UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549
FORM 10-K
(Mark One)
| ý | ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACTS OF 1934. |
For the fiscal year ended June 30, 2002
| o | TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934. |
For the transition period from to .
Commission file number 000-24487
MIPS Technologies, Inc.
(Exact name of registrant as specified in its charter)
| DELAWARE (State or other jurisdiction of Incorporation or organization) |
77-0322161 (I.R.S. Employer Identification Number) |
1225 CHARLESTON ROAD, MOUNTAIN VIEW, CA 94043-1353
(Address of principal executive offices)
Registrants' telephone number, including area code: (650) 567-5000
Securities registered pursuant to section 12(b) of the Act:
None
Securities registered pursuant to section 12(g) of the Act:
Class A common stock, $.001 Par Value
Class B common stock, $.001 Par Value
(Title of class)
Indicate by check mark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days. Yes ý No o
Indicate by check mark if disclosure of delinquent filers pursuant to item 405 of Regulation S-K is not contained herein, and will not be contained, to the best of registrant's knowledge, in definitive proxy or information statements incorporated by reference in Part III of this Form 10-K or any amendment to this Form 10-K. ý
Aggregate market value of the registrant's Class A common stock and Class B common stock held by non-affiliates of the Registrant as of August 30, 2002 was approximately $12.7 million and $32.1 million, respectively, based upon the closing prices reported for such date on the Nasdaq National Market. For purposes of this disclosure, shares of common stock held by persons who hold more than 5% of the outstanding shares of Class A common stock or Class B common stock and shares held by officers and directors of the Registrant have been excluded because such persons may be deemed to be affiliates. This determination of affiliate status is not necessarily a conclusive determination for other purposes.
As of August 30, 2002, the number of outstanding shares of the Registrant's Class A common stock, $.001 par value, was 14,673,423. The number of outstanding shares of the Registrant's Class B common stock, par value $.001, was 25,057,830.
Documents incorporated by reference:
Portions of the Registrant's proxy statement for its 2002 annual meeting of stockholders are incorporated by reference into Part III of this Annual Report on Form 10-K.
General
MIPS Technologies, Inc. is a leading developer of embedded processor and related intellectual property, for use in performance-oriented markets such as the wired and wireless communications, consumer, office automation, security, and automotive markets. Our industry-standard designs are based on our 32- and 64-bit reduced instruction set computing, or RISC, architectures. We are a pioneer in the development of a 64-bit RISC architecture, with a seamless upgrade capability from our 32-bit architecture. We license our industry-standard MIPS32 and MIPS64 instruction-set architectures, or ISAs, application specific extensions, or ASEs, core designs and other related intellectual property to semiconductor companies and system original equipment manufacturers, or system OEMs. Together with our architecture and core licensees, we offer a broad variety of performance-oriented embedded processors that scale across multiple markets in standard, custom, semi-custom and application-specific products. We currently have more than sixty licensees and more than eighty license agreements in place with companies around the world.
The MIPS architecture, which originated twenty years ago, has remained at the forefront of the evolution of RISC processor implementations. Our decision to support a central processing unit, or CPU, licensing strategy has resulted in a strong market position for the MIPS architectures in embedded processors. When we were spun off from Silicon Graphics in 1998 as a stand-alone embedded architecture and core processor licensing company, the MIPS architectures assumed an even more important position in the market for system-on-a-chip, or SOC, products.
Our primary target markets are digital and consumer applications, which include the emerging and evolving markets for digital entertainment, wired and wireless communications (including broadband access), office automation, security, and automotive where MIPS' technology can increase performance to power the user experience. We believe that our 32- and 64-bit processor designs are well suited for these applications due to the scalability, low power consumption and high performance of our RISC architecture and core implementations, and the cost and time-to-market advantages provided by our intellectual property. Our processor and core designs and related intellectual property have been incorporated into several key products in these markets, including digital set-top boxes from Motorola, Inc. Broadband Communications Sector and Pioneer; video game systems such as the Nintendo 64 and Sony PlayStation and PlayStation 2; laser printers from HP; and network routers from Cisco Systems.
MIPS Technologies, Inc. was incorporated in Delaware in June 1992. Our principal executive offices are located at 1225 Charleston Road, Mountain View, California 94043-1353, and our telephone number at that address is (650) 567-5000.
Industry Background
Rapid advances in semiconductor technology have enabled the development of higher performance processors at lower cost. As a result, it is now cost-effective for system OEMs to embed these processors into a wider range of electronic products and systems, including a new generation of digital consumer and business products. Processors may be purchased individually and placed on a printed circuit board or they may be embedded into larger silicon chips. Improvements in semiconductor manufacturing processes have enabled the integration of entire systems onto a single integrated circuit to create complex system-on-a-chip solutions. In many cases, these system-on-a-chip solutions are the most cost-effective method of creating new product solutions. The availability of low-cost, high-performance processors and the development of system-on-a-chip technology have contributed to the emergence and rapid growth of the market for embedded systems, particularly advanced digital consumer and business products.
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Embedded systems are broadly defined as microcontrollers, processors and cores plus related software incorporated into devices other than personal computers, workstations, servers, mainframes and minicomputers. In the past, this market was dominated by low-cost 4-, 8- and 16-bit microcontrollers embedded primarily into low-cost, high-volume consumer products such as home appliances, facsimile machines, printers, telephone answering machines and various automobile systems. The use of higher performance 32- and 64-bit processors was common in high-cost, low-volume applications such as telecommunications switching equipment and data networking routers. Although microcontrollers are adequate for basic system control functions, they lack the performance and bandwidth capabilities to implement some of today's advanced functions. Today, however, the price of 32- and 64-bit processors has reached the point where it is now cost-effective to embed these solutions into low-cost, high-volume digital consumer and business products.
Digital consumer and business products that incorporate low-power and high-performance processors and software can offer advanced functionality such as realistic 3-D graphics rendering, digital audio and video, and communications and high-speed signal processing. Examples include set-top boxes, Internet appliances, video game consoles, processor-based smart cards and handheld mobile devices. To meet the demands of the digital consumer and business products market, system OEMs rely on semiconductor companies to design and deliver critical components within rigorous price and performance parameters. In order to supply products for these markets, semiconductor suppliers are increasingly combining their own intellectual property with that of third-party suppliers, such as us, in the form of processor cores and other functional blocks.
The MIPS Technologies Network
Our technology offerings focus on enabling cost-effective, power-efficient, and high-performance processors, cores and related designs for high-volume embedded applications. The MIPS RISC architecture is scalable over a broad range of applications and designed to allow semiconductor manufacturers to integrate their intellectual property into MIPS-based processors, cores and related embedded system designs to develop differentiated and innovative products for a variety of embedded applications within demanding time-to-market requirements. Products incorporating the MIPS architecture range from digital cameras and smart cards using processor cores with a die size of less than two square millimeters to high-performance set-top boxes and game consoles using processors with die sizes of over 100 square millimeters. In addition, while designed for high performance, our RISC-based architectures and cores are being incorporated in a number of low-power applications such as handheld mobile devices and smart cards. The MIPS architecture is designed around upward compatible instruction sets that enable manufacturers developing products across a broad range of price and performance points to use common support tools and software and retain their investment in software across the entire range of performance.
Through our network of semiconductor manufacturing licensees, design support companies, and system OEMs, as well as third-party independent software, hardware and intellectual property, or IP, vendors, we have an established infrastructure to support our architecture as a standard platform for the embedded market.
Licensees. We have over sixty licensees that develop, manufacture or have manufactured and sell silicon solutions based on the MIPS RISC processor architecture, processors, and cores. Our top ten customers based on contract revenue for the two years ended June 30, 2002, includes Advanced Micro Devices, Inc., Broadcom Corporation, Conexant Systems, Inc., Gemplus International S.A., Infineon Technologies, AG, LSI Logic Corporation, Micron Technology Incorporated, Philips Semiconductor, Texas Instruments Incorporated and Toshiba Corporation.
A number of our licensees, particularly our architecture licensees, have made significant investments in our technology and market development, which have resulted in the creation of multiple design teams around the world that are engaged in the development of MIPS-based processors. In addition to our
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internal design teams, more than a dozen design teams within our architecture licensees are designing with the MIPS architecture. Through our flexible approach to licensing our architectural intellectual property, our licensees and their associated design teams are able to design optimized semiconductor products for multiple segments of the embedded market resulting in what we believe is the broadest offering of RISC-based solutions in the world. In most cases, our licensees also add custom integration services and derivative design technologies to enhance our processor designs. Our licensees and their associated design teams have developed a broad portfolio of processors and standard products based on the MIPS RISC architecture as well as application specific extensions, some of which were developed by us or licensed back to us and offered to other licensees.
We also develop and license custom processor designs intended to address the specific silicon process technology of the manufacturer to which it is licensed. Such designs customized to the technology of our licensee provide significant advantages. We believe that our ability to provide these custom processor designs is a competitive advantage. We have expanded our reach into applications and markets with unique needs by adding indirect distribution channels. These distribution channels include foundries, such as Chartered Semiconductor Manufacturing Ltd., Taiwan Semiconductor Manufacturing Co., Ltd., and United Microelectronics Corporation.
System OEMs. Products based on the MIPS RISC architecture are used by a variety of system OEMs in the embedded market. A number of digital consumer and business products incorporate the MIPS RISC architecture, including Motorola Broadband set-top boxes, Sony PlayStation and PlayStation 2 video game systems, Minolta digital cameras, Casio Cassiopeia handheld mobile devices, HP laser printers, and Cisco routers. We participate in various sales and technical efforts directed to system OEMs and have increased our business development organization to build brand awareness of the MIPS RISC architecture among system OEMs.
Third-Party Independent Software, Hardware and IP Vendors. Our RISC architecture is further supported by a variety of third-party independent software, hardware and IP vendors that provide operating systems and engineering development tools such as compilers, debuggers and in-circuit emulation testers, middleware, and application platforms and reference designs. Currently, these companies, including Green Hills Software and Wind River Systems, provide over 200 products in support of our RISC architecture. Popular operating systems compatible with our RISC architecture include Microsoft Windows CE.NET and Linux and Cisco's IOS. This third-party support allows system OEMs to design the MIPS processor technology into their products.
Markets and Applications
We develop and license our processor designs in several forms. Custom processor designs are intended to address the specific silicon process technology of the manufacturer to which it is licensed. We believe that our ability to provide these custom designs is a competitive advantage. We also generate both high-level description language representations of our custom designs called synthesizable or "soft" cores, and intermediate representations with some process targeting called optimized cores. Synthesizable and optimized cores are flexible and can be licensed to multiple customers and used in multiple applications. Synthesizable cores are delivered as high-level, process independent circuit descriptions, leaving the process implementation details to the licensee. These designs provide the greatest flexibility to semiconductor companies. Optimized cores may be generated using standard ASIC methodologies, including circuit synthesis and automatic place-and-route. The use of optimized cores simplifies and expedites the task of porting a design to a specific manufacturing process. Implementation advantages of a new process technology can be quickly exploited using optimized cores without significant circuit redesign.
Digital Consumer Products. Together with our existing semiconductor licensees and their associated design teams, we seek to leverage our RISC architecture into solutions for a wide variety of sophisticated, high-volume digital consumer products such as video game products, handheld mobile devices, smart cards
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and set-top boxes. To date, MIPS RISC-based processors have been designed into many digital consumer products. Although revenue related to the Nintendo video game has significantly declined in the total revenue mix during the past fiscal year and is now immaterial, we expect to diversify our revenue sources to include new digital consumer applications, such as digital TV and digital set-top boxes which are experiencing significant growth.
Video Games. Our key design wins in this market include the Sony PlayStation 2, and the Nintendo 64 video game systems.
Set-Top Boxes. As digital transmission of video signals becomes more widely available and utilized, we expect that the market for compatible set-top boxes will represent an area of growth in the use of 32- and 64-bit processors and related designs. Key design wins in this market include Motorola Broadband Communications Sector's DCT5000, DCT2600 and DCT2500, Pioneer's Voyager 3000, and Scientific-Atlanta's Explorer digital set-top boxes.
Broadband Products. High-speed connectivity to networks outside the enterprise are becoming increasingly important for businesses as well as users of personal computers with operating frequencies into the gigahertz range. Our licensees include Broadcom, Texas Instruments, GlobespanVirata, and others who are developing high performance, cost-effective integrated broadband solutions, and we have become a leading architecture for cable modems, satellite and ADSL modems.
Handheld Mobile Devices. To date, our RISC-based processor designs have been incorporated into handheld mobile devices of Casio, Fujitsu, NEC, Sony and Symbol Technologies.
Automotive Products. An important new automotive application, telematics, combines global positioning systems or GPS tracking technology with MIPS performance processors from companies such as NEC and Toshiba to create an in-dashboard central control and display capability in increasingly more cars.
Other Digital Consumer Products. Other digital consumer applications for our 32- and 64-bit processors include Windows-based terminals, mobile telecommunications products, DVD players, digital televisions, and digital cameras. A rapidly growing new market is the smart card market, which is evolving from using microcontroller technology to 32-bit processor-based designs.
Business Products. In addition to broadband products for home offices, small offices and the enterprise, we and our licensees have developed solutions targeting these and other business applications.
Office Automation Products. MIPS-based processors are being used in high-end and mid-range office automation applications such as laser printers with products from Agilent, NEC, and Toshiba.
Networking Equipment. MIPS architecture is a leading architecture in networking routers and switches at Cisco Systems. Nortel Networks, Lucent Technologies and Extreme Networks also use our architecture for their networking equipment.
Products
We design, develop and license intellectual property for high-performance, low-power, cost-effective processors. Our architecture, processor, core, and other intellectual property enables our licensees to design and/or manufacture flexible, high-performance processors, cores and systems-on-a-chip for embedded systems within demanding time-to-market requirements. Through licensing and royalty-based arrangements with our licensees, we seek to strengthen the position of the MIPS architecture and proliferate our designs in embedded systems applications.
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Designs. We currently provide flexible, modular processor and core designs that meet a range of performance, power and cost needs, and enable our licensees to provide both standardized and customized semiconductor products more quickly to system OEMs. These designs include:
MIPS32 4K Cores. The MIPS32 4Kc, MIPS32 4Km, MIPS32 4Kp, MIPS32 4KSc, MIPS32 4KEc, MIPS32 4KEm, MIPS32 4KEp and MIPS32 M4K processor cores are high-performance, low-power, small die size 32-bit core designs for custom system-on-a-chip applications. The MIPS32 4K core designs are available in synthesizable formats and are designed for easy integration with a wide variety of custom logic and peripherals.
The MIPS32 M4K core was introduced in April 2002 to meet the demands of multi-CPU system-on-a-chip designs. Systems-on-a-chip with multiple CPU cores are becoming increasingly popular to handle higher system throughput demands in a variety of applications, especially networking. The M4K cores offer small die size and low power consumption, as well as high performance, which is designed to deliver exceptional performance density, a critical requirement of multi-CPU system-on-a-chip designs.
MIPS64 5K Cores. The MIPS64 5Kc and MIPS64 5Kf processor cores are 64-bit core designs aimed at companies with short time-to-market requirements and which also requires the higher performance of a 64-bit core. The MIPS64 5Kc core design is available in both process-optimized and synthesizable formats.
MIPS64 20K Family. In February 2002, we announced the availability of the MIPS64 20Kc core, the industry's highest performance licensable core. The 20Kc core gives semiconductor suppliers and OEMs high system performance for cost- and power-sensitive embedded applications such as multimedia home gateways, automotive telematics, networking, office automation and game consoles.
We also announced with Toshiba Corporation the joint development of a next-generation 64-bit microprocessor, the TX99, based on an enhanced MIPS core.
MIPS32 and MIPS64 Architectures. The MIPS32 and MIPS64 architectures provide new and improved features for system developers, and make it easier for development tool vendors to provide comprehensive support across both 32-bit and 64-bit implementations. These architectures are a combination of instructions and implementation specifications, which together determine the native capability of a processor. Architectural standards are important because, among other things, they become the common points around which tools are built, software libraries and compilers are written, and software operating systems are developed. We license our processor architectures to promote the development and marketing of our compatible parts by our semiconductor licensees.
Application Specific Extensions. Application specific extensions, or ASEs, are intended to provide design flexibility for our application-specific products and are licensed to our architecture licensees as optional, additional features to use in designing processors and cores.
MIPS16e ASE. The MIPS16e ASE substantially reduces system costs by reducing memory requirements by up to 40% through the use of 16-bit instruction representation. The MIPS16e is implemented in the MIPS32 4KE core family, the MIPS32 M4K core and the MIPS32 4KSc smart card core.
MIPS-3D ASE. The MIPS-3D ASE dramatically increases geometry processing performance for MIPS64-based processors. MIPS-3D includes 13 new instructions to the MIPS64 floating point unit and provides up to 35 million polygons per second of geometry processing power in a 750 MHz MIPS64 20Kc implementation.
SmartMIPS ASE. The SmartMIPS ASE is available for use in smart object devices, including smart card cores. The SmartMIPS ASE reduces the size of application code, speeds encryption and
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decryption, and enhances the performance of smart card operating systems. The SmartMIPS ASE is implemented in the MIPS32 4KSc smart card core.
Research and Development
We believe that our future competitive position will depend in large part on our ability to develop new and enhanced processors, cores and related designs in a timely and cost-effective manner. We believe that these capabilities are necessary to meet the evolving and rapidly changing needs of semiconductor companies and system OEMs in our target markets. To this end, we have assembled a team of highly skilled engineers that possess significant experience in the design and development of complex processors. We are building on this base of experience and the technologies that we have developed to enhance the MIPS RISC architecture and develop a broader line of processors and cores that are optimized for various applications. Our strategy is to use a modular approach that emphasizes re-usable, licensable processors, cores and software technology. We believe that this increased flexibility and modularity will allow our licensees to provide high-performance, customized products more quickly to their customers. In addition, we develop and license standardized processor architecture and application specific extensions to work within and around our RISC architecture to enhance and tailor the capabilities of our processor designs for specific applications.
At June 30, 2002, our research and development staff totaled 148 persons compared to 153 employees at June 30, 2001. We conduct our research and development activities in our Mountain View, California headquarters location and in a development center near Copenhagen, Denmark.
Sales and Marketing
Our sales and marketing activities are focused principally on establishing and maintaining licensing arrangements with semiconductor companies and participating in marketing, sales and technical efforts directed to system OEMs. We generally license our RISC-based processors, cores and related design technology on a non-exclusive and worldwide basis to semiconductor companies who, in turn, sell products incorporating these technologies to system OEMs. The alliances we establish form a distribution channel and are an important element of our strategy to proliferate the MIPS RISC architecture as the standard in the embedded processor industry. In establishing these alliances, we seek to license our technology to those companies we believe can help us grow the overall market share of MIPS-based products through the use of their design capabilities, sales relationships, manufacturing expertise, applications knowledge or other capabilities. We presently have four sales offices located within the United States. Our international sales offices are located in Japan, Taiwan, the United Kingdom, France, Germany and Israel.
For fiscal year 2002, we had one customer, Toshiba Corporation, that accounted for more than 10% of our total revenue. The revenue derived from Toshiba reflects both technology license fees from new license agreements and royalties, substantially all of which are related to processors used in the Sony Playstation 2 computer entertainment system. For fiscal year 2001, we had two customers, Nintendo and Toshiba Corporation, that each accounted for more than 10% of our total revenue. Historically, royalties related to sales of Nintendo 64 video game players and cartridges have accounted for a substantial portion of our total revenue. We do not receive royalties with respect to Nintendo's recently introduced Gamecube video game system. As a result of this transition, royalties from Nintendo 64 products have declined, and were insignificant by the end of fiscal 2002. For further discussion, please see "Management's Discussion and Analysis of Financial Condition and Results of OperationRevenue". For financial information regarding revenue derived from our international licensees, see Note 15 of Notes to Consolidated Financial Statements.
Although the precise terms of our contracts vary, they typically provide for technology license fees or engineering service fees, which may be payable up-front and/or upon the achievement of certain milestones such as provision of deliverables by us or production of semiconductor products by the licensee. Our
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contracts also provide for annual maintenance fees and for the payment of royalties to us based on a percentage of the net revenue earned by the licensee from the sale of products incorporating our technology or, in some cases, based on unit sales of such products. We also offer licensees the option to license our technology on a single-use, multiple use or unlimited-use basis, and may provide licensees with various technical support, training and consulting services.
Our marketing activities are also aimed at system OEMs. Through targeted advertising and co-marketing programs with our licensees, we seek to increase awareness of the MIPS RISC architecture. We believe that these efforts will generate demand for our technology from digital consumer product and business equipment manufacturers, thereby increasing demand from semiconductor companies for our designs in their products.
Intellectual Property
Our patents, copyrights, mask work rights, trademarks, trade secrets and other intellectual property rights are critical to our success, and we rely on a combination of patent, trademark, copyright, mask work and trade secret laws to protect our proprietary rights. Our failure to obtain or maintain adequate protection of our intellectual property rights for any reason could have a material adverse effect on our business, results of operations and financial condition.
Despite our efforts to protect our intellectual property rights, unauthorized parties may attempt to copy or otherwise use our technologies, including the marketing and sale of unauthorized MIPS-based clones. We intend to vigorously protect our intellectual property rights through litigation and other means. However, there can be no assurance that we will be able to enforce our rights or prevent other parties from designing and marketing unauthorized MIPS-based products.
We own over 140 patents worldwide on various aspects of our technology, with expiration dates ranging from 2006 to 2019 on our U.S. patents. There can be no assurance that patents will be issued from any patent applications we submit, that any patents we hold will not be challenged, invalidated or circumvented or that any claims allowed from our patents will be of sufficient scope or strength to provide meaningful protection or any commercial advantage to us.
We also rely on unpatented trade secrets to protect our proprietary technology. No assurance can be given that others will not independently develop or otherwise acquire the same or substantially equivalent technologies or otherwise gain access to our proprietary technology or disclose such technology or that we can ultimately protect our rights to such unpatented proprietary technology. In addition, no assurance can be given that third parties will not obtain patent rights to such unpatented trade secrets, which patent rights could be used to assert infringement claims against us.
We also use licensing agreements, and employee and third party nondisclosure and assignment agreements to limit access to and distribution of our proprietary information and to obtain ownership of technology prepared on a work-for-hire or other basis. There can be no assurance that the steps we have taken to protect our intellectual property rights will be adequate to deter misappropriation of such rights or that we will be able to detect unauthorized uses and take immediate or effective steps to enforce our rights. There can also be no assurance that the steps we have taken to obtain ownership of contributed intellectual property will be sufficient to assure our ownership of all proprietary rights.
From time to time we have entered, and in the future may enter, into cross licensing arrangements with others, pursuant to which we license certain of our patents to third parties in exchange for patent licenses from these third parties licensees. Although these types of cross licensing arrangements are common in the semiconductor and processor industries, and do not generally provide for transfers of know-how or other proprietary information, such arrangements may facilitate the ability of these licensees, either alone or in conjunction with others, to develop competitive products and designs.
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In connection with our separation from Silicon Graphics in July 1998, we entered into arrangements with Silicon Graphics pursuant to which certain intellectual property was assigned to us, subject to the grant of a license to Silicon Graphics; certain intellectual property was retained by Silicon Graphics, subject to the grant of a license to us; and certain intellectual property was retained by Silicon Graphics without any ongoing interest to us. In the past, the MIPS Group (a division of Silicon Graphics) has benefited from its status as a division of Silicon Graphics in our access to the intellectual property of third parties through licensing arrangements or otherwise, and in the negotiation of the financial and other terms of any such arrangements. There can be no assurance that, as a stand-alone company, we will be able to negotiate commercially attractive intellectual property licensing arrangements with third parties in the future. In addition, in connection with any future intellectual property infringement claims, we will not have the benefit of asserting counterclaims based on Silicon Graphics' intellectual property portfolio, nor will we be able to provide licenses to Silicon Graphics' intellectual property in order to resolve such claims.
MIPS designs, architectures and extensions are subject to patent, copyright and trademark protection. MIPS is a registered trademark, and MIPS-3D, MIPS16e, MIPS32, MIPS64, 4K, 4Kc, 4Km, 4Kp, 4KEc, 4KEm, 4KEp, 4KSc, M4K, 5K, 5Kc, 5Kf, 20K, 20Kc, and SmartMIPS are trademarks of MIPS Technologies, Inc. This report also contains trademarks and registered trademarks of other companies.
Competition
The market for embedded processors and cores is highly competitive and characterized by rapidly changing technological needs and capabilities. We believe that the principal competitive factors in the embedded processor markets are legacy software compatibility, performance, functionality, price, customizability and power consumption. Our processors and cores compete with those of ARM Holdings plc, Hitachi Semiconductor (America) Inc., Tensilica Incorporated, ARC International (UK), Limited, and Power PC, a product family developed and marketed by IBM Corporation and Motorola, Inc. We also compete against certain semiconductor manufacturers, whose product lines include processors for embedded and non-embedded applications, including x86 processors from Advanced Micro Devices, Inc., Intel Corporation and National Semiconductor Corporation. In addition, we may face competition from the producers of unauthorized MIPS-based clones and non-RISC based technology designs.
To remain competitive, we must continue to differentiate our processors, cores and related designs from those available or under development by the internal design groups of semiconductor companies, including our current and prospective licensees. Many of these internal design groups have substantial programming and design resources and are part of larger organizations, which have substantial financial and marketing resources. There can be no assurance that internal design groups will not develop products that compete directly with our processor and related designs or will not actively seek to participate as merchant vendors in the intellectual property component market by selling to third-party semiconductor manufacturers or, if they do, that we will be able to compete with them successfully. To the extent that these alternative technologies provide comparable performance at a lower or similar cost than our technology, semiconductor companies may adopt and promote these alternative technologies. Certain of our competitors have greater name recognition and customer bases as well as greater financial and marketing resources than us, and such competition could adversely affect our business, results of operations and financial condition.
Employees
As of June 30, 2002, we had 221 employees. Of this total, 148 were in research and development, 54 were in sales and marketing and 19 were in finance and administration. Our future success will depend in part on our ability to attract, retain and motivate highly qualified technical and management personnel who are in great demand in the semiconductor industry. None of our employees are represented by a labor union or subject to a collective bargaining agreement. We believe that our relations with our employees are good.
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Our executive, administrative and technical offices currently occupy approximately 55,000 square feet in a building leased in Mountain View, California. This lease will expire on May 31, 2009.
In addition, we lease approximately 44,600 square feet of technical office space near Copenhagen, Denmark for our European-based development team. The lease will expire in July 2010. We lease executive suite offices for our worldwide sales locations in Japan, Taiwan, the United Kingdom, France, Germany, Israel, Texas, Massachusetts and Southern California. These leases are primarily on a year-to-year basis.
We believe that these facilities are adequate to meet our current needs but that we may need to seek additional space in the future.
In October 1999, we filed suit against Lexra, Inc. in the United States District Court for the Northern District of California for infringement of two United States patents, seeking injunctive relief and compensatory and enhanced damages. In November 1999, Lexra, Inc. filed counterclaims against us that sought a declaratory judgment that the two asserted patents were invalid and not infringed and also asserted claims for unfair competition, intentional interference with business relations, and statutory unfair competition. In September 2001, the District Court issued its ruling on the appropriate interpretation of the disputed patent claim terms to govern all further proceedings in the District Court. In addition to its actions in the District Court, Lexra filed three separate requests with the Patent and Trademark Office seeking re-examination of one of the patents at issue in this litigation. In December 2001, we and Lexra settled this litigation and dismissed all claims against each other in the litigation. In connection with this settlement, Lexra recognized the validity of our patents, agreed to cease licensing processor cores, and became a MIPS32 architecture licensee. In addition, we purchased Lexra's intellectual property rights and technology related to its processor cores and architectural extensions and a small equity interest in Lexra. In February 2002, the Patent and Trademark Office completed its reexamination of one of our patents based on Lexra's reexamination requests. The Patent and Trademark Office confirmed the patentability of all claims contained in the patent thereby rejecting Lexra's repeated attempts to invalidate several of these claims.
We are not aware of any pending disputes, including that discussed above, that would be likely to have a material adverse effect on our business, results of operations or financial condition.
From time to time, we receive communications from third parties asserting patent or other rights covering our products and technologies. Based upon our evaluation, we may take no action or we may seek to obtain a license. There can be no assurance in any given case that a license will be available on terms we consider reasonable, or that litigation will not ensue. In addition, from time to time we evaluate possible patent infringement claims against third parties and may assert such claims if appropriate.
Item 4. Submission of Matters to a Vote of Security Holders.
No matters were submitted to a vote of security holders during the quarter ended June 30, 2002.
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Item 4A. Executive Officers of the Registrant.
Our executive officers and their ages as of June 30, 2002, were as follows:
| Name |
Age |
Position |
||
|---|---|---|---|---|
| John E. Bourgoin | 56 | Chief Executive Officer and President | ||
Sandy Creighton |
49 |
Vice President, General Counsel and Secretary |
||
Kevin C. Eichler |
42 |
Vice President, Chief Financial Officer and Treasurer |
||
Derek Meyer |
42 |
Vice President, Worldwide Field Operations |
||
Kevin J. Meyer |
50 |
Vice President, Marketing |
||
Victor Peng |
42 |
Vice President, Engineering |
John E. Bourgoin has served as our Chief Executive Officer since February 1998 and our President since September 1996, and has served on our board of directors since May 1997. Mr. Bourgoin also served as a Senior Vice President of Silicon Graphics from September 1996 through May 1998.
Sandy Creighton has served as our Vice President, General Counsel and Secretary since June 1998. Prior to joining us and since 1991, Ms. Creighton was Deputy General Counsel at Sun Microsystems, Inc.
Kevin C. Eichler has served as our Vice President, Chief Financial Officer and Treasurer since May 1998. Prior to joining us and since 1996, Mr. Eichler served as Vice President, Finance, Chief Financial Officer, Treasurer and Secretary of Visigenic Software Inc., an independent provider of software tools for distributed object technologies for the Internet, Intranet and enterprise computing environments.
Derek Meyer served as our Vice President of Worldwide Field Operations from September 1999 until his resignation effective June 30, 2002. Mr. Meyer joined us in May 1996 as Director of Worldwide Marketing and Sales and was Vice PresidentSales and Marketing from March 1998 to September 1999. Mr. Meyer is no longer an employee.
Kevin J. Meyer has served as our Vice President of Marketing since August 2001. Mr. Meyer joined us from Chartered Semiconductor where he served as Vice President of Business Development since 1998. Previously, Mr. Meyer spent 15 years at Motorola in various positions including head of marketing and market development for Motorola's RISC products, as Vice President and Director of Asia/Pacific and Japan operations for Motorola's Computer Group and as chairman of the board of directors of one of Motorola's joint ventures in China.
Victor Peng has served as our Vice President, Engineering since November 2000. Mr. Peng joined us in January 1997 as Director of CAD. Mr. Peng was Director of Engineering for the Ruby development program from March 1998 until July 2000 and served as Vice President, Engineering for High Performance Processors from July 2000 until November 2000.
There are no family relationships between any of our executive officers.
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Item 5. Market for Registrant's Common Equity and Related Stockholder Matters.
Our Class A common stock has been quoted on the Nasdaq National Market under the symbol "MIPS" since our initial public offering on June 30, 1998. Prior to that time, there was no public market for our common stock. Effective April 5, 1999 and in connection with our recapitalization, our common stock, as then quoted on the Nasdaq National Market, was redesignated as Class A common stock. On June 20, 2000, Silicon Graphics distributed all of its remaining interest in MIPS in the form of a stock dividend of Class B common stock to its stockholders. Prior to this distribution, the Class B shares were not publicly traded. The following table sets forth, for the periods indicated, the high and low reported last sale prices per share of our Class A and Class B common stock on the Nasdaq National Market.
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CLASS A |
CLASS B |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |
HIGH |
LOW |
HIGH |
LOW |
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| FISCAL YEAR 2002 | |||||||||||||
| First Quarter | $ | 16.56 | $ | 6.28 | $ | 14.80 | $ | 5.90 | |||||
| Second Quarter | $ | 11.16 | $ | 5.88 | $ | 10.34 | $ | 5.26 | |||||
| Third Quarter | $ | 12.94 | $ | 6.77 | $ | 11.92 | $ | 6.00 | |||||
| Fourth Quarter | $ | 8.01 | $ | 5.77 | $ | 7.57 | $ | 5.33 | |||||
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CLASS A |
CLASS B |
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| |
HIGH |
LOW |
HIGH |
LOW |
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| FISCAL YEAR 2001 | |||||||||||||
| First Quarter | $ | 59.63 | $ | 36.50 | $ | 53.69 | $ | 33.69 | |||||
| Second Quarter | $ | 44.06 | $ | 24.69 | $ | 37.63 | $ | 22.25 | |||||
| Third Quarter | $ | 38.38 | $ | 21.75 | $ | 35.88 | $ | 20.69 | |||||
| Fourth Quarter | $ | 22.23 | $ | 13.22 | $ | 20.50 | $ | 12.15 | |||||
As of August 30, 2002, there were approximately 50 stockholders of record of our Class A common stock and 4,659 stockholders of record of our Class B common stock. Because most of our Class A and Class B common stock are held by brokers and other institutions on behalf of stockholders, we are unable to estimate the total number of stockholders represented by these record holders. We have never paid or declared any cash dividends on our common stock or other securities and do not anticipate paying cash dividends in the foreseeable future.
Item 6. Selected Consolidated Financial Data.
You should read the selected consolidated financial data set forth below together with "Management's Discussion and Analysis of Financial Condition and Results of Operation" and our consolidated financial statements and the notes to those statements included elsewhere in this report. The selected consolidated financial data set forth below as of and for the fiscal years ended June 30, 2002, 2001, 2000, 1999, and 1998 have been derived from our consolidated financial statements which have been audited by Ernst & Young LLP, independent auditors.
Effective as of June 1, 1998, our business assets and liabilities were separated from those of Silicon Graphics. Prior to that time, our business was operated as a division of Silicon Graphics. The historical financial information presented below may not be indicative of our future performance and does not necessarily reflect what our financial position and results of operations would have been at and for the fiscal year ended June 30, 1998 had we operated as a separate, stand-alone entity during that period. The historical financial information for that period does not reflect many significant changes that have occurred
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in our funding and operations and the sources and costs of our revenue as a result of both the separation of our business from that of Silicon Graphics and our shift in strategic direction that occurred at that time.
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Years Ended June 30, |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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2002 |
2001 |
2000 |
1999 |
1998 |
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(In thousands, except per share data) |
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| Consolidated Statements of Operations Data: | ||||||||||||||||||
| Revenue: | ||||||||||||||||||
| Royalties | $ | 16,791 | $ | 41,931 | $ | 55,828 | $ | 59,385 | $ | 55,980 | ||||||||
| Contract revenue | 30,970 | 42,978 | 34,011 | 12,325 | 830 | |||||||||||||
| Total revenue | 47,761 | 84,909 | 89,839 | 71,710 | 56,810 | |||||||||||||
| Costs and expenses: | ||||||||||||||||||
| Cost of contract revenue | 250 | 250 | 750 | 125 | 375 | |||||||||||||
| Research and development | 34,045 | 33,902 | 28,104 | 21,069 | 43,446 | |||||||||||||
| Sales and marketing | 17,189 | 15,833 | 10,354 | 7,359 | 5,307 | |||||||||||||
| General and administrative | 7,435 | 9,007 | 7,781 | 7,002 | 4,685 | |||||||||||||
| Acquired-in process research and development | 1,737 | | | | | |||||||||||||
| Restructuring charge | 437 | | | | 2,614 | |||||||||||||
| Total costs and expenses | 61,093 | 58,992 | 46,989 | 35,555 | 56,427 | |||||||||||||
| Operating income (loss) | (13,332 | ) | 25,917 | 42,850 | 36,155 | 383 | ||||||||||||
| Other income (expense), net | 3,028 | 6,287 | 3,896 | 1,614 | (7 | ) | ||||||||||||
| Income (loss) before income taxes and the cumulative effect of change in accounting principle | (10,304 | ) | 32,204 | 46,746 | 37,769 | 376 | ||||||||||||
| Provision (benefit) for income taxes | (914 | ) | 12,401 | 19,633 | 15,108 | | ||||||||||||
| Income (loss) before cumulative effect of change in accounting principle | (9,390 | ) | 19,803 | 27,113 | 22,661 | 376 | ||||||||||||
| Cumulative effect of change in accounting principle, net of tax benefit(1) | | (741 | ) | | | | ||||||||||||
| Net income (loss) | (9,390 | ) | $ | 19,062 | $ | 27,113 | $ | 22,661 | $ | 376 | ||||||||
| Net income (loss) per basic share | $ | (0.24 | ) | $ | 0.49 | $ | 0.71 | $ | 0.61 | $ | 0.01 | |||||||
| Net income (loss) per diluted share | $ | (0.24 | ) | $ | 0.47 | $ | 0.68 | $ | 0.58 | $ | 0.01 | |||||||
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Years Ended June 30, |
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|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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2002 |
2001 |
2000 |
1999 |
1998 |
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| |
(In thousands, except per share data) |
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| Net income (loss) | $ | (9,390 | ) | $ | 19,803 | $ | 28,884 | $ | 20,088 | $ | 376 | ||||||
| Net income (loss): | |||||||||||||||||
| Per basic share | $ | (0.24 | ) | $ | 0.51 | $ | 0.76 | $ | 0.54 | $ | 0.01 | ||||||
| Per diluted share | $ | (0.24 | ) | $ | 0.49 | $ | 0.72 | $ | 0.52 | $ | 0.01 | ||||||
| |
June 30, |
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| |
2002 |
2001 |
2000 |
1999 |
1998 |
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| |
(In thousands) |
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| Consolidated Balance Sheet Data: | |||||||||||||||||
| Cash and cash equivalents | $ | 90,712 | $ | 116,520 | $ | 84,359 | $ | 49,916 | $ | 45 | |||||||
| Working capital (deficiency) | 98,548 | 112,958 | 84,488 | 35,037 | (4,530 | ) | |||||||||||
| Total assets | 128,988 | 140,433 | 109,252 | 59,389 | 4,696 | ||||||||||||
| Total stockholders' equity (deficit) | 115,895 | 122,708 | 92,204 | 40,721 | (747 | ) | |||||||||||
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Item 7. Management's Discussion and Analysis of Financial Condition and Results of Operation.
You should read the following discussion and analysis together with our consolidated financial statements and notes to those statements included elsewhere in this report. Except for the historical information contained in this Annual Report on Form 10-K, this discussion contains forward-looking statements that involve risks and uncertainties. Our actual results could differ materially from those indicated in these forward-looking statements as a result of certain factors, as more fully described under "Factors That May Affect Our Business," and other risks included from time to time in our other Securities and Exchange Commission reports, copies of which are available from us upon request. The forward-looking statements within this Annual Report on Form 10-K are identified by words such as "believes," "anticipates," "expects," "intends," "may" and other similar expressions. However, these words are not the exclusive means of identifying such statements. We undertake no obligation to update any forward-looking statements included in this discussion.
Overview
Our predecessor, MIPS Computer Systems, Inc., was founded in 1984 and was engaged in the design and development of reduced instruction set computing, or RISC, processors for the computer systems and embedded markets. Silicon Graphics adopted the MIPS architecture for its computer systems in 1988 and acquired MIPS Computer Systems, Inc. in 1992. Following the acquisition, Silicon Graphics continued the MIPS processor business through its MIPS Group (a division of Silicon Graphics), which focused primarily on the development of high-performance processors for Silicon Graphics' workstations and servers. Until the mid-1990's, cost considerations limited the use of MIPS RISC processors in high-volume digital consumer products. As the cost to manufacture processors based on the MIPS technology decreased, the MIPS Group sought to penetrate the consumer market, both through supporting and coordinating the efforts of the MIPS semiconductor licensees and, most notably, by partnering with Nintendo in its design of the Nintendo 64 video game player and related cartridges. In order to increase the focus of the MIPS Group on the design and development of processor intellectual property for the embedded market, effective June 1, 1998, Silicon Graphics separated the business of the MIPS Group from its other operations and transferred to us the assets and liabilities and intellectual property related to this business.
In the years immediately following our separation from SGI, most of our revenue came from royalties from Nintendo 64 products. We anticipated that these royalties would decline over time and that our future growth would depend significantly on our ability to expand our contract revenues. Our research and development efforts have yielded several new products and we now have a broad processor core portfolio to offer to our customers. This has resulted in an increase in the number of licenses completed in each of the past four years.
While, as expected, royalties declined in both 2001 and 2002 from the prior year due to the decline in Nintendo 64 royalties, contract revenues have not grown as rapidly as we have expected, and in fact declined in 2002. In order to resume growth in our contract revenues, we intend to continue to devote substantial resources to research and development in order to add new products to our portfolio offering, we expect to pursue additional relationships with third party independent software, hardware and IP vendors to add a broader range of development tools and we may increase our design services capabilities to provide an additional source of revenue. Our future growth will also be dependent on our receipt of meaningful royalties from customers who committed to our platform subsequent to the SGI spin-off. Although we believe that in the latter half of fiscal 2003 we will begin to receive royalties from these relationships, we are not able to predict whether these 2003 royalties will be material.
Revenue. Our revenue consists of royalties and contract revenue earned under contracts with our licensees. Our contracts with our licensees are typically subject to periodic renewal or extension and expire at various dates through June 2018. Although the precise terms of our contracts vary, they typically provide for royalties, technology license or engineering service fees, and maintenance fees.
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We generate royalties from the sale by our licensees of products incorporating our technology. Royalty revenue is recognized in the quarter in which a report is received from a licensee detailing the shipments of products incorporating our intellectual property, which is in the quarter following the sale of the licensee's product to its customer. Royalties are calculated either as a percentage of the revenue received by the seller on sales of such products or on a per unit basis.
Contract revenue includes technology license fees and engineering services fees. We receive license fees for the use of technology that we have developed internally and, in some cases, which we have licensed from third parties. License fees are typically recognized upon the execution of the license agreement and transfer of intellectual property, provided no further significant performance obligations exist and collectibility is deemed probable. Technology license fees vary based on, among other things, whether a particular technology is licensed for a single application or for multiple or unlimited applications, and whether the license granted covers a particular design or a broader architecture. Fees related to engineering services contracts, which are performed on a best efforts basis and for which we receive periodic milestone payments, are recognized as revenue over the estimated development period using a cost-based percentage of completion method. In most instances, the technology we develop, including under engineering services contracts, can be licensed to multiple customers.
In the fourth quarter of fiscal 2001, but effective to July 1, 2000, we changed our method of accounting to that described above for fees related to engineering services contracts. We historically recognized these fees as revenue when all of the contractual obligations required to earn each milestone payment had been met, there were no further performance obligations for such milestone, and collection was deemed probable. We believe the change in accounting principle is preferable based on guidance provided in SEC Staff Accounting Bulletin No. 101Revenue Recognition in Financial Statements, released in December 1999.
As a result of this change in method of accounting, we recorded in fiscal 2001 a charge of $1.2 million ($741,000 net of tax effect) to reflect the cumulative effect of the change on prior years, calculated as of July 1, 2000. During fiscal year 2001, we recorded $1.2 million in contract revenue that was included in the cumulative effect adjustment as of July 1, 2000. During fiscal year 2002, we recorded no contract revenue that was included in the cumulative effect adjustment as of July 1, 2000. The pro forma amounts presented in the consolidated statements of operations were calculated assuming the change was made retroactive to prior periods.
In fiscal 2002, royalties accounted for approximately 35% of our total revenue, compared to 49% in fiscal 2001 and 62% in fiscal 2000. Royalties from Nintendo and NEC on sales of Nintendo 64 video game players and related cartridges accounted for approximately 9% of our total revenue for fiscal 2002, 32% of our total revenue for fiscal 2001, and 49% of our total revenue for fiscal 2000. Current royalties received from Nintendo are based on unit sales of Nintendo 64 video game cartridges. In addition, we receive royalties from NEC based on a percentage of the revenue derived by NEC from sales of the processor included in the Nintendo 64 video game player. The most recently introduced Nintendo video game system does not incorporate any of our technology. Revenues related to sales of Nintendo 64 video game players and related cartridges have declined significantly during the past fiscal year and were insignificant by the end of fiscal 2002. As a result of the decline in Nintendo 64 royalties, we expect that contract revenue will account for more than 50% of our total revenue for the next year.
Although a substantial portion of our total revenue in prior fiscal years was derived from royalties relating to sales of Nintendo 64 video game products, we expect that royalties and contract revenue related to the development and sales of other digital consumer products, such as handheld mobile devices, smart cards and set-top boxes, as well as other video game products, will constitute an increasingly significant portion of our total revenue. Our ability to diversify our revenue base will depend primarily on the number and variety of design wins we obtain from digital consumer product and business equipment manufacturers, and consumer acceptance of products that incorporate our technology. We generally do not have a direct contractual relationship with digital consumer product manufacturers, and the royalty reports
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submitted by our licensees generally do not disclose which consumer products include our RISC technology. As a result, it is difficult for us to identify or predict the extent to which our future revenue will be dependent upon a particular digital consumer product or product manufacturer.
Prior to fiscal 2002, we realized a disproportionate amount of our revenue and operating income in our third fiscal quarter because a disproportionate amount of Nintendo 64 video game cartridges are typically sold in the second fiscal quarter (which includes the holiday selling season). However, as a result of the decline in Nintendo 64 royalties and the revenue mix shift to contract revenue accounting for the majority of total revenue, the seasonal increase in revenue did not occur in fiscal 2002, and we do not expect to experience, to the extent we have in the past, seasonal fluctuations in our revenue and operating results.
Our revenue is derived from a global customer base. To date, companies based in Japan have accounted for the substantial portion of our total revenue. We have an existing sales office in Japan and we have sales offices in France, Germany and the United Kingdom in order to expand and diversify our customer base in Europe. During fiscal 2002 we opened sales offices in Taiwan and Israel to better serve our customers and potential customers in those locations. Further, most of our international licensees have customers worldwide including those based in the United States. International revenue accounted for approximately 51% of our total revenue in fiscal 2002, 62% of our total revenue in fiscal 2001 and 66% of our total revenue in fiscal 2000. Substantially all of this revenue has been denominated in U.S. dollars. We expect that revenue derived from international licensees will continue to represent a significant portion of our total revenue.
Costs and Expenses. Our costs and expenses generally include cost of contract revenue, research and development expenses, sales and marketing expenses and general and administrative expenses.
Cost of Contract Revenue. Cost of contract revenue consists of sublicense fees. We incur an obligation to pay these fees when we sublicense to our customers technology that we have licensed from third parties. Sublicense fees are recognized as cost of contract revenue when the obligation is incurred, which is typically the same period in which the related revenue is recognized.
Research and Development. Research and development expenses include salaries and contractor and consultant fees, as well as costs related to workstations, software, and computer aided design tools. The costs we incur with respect to internally developed technology and engineering services are included in research and development expenses as they are incurred and are not directly related to any particular licensee, license agreement or license fee.
Research and development expense also includes the amortization of purchased intangible assets. In December 2001, we acquired from Lexra, Inc. certain technology related to our processor architectures, which consisted of developed technology for which we recorded a valuation of $1.8 million and core technology for which we recorded a valuation of $2.9 million. Developed and core technologies are being amortized and charged to research and development expense, on a straight-line basis, over their estimated useful lives of three and seven years, respectively.
Sales and Marketing. Sales and marketing expenses include salaries, commissions and costs associated with third party independent software development tools, direct marketing and other marketing efforts. Our sales and marketing efforts are directed at establishing and supporting our licensing relationships.
General and Administrative. General and administrative expenses comprise salaries, legal fees including those associated with the establishment and protection of our patent, trademark and other intellectual property rights which are integral to our business and expenses related to compliance with the reporting and other requirements of a publicly traded company. Between 1998 and 2000, certain facilities services were provided to us pursuant to an agreement with Silicon Graphics. Our general and administrative
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expenses have grown substantially since the separation from Silicon Graphics due to costs related to our status as a stand-alone entity.
Critical Accounting Polices and Estimates
We prepare our financial statements in conformity with accounting principles gen