the expectations of securities analysts and investors. In this event, the trading price of our common stock could significantly decline.

The interactive entertainment software industry is cyclical, and we may fail to anticipate changing consumer preferences. Our business is subject to all of the risks generally associated with the interactive entertainment software industry, which has been cyclical in nature and has been characterized by periods of significant growth followed by rapid declines. Our future operating results will depend on numerous factors beyond our control, including:

  the popularity, price and timing of new software and hardware platforms being released and distributed by us and our competitors;
  international, national and regional economic conditions, particularly economic conditions adversely affecting discretionary consumer spending;
  war, acts of terrorism and military action, which could adversely affect consumer preferences in entertainment;
  changes in consumer demographics;
  the availability and popularity of other forms of entertainment; and
  critical reviews and public tastes and preferences, all of which change rapidly and cannot be predicted.

In order to plan for acquisition and promotional activities we must anticipate and respond to rapid changes in consumer tastes and preferences. A decline in the popularity of interactive entertainment software or particular platforms could cause sales of our titles to decline dramatically. The period of time necessary to develop new game titles, obtain approvals of manufacturers and produce finished products is unpredictable. During this period, consumer appeal of a particular title may decrease, causing product sales to fall short of expectations.

Rapidly changing technology and platform shifts could hurt our operating results. The interactive entertainment industry in general is associated with rapidly changing technology, which often leads to software and platform obsolescence and significant price erosion over the life of a product. The introduction of new platforms and technologies can render existing software titles obsolete or unmarketable. As more advanced platforms achieve market acceptance, consumer demand for software for older platforms declines. Obsolescence of software or platforms could leave us with increased inventories of unsold titles and limited amounts of new titles to sell to consumers, which would have a material adverse effect on our operating results.

We are devoting significant development resources primarily on products designed for Sony’s PlayStation 2 and Microsoft's Xbox. If consumer demand for these platforms declines generally or as a result of the next hardware transition cycle, we may experience lower than expected sales or losses from products designed for these platforms.

A number of software publishers who compete with us have developed or are currently developing software for use by consumers over the Internet. Future increases in the availability of such software or technological advances in such software or the Internet could result in a decline in platform-based software and impact our sales. Direct sales of software by major publishers over the Internet would materially adversely affect our distribution business.

Our business is dependent on licensing and publishing arrangements with third parties. Our success depends on our ability to identify and develop new titles on a timely basis. We have entered into agreements with third parties to acquire the rights to publish and distribute interactive entertainment software. These agreements typically require us to make advance payments, pay royalties and satisfy other conditions. Our advance payments may not be sufficient to permit developers to develop new software successfully. In addition, software development costs, promotion and marketing expenses and royalties payable to software developers have increased significantly in recent years and reduce the potential profits derived from sales of our software. Future sales of our titles may not be sufficient to recover advances to software developers, and we may not have adequate financial and other resources to satisfy our contractual commitments. If we fail to satisfy our obligations under these license agreements, the agreements may be terminated or modified in ways that may be burdensome to us.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)
(Dollars in thousands, except per share amounts)


Returns of our published titles and price protection may adversely affect our operating results. We are exposed to the risk of product returns and price protection with respect to our customers. Our distribution arrangements with customers generally do not give them the right to return titles to us or to cancel firm orders; however, at our discretion, we may accept product returns for stock balancing or defective products. In addition, we sometimes negotiate accommodations to customers, including price discounts, credits and product returns, when demand for specific products falls below expectations. We generally accept returns and grant price protection in connection with our publishing arrangements. We establish a reserve for future returns and price protection for published titles based primarily on these return policies and historical return rates, and we report our revenues net of returns and price protection. If return rates and price protection for our published titles significantly exceed our reserves, our revenues will decline and we could incur losses.

The interactive entertainment software industry is highly competitive. We compete for both licenses to properties and the sale of interactive entertainment software with Sony, Microsoft and Nintendo, each of which is a large developer and marketer of software for its own platforms. Each of these competitors has the financial resources to withstand significant price competition and to implement extensive advertising campaigns, particularly for prime-time television spots. These companies may also increase their own software development efforts or focus on developing software products for third-party platforms. We also compete with domestic companies such as Electronic Arts, Activision, THQ, Midway Games and Acclaim Entertainment and international companies such as Sega, Vivendi, Ubi Soft, Atari, Eidos, Capcom, Konami and Namco. Some of our competitors have greater financial, technical, personnel and other resources than we do, and are able to carry larger inventories, adopt more aggressive pricing policies and make higher offers to licensors and developers for commercially desirable properties than we can. Our titles also compete with other forms of entertainment such as motion pictures, television and audio and video products featuring similar themes, online computer programs and forms of entertainment which may be less expensive or provide other advantages to consumers.

Our distribution business also operates in a highly competitive environment. The intense competition that characterizes our industry is based primarily on breadth, availability and quality of product lines; price; terms and conditions of sale; credit terms and availability; speed and accuracy of delivery; and effectiveness of sales and marketing programs. Our competitors include regional, national and international distributors, as well as hardware manufacturers and software publishers. We may lose market share or be forced in the future to reduce our prices in response to the actions of our competitors, and thereby experience a reduction in our gross margins.

Increased competition for limited shelf space and promotional support from retailers could affect the success of our business and require us to incur greater expenses to market our titles. Retailers have limited shelf space and promotional resources, and competition is intense among an increasing number of newly introduced interactive entertainment software titles for adequate levels of shelf space and promotional support. Competition for retail shelf space is expected to increase, which may require us to increase our marketing expenditures just to maintain current levels of sales of our titles. Competitors with more extensive lines and popular titles frequently have greater bargaining power with retailers. Accordingly, we may not be able to achieve the levels of promotional support and shelf space that such competitors receive.

A limited number of customers may account for a significant portion of our sales. Sales to our five largest customers accounted for approximately 42.2% and 32.6%, respectively, of our revenues for the six months ended April 30, 2003 and 2002. Sales to our five largest customers accounted for approximately 31.4% of our revenues for the fiscal year ended October 31, 2002. Our sales are made primarily pursuant to purchase orders without long-term agreements or other commitments. Our customers may terminate their relationship with us at any time. The loss of our relationships with principal customers or a decline in sales to principal customers could harm our operating results. Bankruptcies or consolidations of certain large retail customers could also seriously hurt our business.

We are subject to credit and collection risks. Our sales are typically made on credit, with terms that vary depending upon the customer and the demand for the particular title being sold. We do not hold any collateral to secure payment by our customers. As a result, we are subject to credit risks, particularly in the event that any of our receivables represent sales to a limited number of retailers or are concentrated in foreign markets. If we are unable to collect our accounts receivable as they become due and such accounts are not covered by insurance, it could adversely affect our financial condition.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (continued)

(Dollars in thousands, except per share amounts)


Rating systems for interactive entertainment software, potential legislation and consumer opposition could inhibit sales of our products. Trade organizations within the video game industry require interactive entertainment software publishers to provide consumers with information relating to graphic violence, profanity or sexually explicit material contained in software titles. Certain countries have also established similar rating systems as prerequisites for sales of interactive entertainment software in such countries. In some instances, we may be required to modify our products to comply with the requirements of such rating systems, which could delay the release of those products in such countries. Historically, our software titles received a rating of “E” (age 6 and older) or “T” (age 13 and over), although many of our new titles (including Grand Theft Auto 3, Grand Theft Auto: Vice City, Max Payne and State of Emergency) have received a rating of “M” (age 17 and over). We believe that we comply with such rating systems and properly display the ratings and content descriptions received for our titles.

Several proposals have been made for federal legislation to regulate the interactive entertainment software, motion picture and recording industries, including a proposal to adopt a common rating system for interactive entertainment software, television and music containing violence and sexually explicit material, and the Federal Trade Commission has adopted rules with respect to the marketing of such material to minors. Consumer advocacy groups have also opposed sales of interactive entertainment software containing graphic violence and sexually explicit material by pressing for legislation in these areas (including legislation prohibiting the sale of certain “M” rated video games to minors) and by engaging in public demonstrations and media campaigns. Retailers may decline to sell interactive entertainment software containing graphic violence or sexually explicit material, which may limit the potential market for our “M” rated products, and adversely affect our operating results. If any groups were to target our “M” rated titles, we might be required to significantly change or discontinue a particular title, which in the case of our best selling titles could seriously hurt our business.

We cannot publish our console titles without the approval of hardware manufacturers. We are required to obtain a license from Sony, Microsoft and Nintendo, our principal competitors, to develop and publish titles for their respective hardware platforms. Our existing hardware console platform licenses require that we obtain approval for the publication of new titles on a title-by-title basis. As a result, the number of titles we are able to publish for these hardware platforms, along with our ability to time the release of these titles and, accordingly, our revenues from titles for these hardware platforms, may be limited. If any manufacturer chooses not to renew or extend our license agreement at the end of its current term, or if the manufacturer were to terminate our license for any reason, we would be unable to publish additional titles for that manufacturer’s hardware platform.

License agreements relating to these rights generally extend for a term of three years. The agreements are terminable upon the occurrence of a number of factors, including: (1) breach of the agreement by us; (2) our bankruptcy or insolvency; or (3) our entry into a relationship with, or acquisition by, a competitor of the manufacturer. We cannot assure you that we will be able to obtain new or maintain existing licenses on acceptable terms, or at all.

We are dependent upon a license agreement with Sony to publish titles for PlayStation 2. The term of this license agreement is automatically extended, unless terminated by one of the parties, for successive one-year terms. Termination of such agreement would seriously hurt our business.

Sony and Nintendo are the sole manufacturers of the titles we publish under license from them. Games for the Xbox must be manufactured by pre-approved manufacturers. Each platform license provides that the manufacturer may raise prices for the titles at any time and grants the manufacturer substantial control over the release of new titles. Each of these manufacturers also publishes software for its own platforms and manufactures titles for all of its other licensees and may choose to give priority to its own titles or those of other publishers if it has insufficient manufacturing capacity or if there is increased demand for its products.

In addition, these manufacturers may not have sufficient production capacity to satisfy our scheduling requirements during any period of sustained demand. If manufacturers do not supply us with finished titles on favorable terms without delays, our operations would be materially interrupted, and we would be unable to obtain sufficient amounts of our product to sell to our customers. If we cannot obtain sufficient product supplies, our revenues will decline and we could incur losses.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations
(continued)
(Dollars in thousands, except per share amounts)


We may not be able to protect our proprietary rights or avoid claims that we infringe on the proprietary rights of others. We develop proprietary software and have obtained the rights to publish and distribute software developed by third parties. We attempt to protect our software and production techniques under copyright, trademark and trade secret laws as well as through contractual restrictions on disclosure, copying and distribution. Interactive entertainment software is susceptible to unauthorized copying. Unauthorized third parties may be able to copy or to reverse engineer our software to obtain and use programming or production techniques that we regard as proprietary.

As the amount of interactive entertainment software titles in the market increases and the functionality of this software further overlaps, we believe that interactive entertainment software will increasingly become the subject of claims that such software infringes the copyrights or patents of others. From time to time, we receive notices from third parties alleging infringement of their proprietary rights. Although we believe that our software and technologies and the software and technologies of third-party developers and publishers with whom we have contractual relations do not and will not infringe or violate proprietary rights of others, it is possible that infringement of proprietary rights of others has or may occur. Any claims of infringement, with or without merit, could be time consuming, costly and difficult to defend. Moreover, intellectual property litigation or claims could require us to discontinue the distribution of products, obtain a license or redesign our products, which could result in additional substantial costs and material delays.

We are dependent on third-party software developers to complete certain of our titles. We rely on third-party software developers for the development of certain of our titles. Quality third-party developers are continually in high demand. Software developers who have developed titles for us in the past may not be available to develop software for us in the future. Due to the limited number of third-party software developers and the limited control that we exercise over them, these developers may not be able to complete titles for us on a timely basis or within acceptable quality standards, if at all.

We depend on third-party software developers and our internal development studios to develop new interactive entertainment software within anticipated release schedules and cost projections. The development cycle for new titles is long, typically ranging from twelve to twenty-four months. After development of a product, it may take between six to twelve additional months to develop the product for other hardware platforms. If developers experience financial difficulties, additional costs or unanticipated development delays, we will not be able to release titles according to our schedule.

Our software is susceptible to errors, which can harm our financial results and reputation. The technological advancements of new hardware platforms allow more complex software products. As software products become more complex, the risk of undetected errors in products when first introduced increases. If, despite testing, errors are found in new products or releases after shipments have been made, we could experience a loss of or delay in timely market acceptance, product returns, loss of revenues and damage to our reputation.

Gross margins relating to our distribution business have been historically narrow which increases the impact of variations in costs on our operating results. As a result of intense price competition, our gross margins in our distribution business have historically been narrow and we expect them to continue to be narrow in the future. We receive purchase discounts from suppliers based on various factors, including volume purchases. These purchase discounts directly affect our gross margins. It may become more difficult for us to achieve the percentage growth in sales required to continue to receive volume purchase discounts.

We may not be able to adequately adjust our cost structure in a timely fashion in response to a sudden decrease in demand. A significant portion of our selling and general and administrative expense is comprised of personnel and facilities. In the event of a significant decline in revenues, we may not be able to exit facilities, reduce personnel, or make other significant changes to our cost structure without significant disruption to our operations or without significant termination and exit costs. Management may not be able to implement such actions in a timely manner, if at all, to offset an immediate shortfall in revenues and gross profit.

.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
Management’s Discussion and Analysis of Financial Condition and Results of Operations (concluded)

(Dollars in thousands, except per share amounts)


Our distribution business is dependent on suppliers to maintain an adequate supply of products to fulfill customer orders on a timely basis. Our ability to obtain particular products in required quantities and to fulfill customer orders on a timely basis is critical to our success. In most cases, we have no guaranteed price or delivery agreements with suppliers. In certain product categories, limited price protection or return rights offered by manufacturers may have a bearing on the amount of product we may be willing to purchase. Our industry may experience significant hardware supply shortages from time to time due to the inability of certain manufacturers to supply certain products on a timely basis. As a result, we have experienced, and may in the future continue to experience, short-term hardware inventory shortages. In addition, manufacturers who currently distribute their products through us may decide to distribute, or to substantially increase their existing distribution, through other distributors, or directly to retailers.

We are subject to the risk that our inventory values may decline and protective terms under supplier arrangements may not adequately cover the decline in values. The interactive entertainment software and hardware industry is subject to rapid technological change, new and enhanced generations of products, and evolving industry standards. These changes may cause inventory to decline substantially in value or to become obsolete. We are also exposed to inventory risk to the extent that supplier price protections are not available on all products or quantities and are subject to time restrictions. In addition, suppliers may become insolvent and unable to fulfill price protection obligations.

We are subject to risks and uncertainties of international trade. Sales in international markets, primarily in the United Kingdom and other countries in Europe, have accounted for a significant portion of our revenues. Sales in international markets accounted for approximately 28.5% and 22.0%, respectively, of our revenues for the six months ended April 30, 2003 and 2002. Such sales accounted for 20.1% of our revenues for the fiscal year ended October 31, 2002. We are subject to risks inherent in foreign trade, including increased credit risks; tariffs and duties; fluctuations in foreign currency exchange rates; shipping delays; and international political, regulatory and economic developments, all of which can have a significant impact on our operating results. All of our international sales are made in local currencies.

We depend on skilled personnel. Our success depends on our ability to identify, hire and retain qualified management, creative, development, financial, marketing, sales and technical personnel. If we are unable to continue to attract and retain skilled personnel, our business and prospects would be negatively affected.

The market price for our common stock may be highly volatile. The market price of our common stock has been and may continue to be highly volatile. Factors such as our operating results, announcements by us or our competitors and various factors affecting the interactive entertainment software industry may have a significant impact on the market price of our common stock.

We are subject to rapidly evolving regulation affecting financial reporting, accounting and corporate governance matters. In response to recent corporate events, legislators and government agencies have focused on the integrity of financial reporting, and regulatory accounting bodies have recently announced their intention to issue several new accounting standards, including accounting for stock options as compensation expense, certain of which are significantly different from current accounting standards. We cannot predict the impact of the adoption of any such proposals on our future financial results. Additionally, recently enacted legislation focused on corporate governance, auditing and internal accounting controls imposes compliance burdens on us, and will require us to devote significant financial, technical and personnel resources to address compliance issues.

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TAKE-TWO INTERACTIVE SOFTWARE, INC. and SUBSIDIARIES
(Dollars in thousands, except per share amounts)


Item 3.   Quantitative and Qualitative Disclosures About Market Risk

We are subject to market risks in the ordinary course of our business, primarily risks associated with interest rate and foreign currency fluctuations.

Historically, fluctuations in interest rates have not had a significant impact on our operating results. At April 30, 2003, we had no outstanding variable rate indebtedness.

We transact business in foreign currencies and are exposed to risks resulting from fluctuations in foreign currency exchange rates. Accounts relating to foreign operations are translated into United States dollars using prevailing exchange rates at the relevant fiscal quarter. Translation adjustments are included as a separate component of stockholders’ equity. For the six months ended April 30, 2003, our foreign currency translation adjustment gain was $2,820. Foreign exchange transaction loss for the six months ended April 30, 2003 was $435. A hypothetical 10% change in applicable currency exchange rates at April 30, 2003 would result in a material translation adjustment.

Item 4.   Controls and Procedures

Based on their evaluation of the effectiveness of our disclosure controls and procedures within 90 days of the filing date of this report, our Chief Executive Officer and Chief Financial Officer have concluded that our disclosure controls and procedures are effective for gathering, analyzing and disclosing the information we are required to disclose in our reports filed under the Securities Exchange Act of 1934. There have been no significant changes in our internal controls or in other factors that could significantly affect these controls subsequent to the evaluation date.

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PART II – OTHER INFORMATION

Item 1.   Legal Proceedings

The Securities and Exchange Commission has issued a formal order of investigation into, among other things, certain accounting matters relating to the Company’s financial statements, periodic reporting and internal accounting control provisions of the federal securities laws.

The Company is involved in routine litigation in the ordinary course of business which in management’s opinion will not have a material adverse effect on the Company’s financial condition, cash flows or results of operations.

Item 2.   Changes in Securities

In February 2003, the Company issued 75,000 shares of restricted common stock to Ryan A. Brant, the Company’s Chairman, and 50,000 shares of restricted common stock to an employee, as compensation.

In connection with the above securities issuances, the Company relied on Section 4(2) promulgated under the Securities Act of 1933, as amended, as offerings to a limited number of “accredited investors.”

Item 4.   Submission of Matters to a Vote of Security Holders

The Company held its Annual Meeting on April 17, 2003. At the meeting Ryan A. Brant, Jeffrey C. Lapin, Oliver Grace, Jr., Robert Flug, Todd Emmel, Mark Lewis, Steven Tisch and Richard W. Roedel were elected as directors. Mr. Brant received 34,067,159 votes for and 358,579 votes withheld; Mr. Lapin received 34,223,504 votes for and 202,234 votes withheld; Mr. Grace received 32,342,964 votes for and 2,082,774 votes withheld; Mr. Flug received 32,342,964 votes for and 2,082,774 votes withheld; Mr. Emmel received 32,342,964 votes for and 2,082,774 votes withheld; Mr. Lewis received 34,223,204 votes for and 202,534 votes withheld; Mr. Tisch received 34,223,504 votes for and 202,234 votes withheld: and Mr. Roedel received 32,518,115 votes for and 1,907,623 votes withheld.

In addition, the stockholders approved an amendment to the Company’s 2002 Stock Option Plan to increase the number of shares of the Company’s common stock reserved for issuance under the Plan from 3,000,000 to 4,000,000 shares with 20,360,674 votes for, 14,029,245 votes against and 35,819 abstentions.

Item 5.   Other Information

The Company’s Audit Committee engaged the Company’s external auditors to perform non-audit related tax services for the fiscal year ending October 31, 2003.

See Note 3 to Notes to Unaudited Consolidated Condensed Financial Statements for information relating to pro forma net income (loss) and pro forma net income (loss) per share for the years ended October 31, 2002 and 2001.

Item 6.   Exhibits and Reports on Form 8-K

(a) Exhibits:
     
  99.1 Chief Executive Officer Certification pursuant to 18 U.S.C. Section 1350, as adopted Pursuant to Section 906 of the Sarbanes-Oxley Act of 2002.
     
  99.2 Chief Financial Officer Certification pursuant to 18 U.S.C. Section 1350, as adopted Pursuant to Section 906 of the Sarbanes-Oxley Act of 2002.
     
(b) Reports on Form 8-K:
     
  None.

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SIGNATURES

Pursuant to the requirements the Securities Exchange Act of 1934, the Registrant has duly caused this report to be signed on its behalf by the undersigned thereunto duly authorized.

  TAKE-TWO INTERACTIVE SOFTWARE, INC
  (Registrant)
   
Date: June 6, 2003 By: /s/ Jeffrey C. Lapin
    Jeffrey C. Lapin
    Chief Executive Officer
    (Principal Executive Officer)
     
     
Date: June 6, 2003 By: /s/ Karl H. Winters
    Karl H. Winters
    Chief Financial Officer
    (Principal Financial Officer)

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Take-Two Interactive Software, Inc.
Certification of Principal Executive Officer

I, Jeffrey C. Lapin, Chief Executive Officer, certify that:

     
1. I have reviewed this quarterly report on Form 10-Q of Take-Two Interactive Software, Inc.;
     
2. Based on my knowledge, this quarterly report does not contain any untrue statement of a material fact or omit to state a material fact necessary to make the statements made, in light of the circumstances under which such statements were made, not misleading with respect to the period covered by this quarterly report;
     
3. Based on my knowledge, the financial statements, and other financial information included in this quarterly report, fairly present in all material respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this quarterly report;
     
4. The registrant’s other certifying officers and I are responsible for establishing and maintaining disclosure controls and procedures (as defined in Exchange Act Rules 13a-14 and 15d-14) for the registrant and have:
     
  a) designed such disclosure controls and procedures to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities, particularly during the period in which this quarterly report is being prepared;
     
  b) evaluated the effectiveness of the registrant’s disclosure controls and procedures as of a date within 90 days prior to the filing date of this quarterly report (the “Evaluation Date”); and
     
  c) presented in this quarterly report our conclusions about the effectiveness of the disclosure controls and procedures based on our evaluation as of the Evaluation Date;
     
5. The registrant's other certifying officers and I have disclosed, based on our most recent evaluation, to the registrant's auditors and the audit committee of registrant's board of directors (or persons performing the equivalent functions):
     
  a) all significant deficiencies in the design or operation of internal controls which could adversely affect the registrant's ability to record, process, summarize and report financial data and have identified for the registrant's auditors any material weaknesses in internal controls; and
     
  b) any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant's internal controls; and
     
6. The registrant's other certifying officers and I have indicated in this quarterly report whether there were significant changes in internal controls or in other factors that could significantly affect internal controls subsequent to the date of our most recent evaluation, including any corrective actions with regard to significant deficiencies and material weaknesses.
   
   
Date: ­ June 6, 2003 /s/ Jeffrey C. Lapin
Jeffrey C. Lapin
Chief Executive Officer
(Principal Executive Officer)

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Take-Two Interactive Software, Inc.
Certification of Principal Financial Officer

I, Karl H. Winters, Chief Financial Officer, certify that:

1.

I have reviewed this quarterly report on Form 10-Q of Take-Two Interactive Software, Inc.;

     
2. Based on my knowledge, this quarterly report does not contain any untrue statement of a material fact or omit to state a material fact necessary to make the statements made, in light of the circumstances under which such statements were made, not misleading with respect to the period covered by this quarterly report;
     
3. Based on my knowledge, the financial statements, and other financial information included in this quarterly report, fairly present in all material respects the financial condition, results of operations and cash flows of the registrant as of, and for, the periods presented in this quarterly report;
     
4. The registrant’s other certifying officers and I are responsible for establishing and maintaining disclosure controls and procedures (as defined in Exchange Act Rules 13a-14 and 15d-14) for the registrant and have:
     
  a) designed such disclosure controls and procedures to ensure that material information relating to the registrant, including its consolidated subsidiaries, is made known to us by others within those entities, particularly during the period in which this quarterly report is being prepared;
     
  b) evaluated the effectiveness of the registrant’s disclosure controls and procedures as of a date within 90 days prior to the filing date of this quarterly report (the “Evaluation Date”); and
     
  c) presented in this quarterly report our conclusions about the effectiveness of the disclosure controls and procedures based on our evaluation as of the Evaluation Date;
     
5.

The registrant's other certifying officers and I have disclosed, based on our most recent evaluation, to the registrant's auditors and the audit committee of registrant's board of directors (or persons performing the equivalent functions):

     
  a)

all significant deficiencies in the design or operation of internal controls which could adversely affect the registrant's ability to record, process, summarize and report financial data and have identified for the registrant's auditors any material weaknesses in internal controls; and

     
  b)

any fraud, whether or not material, that involves management or other employees who have a significant role in the registrant's internal controls; and

     
6. The registrant's other certifying officers and I have indicated in this quarterly report whether there were significant changes in internal controls or in other factors that could significantly affect internal controls subsequent to the date of our most recent evaluation, including any corrective actions with regard to significant deficiencies and material weaknesses.
     
   
Date: June 6, 2003 /s/ Karl H. Winters
Karl H. Winters
Chief Financial Officer
(Principal Financial Officer)

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